• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

NVIDIA GeForce RTX 4070 Founders Edition

Joined
Apr 14, 2022
Messages
769 (0.78/day)
Location
London, UK
Processor AMD Ryzen 7 5800X3D
Motherboard ASUS B550M-Plus WiFi II
Cooling Noctua U12A chromax.black
Memory Corsair Vengeance 32GB 3600Mhz
Video Card(s) Palit RTX 4080 GameRock OC
Storage Samsung 970 Evo Plus 1TB + 980 Pro 2TB
Display(s) Acer Nitro XV271UM3B IPS 180Hz
Case Asus Prime AP201
Audio Device(s) Creative Gigaworks - Razer Blackshark V2 Pro
Power Supply Corsair SF750
Mouse Razer Viper
Keyboard Asus ROG Falchion
Software Windows 11 64bit
In other news....

1681661368802.png
 

JustBuyLianLi

New Member
Joined
Oct 27, 2022
Messages
13 (0.02/day)
4070 being recommended with “awards” from reviewers is like an out of season April fools joke


3060ti ($400) providing performance of a 2080 super ($700)
3070 ($500) providing performance of a 2080TI($1200)
4070 ($600) providing performance of a 3080 ($700)
4060 ($500) providing performance of a 3070 ($500)
4050 ($400) providing performance of a 3060 ($330)

Nice “progression”

remember the outrage about the 4080 12gb? They’re doing it again except it’s called a “4070” and they will do it with the 4060 and 4050 too
 
Last edited:
Joined
Mar 25, 2023
Messages
72 (0.11/day)
Processor Celeron G5905, I3 10100, I5 10400F, I7 10700F
Motherboard Asrock H410, B460, B560, Gigabyte B560
Cooling Zalman CNPS80G
Memory each System 16 or 32GB: Kingston 2666 CL12, 2933 CL14
Video Card(s) Arc A380/A770, IGP
Storage SSD and some HDD
Display(s) Philips 24inch 1080p 165Hz IPS and 32 inch 1440p 165Hz VA
Case Antec, Corsair, Nanoxia
Audio Device(s) Different AVR, Speakers: Klipsch, Polk .....
Power Supply FSP, Deepcool
Mouse Logitech G
Keyboard Logitech G
Software Win 10, Bodhi Linux, Deepin
4050 8GB 128bit vs 3060 12GB 192bit :shadedshu:

4050, 60/ti will be dead even on 1080p High within the next 2 years, last gen consoles are not relevant for new Game IPs.
4060ti will cost the same like an Series X or PS5.
 
Joined
Jan 20, 2019
Messages
1,595 (0.73/day)
Location
London, UK
System Name ❶ Oooh (2024) ❷ Aaaah (2021) ❸ Ahemm (2017)
Processor ❶ 5800X3D ❷ i7-9700K ❸ i7-7700K
Motherboard ❶ X570-F ❷ Z390-E ❸ Z270-E
Cooling ❶ ALFIII 360 ❷ X62 + X72 (GPU mod) ❸ X62
Memory ❶ 32-3600/16 ❷ 32-3200/16 ❸ 16-3200/16
Video Card(s) ❶ 3080 X Trio ❷ 2080TI (AIOmod) ❸ 1080TI
Storage ❶ NVME/SSD/HDD ❷ <SAME ❸ SSD/HDD
Display(s) ❶ 1440/165/IPS ❷ 1440/144/IPS ❸ 1080/144/IPS
Case ❶ BQ Silent 601 ❷ Cors 465X ❸ Frac Mesh C
Audio Device(s) ❶ HyperX C2 ❷ HyperX C2 ❸ Logi G432
Power Supply ❶ HX1200 Plat ❷ RM750X ❸ EVGA 650W G2
Mouse ❶ Logi G Pro ❷ Razer Bas V3 ❸ Logi G502
Keyboard ❶ Logi G915 TKL ❷ Anne P2 ❸ Logi G610
Software ❶ Win 11 ❷ 10 ❸ 10
Benchmark Scores I have wrestled bandwidths, Tussled with voltages, Handcuffed Overclocks, Thrown Gigahertz in Jail
I have to question how important realism is in a game with baby textures. Minecraft is indeed the best example. If you gave me the choice between a highly textured Minecraft with complex shapes (not everything a block) and the standard Minecraft with RTX, I would laugh at the idea of playing the current Minecraft.
It's the difference between a perfectly lit Lego castle and a proper castle model. Sure, each has its charm. But claiming that "realism" is best brought with lighting...nah. Just nah. I'm not denying your point entirely btw, lighting is the most important component for atmosphere, but atmosphere with 0 detail isn't going to suffice. Good lighting AND good textures. If I have to choose between both, I'll simply pick the one that seems to be the most "sturdy", the one that'll work in most cases. That's textures, not lighting.

