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Meet the ROG Ally, the Perfect Handheld Companion for Any Gamer

GFreeman

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The future is here. The Republic of Gamers is proud to announce the ROG Ally, a brand-new Windows 11 gaming handheld featuring a 7-inch 1080p screen, up to 512 GB of NVMe storage, and enough power to play the latest AAA games at smooth framerates. Sporting an AMD Ryzen Z1 Extreme APU, the Ally has incredible graphics performance, rivaling modern living room consoles while weighing in at a lightweight 608 grams.

The Ally ushers in a new generation of handheld gaming consoles. Handhelds have always been a frustratingly compromised experience, with lower resolution graphics, lower framerates, and clunky controls - they allowed you to play games on the go, but it was never the same as the living room. In fact, many titles were handheld-friendly spinoffs of their console counterparts, rather than the same game. Now, all that changes: the Ally lets you play all your games, from any platform, wherever you go. Welcome to a new age of portable gaming.



Intuitive control
A handheld needs to feel great in your hands - it's right there in the name. We spent years iterating, adjusting, and perfecting the ROG Ally's shape until we were satisfied we had a design that felt just right for your thumbs, fingers, and palms. The Ally features a tried-and-true Xbox-style asymmetrical stick layout, giving gamers something familiar and within easy reach. All of the buttons sport a flat face design, providing a more comfortable feel with distinct tactile feedback. The D-pad features a dish shape, giving flexibility to gamers who need to make multiple quick inputs without taking their thumbs off the joysticks for too long.

In addition to the standard left and right triggers and shoulder buttons, the Ally also sports two paddles on the back of the device. By default, these act as modifiers like the function key on a laptop, giving you easy shortcuts for taking screenshots, capturing footage, and more - but you can also remap them to act as other buttons on the controller. The buttons and D-Pad on the ROG Ally are rated for more than 10 million presses, ensuring the Ally will keep on gaming for years to come. We even added a gryo sensor for motion controls in supported games.

To ensure an ergonomic fit, the top of the chassis isn't completely flat - it has a subtle 2-degree slant to more comfortably contour to the angle of your wrists, while a 14-degree slant in the corners provides the perfect resting place for your palms. Engraved lines on the front of the machine keep the Ally secure in your grip with just a bit of ROG flair, while the mini triangle texture on the rear ensures a firm grip at all times.

Most impressive is the light weight of the device. We put a ton of work into refining the chassis to bring the weight down to just 608 grams (1.34 lbs), making the Ally feel incredibly light both in your hands and in your bag.

Incredible immersion
The Ally is the smallest Windows device ROG has ever built, yet we've worked hard to make it one of our most immersive gaming devices ever. It all starts with the screen. Framed in the center of its chassis, the Ally sports a sizeable 7-inch, 1080p resolution screen. That combination creates an insane pixel density of 314ppi, more than double the pixel density of a 32-inch 4K display. In addition to the excellent image clarity and sharpness, a high refresh rate 120Hz panel with FreeSync Premium guarantees that motion is smooth and tear-free with minimal latency, keeping you on target even in the fastest paced games.

As a handheld device, the Ally is designed to game anywhere you go, even outside. That's why we pushed the panel brightness to 500 nits, allowing you to see the action on screen clearly even in bright and challenging scenarios. Whether you're in the backyard, at the beach, or somewhere in between, glare won't stop your game. We also used Gorilla Glass Victus, Corning's best-in-class protection from nicks and scratches during everyday use.

The Ally also has another trick up its sleeve: Corning's DXC coating. In addition to minimizing fingerprints and adding to surface hardness of the glass, DXC minimizes the intensity of specular reflections, meaning your gameplay stays crisp and punchy even in the presence of direct light. And with dual front-facing speakers featuring Smart Amp technology and Dolby Atmos, you'll feel surrounded by lifelike audio every time you drop onto the battlefield. No matter where you like to game, the Ally is the perfect companion.

