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System Name | "Icy Resurrection" |
---|---|
Processor | 13th Gen Intel Core i9-13900KS Special Edition |
Motherboard | ASUS ROG MAXIMUS Z790 APEX ENCORE |
Cooling | Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM |
Memory | 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V |
Video Card(s) | ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition |
Storage | 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD |
Display(s) | 55-inch LG G3 OLED |
Case | Pichau Mancer CV500 White Edition |
Power Supply | EVGA 1300 G2 1.3kW 80+ Gold |
Mouse | Microsoft Classic Intellimouse |
Keyboard | Generic PS/2 |
Software | Windows 11 IoT Enterprise LTSC 24H2 |
Benchmark Scores | I pulled a Qiqi~ |
I haven't seen a discussion on this and it's something that caught my eye.
Intel published a whitepaper (links in the bottom of this post) which proposes the removal of certain traditional x86 architecture features and registers that date back to the original 8086 which have remained present for backwards compatibility purposes, such as 16-bit addressing and 32-bit protected mode support, ring 1 and 2 support, enforcing X2APIC - and certain changes such as making the CPU boot directly to 64-bit state after a reset command (eliminating the hoops the processor goes through during the initialization process), as well as replacing some of these features with a potentially much slower backwards compatibility system implemented through virtualization capabilities which would permit legacy operating systems designed with the current model in mind to remain functional.
Their justification is that by simplifying the ISA, resources could be devoted to more important features which are relevant to modern computers. I'm not a programmer, but this seems like a pretty substantial change (that has been a long time coming), as I understand many of these limitations already applied to some degree on 64-bit versions of Windows as it is (such as the removal of 16-bit support), but I would be interested in the thoughts of folks smarter than I am. My personal concerns, for example, how would this affect old video games that we boot in DOS mode? How would this affect hypervisors, boot times, security, reliability, etc. - I thought it was a pretty interesting read that had me thinking.
Envisioning a Simplified Intel Architecture
Direct link to the PDF
Intel published a whitepaper (links in the bottom of this post) which proposes the removal of certain traditional x86 architecture features and registers that date back to the original 8086 which have remained present for backwards compatibility purposes, such as 16-bit addressing and 32-bit protected mode support, ring 1 and 2 support, enforcing X2APIC - and certain changes such as making the CPU boot directly to 64-bit state after a reset command (eliminating the hoops the processor goes through during the initialization process), as well as replacing some of these features with a potentially much slower backwards compatibility system implemented through virtualization capabilities which would permit legacy operating systems designed with the current model in mind to remain functional.
Their justification is that by simplifying the ISA, resources could be devoted to more important features which are relevant to modern computers. I'm not a programmer, but this seems like a pretty substantial change (that has been a long time coming), as I understand many of these limitations already applied to some degree on 64-bit versions of Windows as it is (such as the removal of 16-bit support), but I would be interested in the thoughts of folks smarter than I am. My personal concerns, for example, how would this affect old video games that we boot in DOS mode? How would this affect hypervisors, boot times, security, reliability, etc. - I thought it was a pretty interesting read that had me thinking.
Envisioning a Simplified Intel Architecture
Direct link to the PDF