I agree with this from i guess a short-lived RT experience. I think we've got a long way to go in over-all graphics development to give RT a real shot at ultra realism.... although i admit in some scenes/viewed objects or reflective surfaces RT looks great. Personally i don't hang about in games to observe the lighting effects in still or slow paced visuals, i'm too busy kicking A-S-S in FPS MP titles. But should game developers sharpen up their act with realistic textures and other aspects of the game with RT enabled... it would still suck considering the best of GPUs which would be capable of running this sort of stuff seamlessly will probably cost around $2000-$3000 ... courtesy of the green monster.
 
Joined
Mar 19, 2023
Messages
153 (0.24/day)
Location
Hyrule Castle, France
Processor Ryzen 5600x
Memory Crucial Ballistix
Video Card(s) RX 7900 XT
Storage SN850x
Display(s) Gigabyte M32U - LG UltraGear+ 4K 28"
Case Fractal Design Meshify C Mini
Power Supply Corsair RM650x (2021)
I agree with this from i guess a short-lived RT experience. I think we've got a long way to go in over-all graphics development to give RT a real shot at ultra realism.... although i admit in some scenes/viewed objects or reflective surfaces RT looks great. Personally i don't hang about in games to observe the lighting effects in still or slow paced visuals, i'm too busy kicking A-S-S in FPS MP titles. But should game developers sharpen up their act with realistic textures and other aspects of the game with RT enabled... it would still suck considering the best of GPUs which would be capable of running this sort of stuff seamlessly will probably cost around $2000-$3000 ... courtesy of the green monster.
And historically speaking, in every technical field, whenever it was needed to choose between to technologies, the older one was always the safe bet. I'm talking telephone vs Discord/Skype, email vs websites, land lines vs wifi...this is not due to poor design of the new tech but with the fact that the older tech had more experience, more backbone to itself, and that the older tech always was built on lesser means, and needed to stand on a simpler toolchain.

I trust 100% that if we have to choose between better textures and raster or better raytracing in the coming...10 years honestly, raster and higher quality textures will always be a safer bet. It will appear in more games, it will look better in more games, it will put less of a damper on performance in more games, etc.

I believe I've said this elsewhere (probably Reddit actually), but with Cyberpunk's Path Tracing, we've had an indisputable technological statement from Nvidia:
"If you want Path Tracing, you need a team of Nvidia engineers dedicated to helping your team achieve it, months and years of slow progress with partial raytracing first, and for your users to own a $1600 or above GPU, so they can get 17 FPS, and then use supersampling and frame generation to get to above 60 FPS."

For PT to exist properly in the gaming world, you'll need to:
A) Knock down "a team of dedicated Nvidia engineers" to "an API and documentation that is easy enough to use for most render specialists"
B) Months and years need to become weeks to months (so get the PT running as easily as any other features, not spend a year optimising it enough to be functional)
C) Get that GPU cost to below $700
D) Get those frames to at the bare minimum 30 on that GPU, and use supersampling (and in time, get it to 60, then to 144, and all that)

To me, getting A should take already a solid year, and getting those render specialists competent with full PT will easily take years. It takes so long for common knowledge and docs to grow to a truly usable degree. Let's say 5 years or so for A to fully materialise.
Getting B is easy if A is completely done, let's say that it'll slowly get done as A is done.
Getting C will also easily take at least 2, if not 3 new generations of GPUs, so 4 to 6 years, not before.
Getting D is the same as getting C, but you can probably add another gen or two of GPUs for it.