Groundbreaking performance
At the beating heart of the Ally is the AMD Ryzen Z1 series of APUs. With up to 8 cores, 16 threads, and 8.6 TeraFLOPS of graphics performance, these chips are built on the 4 nanometer Zen 4 architecture. Featuring the latest RDNA 3 graphics engine as well as full support for AMD's incredible upscaling technologies like Radeon Super Resolution (RSR) and FidelityFX Super Resolution (FSR), the Z1 series delivers incredible performance and the best power efficiency available in a handheld or console today. The top-end Ryzen Z1 Extreme rivals the graphics power of modern living room consoles, providing that coveted 60 frame per second level of AAA performance that's been missing in handhelds for so long.

A powerful processor isn't all it takes to make a powerful gaming machine. The Ally also features 16 GB of ultra-high speed LPDDR5 6400 MHz memory to keep the APU fed with data, allowing the silicon to nimbly jump from task to task and keep the machine feeling snappy in game and on the Windows desktop. That fast memory is supported by high-speed storage, in the form of both a dedicated M.2 2230 PCIe Gen 4 drive, as well as a UHS-II microSD card slot. The microSD slot is a quick and easy way to expand your game library as large as you need it, without sacrificing load times. In fact, during internal testing, we found that the PCIe Gen 4 drive and microSD drive performed within 4% of each other, giving you a seamless experience wherever you install your games.

The ROG Ally can be used as a standalone handheld, achieving excellent framerates in story-driven single-player AAA titles. But with the right accessories, it can also become so much more. Pair it with the ROG Gaming Charger Dock to charge and output video to your TV at the same time, allowing you to pair multiple controllers for couch co-op and multiplayer. Games like FIFA 23, Moving Out, and Street Fighter V all run at over 60 FPS for a party that never stops. Or connect the Ally to the ROG XG Mobile suite of external GPUs for ultra high-end performance and enough I/O for a monitor, mouse and keyboard. With the power of up to a GeForce RTX 4090 Laptop GPU, you'll be able to play AAA games at 4K with ray tracing and DLSS 3, or dominate the battlefield in esports titles with super high refresh rates for pro-level precision.



Space-age cooling
Every ROG device needs to deliver maximum performance without sacrificing thermals and creating excess noise. The Ally builds on years of expertise in cutting-edge thermal systems, specifically for machines with all of the hardware behind the screen. We took the lessons we learned from the groundbreaking ROG Mothership in 2019 and the Flow Z13 in 2021 to make the Ally's cooling the best it could be. The result is something we call our Zero Gravity thermal system - which, thanks to its quiet operation, also provides zero distractions from what's truly important: your games.

Why "Zero Gravity"? Because we want the Ally to be used in any orientation, without losing performance. Traditional laptop cooling solutions are designed to be used just one way, lying flat on a table. To keep cooling performance high on the Ally, we used a heatpipe with a special wick and extra powdered copper, both of which create extra capillary pressure that allows fluid to continue cycling when held upside down. The Ally's dual fan design features fluid bearings, giving them less friction even when used at non-traditional angles. Using two fans also allows each to run at a lower RPM, keeping fan noise down compared to single-fan handhelds. Ultra-thin heatsink fins maximize surface area for cooling despite the restricted dimensions, and dust filters on both air intakes will keep the Ally breathing easily for years to come. The Ally is a monument to years of ROG Intelligent cooling expertise.

Custom-built control software
The Ally doesn't just feature brand new hardware - we've also developed a Special Edition of Armoury Crate just for the Ally, giving you a way to seamlessly launch games, manage your libraries, and change settings on-the-fly.

Windows gaming has a massive advantage over other consoles: the variety of choice. We have so many platforms, publishers, and indie games to choose from, rather than being limited to one storefront. But this splits up your game library among multiple applications, and with Armoury Crate SE, we wanted to fix that. When you turn the Ally on, you'll immediately see a screen showcasing every game you have installed on the system, no matter what store or launcher it's from. The program will regularly scan your system for newly-installed titles, letting you shop for the best deals without needing to worry about how to launch that new game.

Armoury Crate SE also offers three distinct control modes while you're navigating the device. You can quickly switch between the standard Gamepad mode recognized and optimized for many games, touch control for titles that support it, or you can map the Ally's buttons to mouse and keyboard functions for games that require that input scheme. And when you aren't gaming, you can use the thumbsticks to navigate the Windows desktop with a traditional cursor, or use Windows' built in touchscreen support if you prefer.

