- Joined
- Sep 8, 2009
- Messages
- 1,077 (0.19/day)
- Location
- Porto
Processor | Ryzen 9 5900X |
---|---|
Motherboard | Gigabyte X570 Aorus Pro |
Cooling | AiO 240mm |
Memory | 2x 32GB Kingston Fury Beast 3600MHz CL18 |
Video Card(s) | Radeon RX 6900XT Reference (amd.com) |
Storage | O.S.: 256GB SATA | 2x 1TB SanDisk SSD SATA Data | Games: 1TB Samsung 970 Evo |
Display(s) | LG 34" UWQHD |
Audio Device(s) | X-Fi XtremeMusic + Gigaworks SB750 7.1 THX |
Power Supply | XFX 850W |
Mouse | Logitech G502 Wireless |
VR HMD | Lenovo Explorer |
Software | Windows 10 64bit |
Watch at 15:00 where Alex asked about Nvidia Streamline API. Apparently AMD engineer is arrogant enough to think their solution is the best for everyone, despite FSR2.x is quite useless at 1440p and below
LOL why the hell would an engineer for any company work towards a product that basically consists of weaseling their competitor's proprietary crap everywhere?
Alex's question is delusional, naive at best.
The only reason Streamline even exists is because Nvidia saw a decline in developer adoption for DLSS. They just want to say they're doing something open source (an integration tool lol yeah) while keeping the tech that matters closed source and exclusive to their hardware.