I'm betting that Path Tracing will actually be present in quite a few AAA games in 5 years time, and still be only an option because it'll be an elitist thing. Then you'll get it to slide down from being elitist to commonplace in the next 5 years. Until these whole 10 years are done, I highly doubt that you'll be better off seeking Raytracing than seeking good raster/textures/classic game tech, which by the way, will still keep growing, albeit at an ever slower pace on the fields where raytracing can replace it.

Also nice icon/name lol
 
Joined
Mar 25, 2023
Messages
72 (0.11/day)
Processor Celeron G5905, I3 10100, I5 10400F, I7 10700F
Motherboard Asrock H410, B460, B560, Gigabyte B560
Cooling Zalman CNPS80G
Memory each System 16 or 32GB: Kingston 2666 CL12, 2933 CL14
Video Card(s) Arc A380/A770, IGP
Storage SSD and some HDD
Display(s) Philips 24inch 1080p 165Hz IPS and 32 inch 1440p 165Hz VA
Case Antec, Corsair, Nanoxia
Audio Device(s) Different AVR, Speakers: Klipsch, Polk .....
Power Supply FSP, Deepcool
Mouse Logitech G
Keyboard Logitech G
Software Win 10, Bodhi Linux, Deepin
Many thinks Raytracing in those garbage games is so beautiful but i disagree it isnt realistic, nothing in the reallife have such hard mirroring like RT ON in many games,
i have atm only 1 game i like for RT its Minecraft. :laugh:

In the other way i like sandbox games and those love gpu ram as hell.
Arc 770 16GB constant 60 FPS (GPU RAM usage about 14GB), 3060 12GB 60 FPS and heavy drops.

RTX 3080 = not playable in the same Setting:D
Vega 7 = constant 20 FPS its even more playable than on RTX 3080 but not really.
 
Last edited:
Joined
Dec 31, 2020
Messages
1,010 (0.69/day)
Processor E5-4627 v4
Motherboard VEINEDA X99
Memory 32 GB
Video Card(s) 2080 Ti
Storage NE-512
Display(s) G27Q
Case DAOTECH X9
Power Supply SF450
We are yet to see the implementation of the new RT features that perform more work per clock. since 3080 and 4070 deliver the exact same performance in this overdrive mode this isn't the appearance of what i thought would be that just yet. it could take forever and by then the card would become paperweight just like my GTX760.
 
Joined
Jul 20, 2020
Messages
1,158 (0.71/day)
System Name Gamey #1 / #3
Processor Ryzen 7 5800X3D / Ryzen 7 5700X3D
Motherboard Asrock B450M P4 / MSi B450 ProVDH M
Cooling IDCool SE-226-XT / IDCool SE-224-XTS
Memory 32GB 3200 CL16 / 16GB 3200 CL16
Video Card(s) PColor 6800 XT / GByte RTX 3070
Storage 4TB Team MP34 / 2TB WD SN570
Display(s) LG 32GK650F 1440p 144Hz VA
Case Corsair 4000Air / TT Versa H18
Power Supply EVGA 650 G3 / EVGA BQ 500

46 fps with upscaling. Well, it's a nice tech demo at least. Maybe in a few years after maybe 2? more hardware upgrade cycles it'll be a reasonable option for the high-end buyers, but we're clearly not there yet.

But if you look at some of the CP2077 RTOD videos, you'll see a problem that needs to be solved for full RT to work, and it will take time and money. The lighting job that RT is taking over from baked-in raster lighting doesn't work well. It's been carefully optimized for raster because the vast majority of gamers play using rasterized lighting as their cards can do raster at good framerates and don't have the power or often the option for good RT framerates.

So do game studios need to make 2 differently optimized lighting versions of each game so that RT actually looks good like raster does? Do they charge more for the RT-designed lighting, as for the time being that's not only the minority but also likely the subset more able/willing to pay?