Armoury Crate SE also supports deep customization. Except for a few critical buttons, nearly every button on the Ally is remappable to suit your exact taste. Thanks to the rear paddles, every button can also have two functions mapped to it, giving you effectively double the amount of possible actions without adding any extra hardware to the device.

Customization isn't limited to button mapping, either. You can easily adjust the joystick's deadzone and range, as well as the trigger range. Whether you prefer a long pull or a hair trigger, Armoury Crate SE can make the Ally uniquely yours. Aura Sync is also fully customizable on the Ally, with dual light rings around both triggers. Customize the color, lighting pattern, and sync up with Aura-supported games for an even more immersive experience.



You don't have to open Armoury Crate every time you want to adjust a setting, though. We put the most important options front and center with the Ally's new Command Center. Available both on the Windows desktop and in-game with the touch of a button, the Command Center allows you to seamlessly change performance modes, enable an FPS limit, or increase performance with RSR on-the-fly.

Thanks to the power of Windows 11, the Ally can do anything a PC can: game, stream, and even work from one ultraportable device. The Ally supports Windows Hello thanks to a fingerprint reader in the power button, allowing for fast and secure login to your machine. Windows Defender keeps you safe from all sorts of cyberthreats with built-in malware and virus protection, and parental controls allow you to easily set up screen time limits if the Ally's final destination is in your child's hands.

Pre-order your Ally today
The ROG Ally with the Ryzen Z1 Extreme comes with 512 GB of storage and will be available in the US for $699 at Best Buy, with pre-orders starting today. The Ryzen Z1 variant, also with 512 GB of storage, will also be available later this year for $599. Both models come bundled with a 90-day Xbox Game Pass Ultimate code for free, giving you even more value and letting you hit the ground running with hundreds of titles to try the moment you unbox your Ally. The ROG XG Mobile with a GeForce RTX 4090 Laptop GPU is also available for $1999, while the XG Mobile with a Radeon RX 6850M XT is available for $799. For pricing and availability of the ROG Ally in other regions, please contact your local ASUS representative.

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Just remember ASUS is very stingy with warranties... gamersnexus slammed them today for warranty practice issues...

unlike steam deck, where i can buy any replacement part for steam deck cheaply and fix it myself from ifxit, official parts mind you. rog ally has nothing like this, and even if it does get one, the asus premium will apply i am sure.

battery life on ally, first reviews show 90 mins even in indie games. where as on deck i can get upwards of 3-4 hours on indie games for battery life. but AAA comes down to 90 mins.


 
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Just remember ASUS is very stingy with warranties... gamersnexus slammed them today for warranty practice issues...

unlike steam deck, where i can buy any replacement part for steam deck cheaply and fix it myself from ifxit, official parts mind you. rog ally has nothing like this, and even if it does get one, the asus premium will apply i am sure.

battery life on ally, first reviews show 90 mins even in indie games. where as on deck i can get upwards of 3-4 hours on indie games for battery life. but AAA comes down to 90 mins.




I still think the handheld is pretty neat even though I wouldn't buy it. Overall pretty impressed though and I'm excited for how much better handhelds can get in the performance department going forward.

Also it's not like Valve has a good track record of supporting their hardware long term.... All these companies just want your money no reason to hold any of them higher than the other.
 

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Yea I wouldn't doubt if people aren't at least a little hesitant in purchasing this with regards to the backlash surrounding ASUS customer service. The bad press has come at an unfortunate time for ASUS.
 
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Yea I wouldn't doubt if people aren't at least a little hesitant in purchasing this with regards to the backlash surrounding ASUS customer service. The bad press has come at an unfortunate time for ASUS.

It's just an important reminder not to have any loyalty or biased towards a specific company they all do really stupid/shady things at times. The ball is in Asus court to fix this and win back some of that goodwill a lot of people have towards their brand.
 

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According to some rumors the Ally will be considerably faster than the Steam Deck.
 
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According to some rumors the Ally will be considerably faster than the Steam Deck.

It seems like it's a lot faster the issues with that is it comes at the cost of battery life which I'm guessing is pretty important for most handheld users although I never see people out in public other than children playing maybe a switch so I doubt most users of devices like these are ever very far from a plug.
 