I ask because I just spent a couple of hours playing Control first with RT off, next with it on, and then off again. And when you make the change it's nice to have the RT, it's a visual improvement as you're tooling around. But once you are back into the story/gameplay, the obvious difference with RT on is in it's reduction in framerate. I have a 6800XT so my RT framerate hit is greater than on a raster-equivalent 3080 or 4070, and it was getting 55-65 fps at 1440p. I locked Control to 80fps max to make the raster jump in fps less noticeable but 55 is very noticeably lower than 80 and that framerate dip has a far larger effect on gameplay and immersion than the RT effects.
 
Joined
Mar 19, 2023
Messages
153 (0.24/day)
Location
Hyrule Castle, France
Processor Ryzen 5600x
Memory Crucial Ballistix
Video Card(s) RX 7900 XT
Storage SN850x
Display(s) Gigabyte M32U - LG UltraGear+ 4K 28"
Case Fractal Design Meshify C Mini
Power Supply Corsair RM650x (2021)
In other news....

Some DigitalFoundry (aka Nvidia's Personal Reviewers) bs
An XTX that would have less performance than a 3070...

These DF guys sure are working for Jensen's paycheck...

Actually scratch that, an XTX with about the perf of a 2080 Ti is even more hilarious.
Digital Foundry sure is a balanced reviewer that isn't trying to make Nvidia look good as much as possible, nor would they be pushing their efforts to make AMD look bad to the point of ridiculous sometimes.
 
Joined
Dec 25, 2020
Messages
7,083 (4.83/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG Maximus Z790 Apex Encore
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Audio Device(s) Apple USB-C + Sony MDR-V7 headphones
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard IBM Model M type 1391405 (distribución española)
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
An XTX that would have less performance than a 3070...

These DF guys sure are working for Jensen's paycheck...

Actually scratch that, an XTX with about the perf of a 2080 Ti is even more hilarious.
Digital Foundry sure is a balanced reviewer that isn't trying to make Nvidia look good as much as possible, nor would they be pushing their efforts to make AMD look bad to the point of ridiculous sometimes.

This isn't news, AMD's raytracing engine is horrible. 3DMark Speed Way runs slower on a 6950 XT than it runs on a vanilla 3070, so I'm very much willing to give them the benefit of doubt.

RDNA 3 did not introduce major changes to the ray accelerator design, it just has more units, cache and memory bandwidth to work with.
 
Joined
Apr 14, 2022
Messages
769 (0.78/day)
Location
London, UK
Processor AMD Ryzen 7 5800X3D
Motherboard ASUS B550M-Plus WiFi II
Cooling Noctua U12A chromax.black
Memory Corsair Vengeance 32GB 3600Mhz
Video Card(s) Palit RTX 4080 GameRock OC
Storage Samsung 970 Evo Plus 1TB + 980 Pro 2TB
Display(s) Acer Nitro XV271UM3B IPS 180Hz
Case Asus Prime AP201
Audio Device(s) Creative Gigaworks - Razer Blackshark V2 Pro
Power Supply Corsair SF750
Mouse Razer Viper
Keyboard Asus ROG Falchion
Software Windows 11 64bit
The CP overdrive just shows the difference in performance between AMD and nvidia gpus in path tracing.
No game out there is or will be like that.

The 7900XTX is close to 3080 in games with RT. Games like CP with many RT effects not jokes like far cry and resident evil.

The 7000 is a safe choice for gamers. Just priced badly.
 
Joined
Mar 19, 2023
Messages
153 (0.24/day)
Location
Hyrule Castle, France
Processor Ryzen 5600x
Memory Crucial Ballistix
Video Card(s) RX 7900 XT
Storage SN850x
Display(s) Gigabyte M32U - LG UltraGear+ 4K 28"
Case Fractal Design Meshify C Mini
Power Supply Corsair RM650x (2021)
Joined
Dec 25, 2020
Messages
7,083 (4.83/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG Maximus Z790 Apex Encore
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Audio Device(s) Apple USB-C + Sony MDR-V7 headphones
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard IBM Model M type 1391405 (distribución española)
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
Source please?

Source: Benchmarks and performance of every RT-enabled game and/or benchmark ever, most recently exacerbated by Cyberpunk's new path traced mode which just murders the whole lot

In RT, Radeon GPUs consistently perform at the same level of GeForce cards 2-3 tiers below them, and the 7900 XTX itself barely matches the RTX 3080 Ti/3090's RT performance, once overclocked - it's closer to 3080 12GB if you use a 375W stock reference model (so at this point it's a full gen behind).
 
Joined
Mar 19, 2023
Messages
153 (0.24/day)
Location
Hyrule Castle, France
Processor Ryzen 5600x
Memory Crucial Ballistix
Video Card(s) RX 7900 XT
Storage SN850x
Display(s) Gigabyte M32U - LG UltraGear+ 4K 28"
Case Fractal Design Meshify C Mini
Power Supply Corsair RM650x (2021)
Source: Benchmarks and performance of every RT-enabled game and/or benchmark ever, most recently exacerbated by Cyberpunk's new path traced mode which just murders the whole lot

In RT, Radeon GPUs consistently perform at the same level of GeForce cards 2-3 tiers below them, and the 7900 XTX itself barely matches the RTX 3080 Ti/3090's RT performance, once overclocked - it's closer to 3080 12GB if you use a 375W stock reference model (so at this point it's a full gen behind).
I didn't see a single benchmark that ever put the XTX below a 3080. Not even close. Putting it well below a 3070 is just ridiculous. Following other benchmarks the XTX should be around the 3080's 44FPS.
Then again it is an Nvidia tech made by Nvidia for Nvidia with CDPR's blessing, so...perhaps I shouldn't be so surprised.
 
Joined
Dec 25, 2020
Messages
7,083 (4.83/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG Maximus Z790 Apex Encore
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Audio Device(s) Apple USB-C + Sony MDR-V7 headphones
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard IBM Model M type 1391405 (distribución española)
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
I didn't see a single benchmark that ever put the XTX below a 3080. Not even close. Putting it well below a 3070 is just ridiculous. Following other benchmarks the XTX should be around the 3080's 44FPS.
Then again it is an Nvidia tech made by Nvidia for Nvidia with CDPR's blessing, so...perhaps I shouldn't be so surprised.

Re-read, I said the 6950 XT (Navi 21) performs like the 3070 in Speed Way, a quick look at their global result browser will be really obvious... and the XTX performs = 3080/3080 Ti in RT in general, unless it's pathtraced (Cyberpunk overdrive) where it quickly loses gas and then performs substantially worse
 

crimina|

New Member
Joined
Jan 4, 2023
Messages
16 (0.02/day)
Re-read, I said the 6950 XT (Navi 21) performs like the 3070 in Speed Way, a quick look at their global result browser will be really obvious... and the XTX performs = 3080/3080 Ti in RT in general, unless it's pathtraced (Cyberpunk overdrive) where it quickly loses gas and then performs substantially worse
I think Pathtraced Cyberpunk is RTX optimized like Portal RTX. Try running Portal RTX on a 7000 series card and it is a slide show just like Pathtraced Cyberpunk.
 
Joined
Aug 25, 2015
Messages
193 (0.06/day)
Location
Denmark
System Name Red Bandit
Processor AMD Ryzen 7 9800X3D 5.425 1.29v
Motherboard ASUS PRIME X670E-PRO WIFI
Cooling Mo-Ra3 420 W/4x Noctua NF-A20S - 2xD5's/1xDDC 4.2
Memory G.SKILL Trident Z5 NEO EXPO 6000CL28/3000/2000
Video Card(s) Power Color RX7900XTX Liquid Devil
Storage Adata SX8200 PRO 2TB x 2
Display(s) Samsung G8 34" QD-OLED 175hz / Samsung Odyssey G7 32" 240HZ
Case Lian Li o11D Evo RGB
Audio Device(s) Apple AirPods Max
Power Supply Corsair RM1000i
Mouse Logitech G502X
Keyboard Keychron K3 Pro V2
Software W11 Pro
RT is the new Physx/Tessellation. Its so ineffecient to do real time RT in games. Just wait in few years it will be baked into the games. I bought into the hype in 2019 and bought a RTX2080Ti. The card was great ! Tried RT in control and never turned it back on again.
 