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I'm seeing almost twice the FPS of steam deck.
 
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It seems like it's a lot faster the issues with that is it comes at the cost of battery life which I'm guessing is pretty important for most handheld users although I never see people out in public other than children playing maybe a switch so I doubt most users of devices like these are ever very far from a plug.

Maybe an opportunity, if the Ally sells well, for ASUS to make a battery backup that would fit in the average persons pocket to greatly extend battery life but at a ridiculously high profit margin for ASUS for the backup.
 
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Maybe an opportunity, if the Ally sells well, for ASUS to make a battery backup that would fit in the average persons pocket to greatly extend battery life but at a ridiculously high profit margin for ASUS for the backup.

The one thing that is kinda nice at least out of the box is that it fully charges in about 1/3 the time of the steam deck although both handhelds support better after market options of course.
 
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Also it's not like Valve has a good track record of supporting their hardware long term....
What? If anything they have the best track record supporting their hardware even after being long dead. Imagine they are still at it with the SteamOS for the Steam Machines or the firmware updates for the Steam Link.
 
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What? If anything they have the best track record supporting their hardware even after being long dead. Imagine they are still at it with the SteamOS for the Steam Machines or the firmware updates for the Steam Link.

They been good on the software side sure but hardware they seem to ditch at the first sign of it not doing as well as expected.... Steam machines lol those where pretty funny.
 
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They been good on the software side sure but hardware they seem to ditch at the first sign of it not doing as well as expected.... Steam machines lol those where pretty funny.
How does that affect the end user? The hardware is working as intended and still supported.
 
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It's just an important reminder not to have any loyalty or biased towards a specific company they all do really stupid/shady things at times. The ball is in Asus court to fix this and win back some of that goodwill a lot of people have towards their brand.
I like the way GPD is pushing oculink for open standards vs Asus with proprietary docks.


I also look forward to fun solutions around framework 16" with x8 pcie expansion.
 
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That doesn't have anything to do with their support, though.

I'm not a huge fan of how valve has handled it's hardware I'm not as high on steam as other people as well. But if you like them good for you.

Same with any company they just want your money no reason to blindly support them.
 
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Looks good over 10 watt ,under10 watts the SD has it beat, the 120hz screen and extra performance definitely do cost in battery life but if tuneable are nice to have, not essential in this form factor though IMHO.

As a thing though ,love it, want one but no I'm fine sticking with SD and not worried about support at all.

And as an Asus fan I can't say the same of Asus support it's Very hit n miss.
 
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2gs for a mobile 4090? Asus at it again. I guess if you're rolling in dough and have fried a few gazillion braincells along the way, that may seem like a cool set-up. Yeesh.

GASP Asus flubbing their customer service responsibilities? You don't say! hahaha As pathetic as it is, this is nothing new. They have the worst reputation of any of the mb manufacturers for good reason. They are THE best at finding new and creative ways for denying RMAs.
If you're an early adopter, hope and pray you don't have any issues. Or maybe, just maybe, the media attention straightens them out long enough to work out the kinks. Personally, I'll believe it when I see it.
 
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Power Supply Seasonic Ultra Prime Titanium 1000w/850w
Mouse Logitech G502 Lightspeed/ Logitech G Pro Hero.
Keyboard Logitech - G915 LIGHTSPEED / Logitech G Pro
Looks good over 10 watt ,under10 watts the SD has it beat, the 120hz screen and extra performance definitely do cost in battery life but if tuneable are nice to have, not essential in this form factor though IMHO.

As a thing though ,love it, want one but no I'm fine sticking with SD and not worried about support at all.

And as an Asus fan I can't say the same of Asus support it's Very hit n miss.

I only got to mess around with a buddies SD for about 20m but I wasn't overly impressed..... I think I would like this better but would be too annoyed to use it over the battery life and Armory crate.

I'm not really the target audience though I hardly play my switch and actually prefer retro Nintendo games if I am going to play anything on a handheld.

Asus support is pretty shite so I don't doubt that valve would be slightly better but they really haven't been doing this sort of thing long enough for me to draw any conclusions.