Joined
Dec 25, 2020
Messages
7,083 (4.83/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG Maximus Z790 Apex Encore
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Audio Device(s) Apple USB-C + Sony MDR-V7 headphones
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard IBM Model M type 1391405 (distribución española)
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
I think Pathtraced Cyberpunk is RTX optimized like Portal RTX. Try running Portal RTX on a 7000 series card and it is a slide show just like Pathtraced Cyberpunk.

Not a matter of optimization IMO (not that Cyberpunk is great at it), but fully pathtraced graphics are still beyond current-generation GPUs. The 3090 being the hardware to target 1080p @ 30 fps proves that, even if Cyberpunk were flawlessly optimized, let's say that the 3090 wouldn't do much more than 40 fps at 1080p.

Ada is better, but we're going to begin seeing hardware powerful enough to muscle through that with Blackwell (50 series), if not the architecture that comes after that. Portal RTX lags for a similar reason, although, I do strongly believe that NVIDIA could have done better by Ampere users on that specific instance.
 
Joined
Feb 21, 2006
Messages
2,241 (0.33/day)
Location
Toronto, Ontario
System Name The Expanse
Processor AMD Ryzen 7 5800X3D
Motherboard Asus Prime X570-Pro BIOS 5013 AM4 AGESA V2 PI 1.2.0.Cc.
Cooling Corsair H150i Pro
Memory 32GB GSkill Trident RGB DDR4-3200 14-14-14-34-1T (B-Die)
Video Card(s) XFX Radeon RX 7900 XTX Magnetic Air (24.12.1)
Storage WD SN850X 2TB / Corsair MP600 1TB / Samsung 860Evo 1TB x2 Raid 0 / Asus NAS AS1004T V2 20TB
Display(s) LG 34GP83A-B 34 Inch 21: 9 UltraGear Curved QHD (3440 x 1440) 1ms Nano IPS 160Hz
Case Fractal Design Meshify S2
Audio Device(s) Creative X-Fi + Logitech Z-5500 + HS80 Wireless
Power Supply Corsair AX850 Titanium
Mouse Corsair Dark Core RGB SE
Keyboard Corsair K100
Software Windows 10 Pro x64 22H2
Benchmark Scores 3800X https://valid.x86.fr/1zr4a5 5800X https://valid.x86.fr/2dey9c 5800X3D https://valid.x86.fr/b7d

3x0

Joined
Oct 6, 2022
Messages
961 (1.18/day)
Processor AMD Ryzen 7 5800X3D
Motherboard MSI MPG B550I Gaming Edge Wi-Fi ITX
Cooling Scythe Fuma 2 rev. B Noctua NF-A12x25 Edition
Memory 2x16GiB G.Skill TridentZ DDR4 3200Mb/s CL14 F4-3200C14D-32GTZKW
Video Card(s) PowerColor Radeon RX7800 XT Hellhound 16GiB
Storage Western Digital Black SN850 WDS100T1X0E-00AFY0 1TiB, Western Digital Blue 3D WDS200T2B0A 2TiB
Display(s) Dell G2724D 27" IPS 1440P 165Hz, ASUS VG259QM 25” IPS 1080P 240Hz
Case Cooler Master NR200P ITX
Audio Device(s) Altec Lansing 220, HyperX Cloud II
Power Supply Corsair SF750 Platinum 750W SFX
Mouse Lamzu Atlantis Mini Wireless
Keyboard HyperX Alloy Origins Aqua
Joined
Jan 20, 2019
Messages
1,595 (0.73/day)
Location
London, UK
System Name ❶ Oooh (2024) ❷ Aaaah (2021) ❸ Ahemm (2017)
Processor ❶ 5800X3D ❷ i7-9700K ❸ i7-7700K
Motherboard ❶ X570-F ❷ Z390-E ❸ Z270-E
Cooling ❶ ALFIII 360 ❷ X62 + X72 (GPU mod) ❸ X62
Memory ❶ 32-3600/16 ❷ 32-3200/16 ❸ 16-3200/16
Video Card(s) ❶ 3080 X Trio ❷ 2080TI (AIOmod) ❸ 1080TI
Storage ❶ NVME/SSD/HDD ❷ <SAME ❸ SSD/HDD
Display(s) ❶ 1440/165/IPS ❷ 1440/144/IPS ❸ 1080/144/IPS
Case ❶ BQ Silent 601 ❷ Cors 465X ❸ Frac Mesh C
Audio Device(s) ❶ HyperX C2 ❷ HyperX C2 ❸ Logi G432
Power Supply ❶ HX1200 Plat ❷ RM750X ❸ EVGA 650W G2
Mouse ❶ Logi G Pro ❷ Razer Bas V3 ❸ Logi G502
Keyboard ❶ Logi G915 TKL ❷ Anne P2 ❸ Logi G610
Software ❶ Win 11 ❷ 10 ❸ 10
Benchmark Scores I have wrestled bandwidths, Tussled with voltages, Handcuffed Overclocks, Thrown Gigahertz in Jail
but we're going to begin seeing hardware powerful enough to muscle through that with Blackwell (50 series), if not the architecture that comes after that.

Big ticket 50-series/60 - most buyers will be more concerned about the muscle required to push their hard earned cash to Nvidias pockets... unfortunately i've hit my excitement threshold with forward Gen possibilities. I spend more time nowadays pathtracing possibilities for current Gen cards to drop in price (at a considerable scale). An efficient 4080-level card for $800 is all the light (wallet weight) realism i need. I get it people in closed off basements or attics might differ in opinion but I've got 2 windows in my room and with the curtains pushed aside i get plenty of natural RT/PT rolling in. Actually to think of it, thank God theres no Green tax on peripheral vision global illumination lol (Nvidias taking notes: we must eclipse the sun)

I'm still unconsciously waiting for a RTX-4080-NO-BS variant for less. Makes sense considering RT/PT is hardly going to be mainstream anytime soon.
 
Last edited:
Joined
Jun 14, 2020
Messages
3,554 (2.14/day)
System Name Mean machine
Processor 12900k
Motherboard MSI Unify X
Cooling Noctua U12A
Memory 7600c34
Video Card(s) 4090 Gamerock oc
Storage 980 pro 2tb
Display(s) Samsung crg90
Case Fractal Torent
Audio Device(s) Hifiman Arya / a30 - d30 pro stack
Power Supply Be quiet dark power pro 1200
Mouse Viper ultimate
Keyboard Blackwidow 65%
Source: Benchmarks and performance of every RT-enabled game and/or benchmark ever, most recently exacerbated by Cyberpunk's new path traced mode which just murders the whole lot

In RT, Radeon GPUs consistently perform at the same level of GeForce cards 2-3 tiers below them, and the 7900 XTX itself barely matches the RTX 3080 Ti/3090's RT performance, once overclocked - it's closer to 3080 12GB if you use a 375W stock reference model (so at this point it's a full gen behind).
You can check hardware RT on unreal Engine, a 4090 is 3 times as fast as the 7900xtx, and no one can claim unreal is nvidia optimized.

This is from PUGET's review.. But somehow people in this forum will insist the difference in RT is 16%. What can you do, amd defenders just hate reality.