Either way it's neat to see handhelds push the envelope a bit thanks in large part to the SD.
 
Joined
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I'm not a huge fan of how valve has handled it's hardware I'm not as high on steam as other people as well.
Don't worry man, it shows.

Same with any company they just want your money no reason to blindly support them.
This is your assumption. I support Valve because they pushed Linux gaming to the stars. You are free to repeat this to anyone you disagree with.
 
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Case 011 Dynamic XL/ Phanteks Evolv X
Audio Device(s) Arctis Pro + gaming Dac/ Corsair sp 2500/ Logitech G560/Samsung Q990B
Power Supply Seasonic Ultra Prime Titanium 1000w/850w
Mouse Logitech G502 Lightspeed/ Logitech G Pro Hero.
Keyboard Logitech - G915 LIGHTSPEED / Logitech G Pro
Don't worry man, it shows.


This is your assumption. I support Valve because they pushed Linux gaming to the stars. You are free to repeat this to anyone you disagree with.

I don't give two #*$@ about Linux either so it should probably make sense that I am not as high on them as you.

I'm glad you like them though and that what they are doing is working well for you.

At the same time we are not robots we don't have to like or view everything the same life goes on.
 
Joined
Aug 23, 2013
Messages
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The biggest problem with the Ally is the software. The first problem being Windows 11. I can't imagine running Windows 11 as the primary OS for a handheld with no mouse or keyboard. Sure, you can use your sticks with a pointer driver and software keyboard, but those fail especially when they're Windows default or in the case of the pointer... a third party driver. Armory Crate is another bit of software that fails. It failed in Retro Game Corp's review for example. It also failed in Linus's original preview.

But really it's more than just that. When I'm using my Steam Deck, I'm fine tinkering to get games to run well. I tinker with the Steam Deck's built-in utilities and I use Steam Deck's built-in stats. Using these two elements, I adjust settings in the game and find the levels I'm content to play at. Not easy, but not difficult. Three elements. With the Ally, you're going to be updating Windows, updating AMD drivers, changing AMD GPU driver settings, using Asus's UI third party application, using Steam or EA App or whatever launcher you use, relying on that third party pointer driver, and probably RTSS. Lots more dials to adjust. Having more dials to twiddle with will, imo, oppressive on a platform without dedicated mouse interfaces. Imagine being away from home and running into that.

The Steam Deck has just the right amount of tinkerer's charm without requiring you to live in Desktop mode.

That's to say nothing of the wonder that is Steam Deck's sleep mode. Reviews are saying the Ally's Windows 11-based sleep mode for games is hit or miss, which basically means miss, because if it's not reliable it's not usable. You really going to chance your Elden Ring save because you think it MIGHT be still up when you pick up your Ally tomorrow? Or did Windows 11 update overnight? Does anyone think Asus is going to be updating their Armor Crate software past the initial launch of the system? Does anyone think they have as many engineers working on making this portable great as Valve has making the Steam Deck great even when excluding Proton developers?

There are other things like battery life and sticking keys (LTT) that also stand out as something I'd want to avoid in the initial batch. Every reviewer seems to be dropping games to Low and 720p (on a 1080p screen) to get their framerates where Asus said they'd be... which is not a great look. And every review makes sure to mention it's only $50 more than a Steam Deck, which is true. If you were buying the overpriced 512gb variant. Which no one should've been.

No parts replacements are going to limit the shelf life and I don't trust Asus to care one whit about this device next year, let alone years later. Their software team is what will prop this up and they'll be tasked to other projects in months if not by next year. It's too flat and the dpad is mediocre at best and it's $50 less than the least compelling Steam Deck.

The way I see it, it's a great preview of what the next Steam Deck could offer internally. Zen4 and RDNA3? Yes, please. VRR is nice and the cooling is truly a marvel, one which I think others should copy. But any device running Windows 11 is going to be DOA and this is coming from someone who's been gaming on PC for 30 years. The Steam Deck's $400 price point is too incredible to be stopped by something almost twice its cost especially when it has so many obvious flaws.

That guy who just has to play Destiny 2 in their Doctor's office or at their job is going to be loving this thing, though. I tend to play single player games, so I've never really felt the multiplayer limitation.
 
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