 
Joined
Sep 10, 2018
Messages
7,011 (3.04/day)
Location
California
System Name His & Hers
Processor R7 5800X/ R7 7950X3D Stock
Motherboard X670E Aorus Pro X/ROG Crosshair VIII Hero
Cooling Corsair h150 elite/ Corsair h115i Platinum
Memory Trident Z5 Neo 6000/ 32 GB 3200 CL14 @3800 CL16 Team T Force Nighthawk
Video Card(s) Evga FTW 3 Ultra 3080ti/ Gigabyte Gaming OC 4090
Storage lots of SSD.
Display(s) A whole bunch OLED, VA, IPS.....
Case 011 Dynamic XL/ Phanteks Evolv X
Audio Device(s) Arctis Pro + gaming Dac/ Corsair sp 2500/ Logitech G560/Samsung Q990B
Power Supply Seasonic Ultra Prime Titanium 1000w/850w
Mouse Logitech G502 Lightspeed/ Logitech G Pro Hero.
Keyboard Logitech - G915 LIGHTSPEED / Logitech G Pro
You can check hardware RT on unreal Engine, a 4090 is 3 times as fast as the 7900xtx, and no one can claim unreal is nvidia optimized.

This is from PUGET's review.. But somehow people in this forum will insist the difference in RT is 16%. What can you do, amd defenders just hate reality.


UE4 tends to favor Nvidia in actual released games. I'd be more interested in a similar benchmark with UE5 which seems more hardware agnostic than 4. I guess only time will tell when we actually get some released UE5 games that support a decent amount of RT.

Right now all we have is Fortnite and while the hardware RT is impressive vs the software implementation it's not exactly super heavy and imo not on the level of CP2077.


Most still don't care about RT but that likely comes down to the majority of people not having hardware fast enough to support it while getting decent performance.

The 4070 while capable of RT I wouldn't classify as a card good enough that I'd want to use it with.
 
Joined
Jan 20, 2019
Messages
1,595 (0.73/day)
Location
London, UK
System Name ❶ Oooh (2024) ❷ Aaaah (2021) ❸ Ahemm (2017)
Processor ❶ 5800X3D ❷ i7-9700K ❸ i7-7700K
Motherboard ❶ X570-F ❷ Z390-E ❸ Z270-E
Cooling ❶ ALFIII 360 ❷ X62 + X72 (GPU mod) ❸ X62
Memory ❶ 32-3600/16 ❷ 32-3200/16 ❸ 16-3200/16
Video Card(s) ❶ 3080 X Trio ❷ 2080TI (AIOmod) ❸ 1080TI
Storage ❶ NVME/SSD/HDD ❷ <SAME ❸ SSD/HDD
Display(s) ❶ 1440/165/IPS ❷ 1440/144/IPS ❸ 1080/144/IPS
Case ❶ BQ Silent 601 ❷ Cors 465X ❸ Frac Mesh C
Audio Device(s) ❶ HyperX C2 ❷ HyperX C2 ❸ Logi G432
Power Supply ❶ HX1200 Plat ❷ RM750X ❸ EVGA 650W G2
Mouse ❶ Logi G Pro ❷ Razer Bas V3 ❸ Logi G502
Keyboard ❶ Logi G915 TKL ❷ Anne P2 ❸ Logi G610
Software ❶ Win 11 ❷ 10 ❸ 10
Benchmark Scores I have wrestled bandwidths, Tussled with voltages, Handcuffed Overclocks, Thrown Gigahertz in Jail
You can check hardware RT on unreal Engine, a 4090 is 3 times as fast as the 7900xtx, and no one can claim unreal is nvidia optimized.

This is from PUGET's review.. But somehow people in this forum will insist the difference in RT is 16%. What can you do, amd defenders just hate reality.


Mate you can't be serious?

UE4 and Nvidia's partnership or multiple partnering ups is old story... in an official capacity (one eg. UE uses nV phsx). AMD has been seen to eventually polish up on code/driver support to somewhat close in on the gap to an already nV-UE4 refined package. Check some of pugets previous articles on RT, i'm certain hes mentioned these partnerships/leanings or AMD's initial driver discrepancies. I would rather stick to independent reviewers with the likes of TPU/jarrod/HU/etc where the benchmarks look a little more realistic spread across more than just one gaming engine. You can't blame Puget though... it is what it is, a UE4 take in real-time but at a given time.
 
Last edited:
Top