I've purchased the game yesterday and played a little.
(Ultra settings, RT on maxed, DLSS Quality, Frame Gen Off - 3440x1440, capped by vsync at 100fps)
Well, I thought most, if not all, of the bugs/graphical glitches etc. would have been fixed by now but that's not the case. At least to me and my system.
I see graphical glitches everywhere, on reflections, on shadows, on water, on NCPs, on the environment etc. What the hell is going on?
While the game looks nice because of the complexity of the environment, the general image is not that good and definitely worse than many games with or without RT.
In the photos, you can't see unfortunately how bad it is, because it's static image.
There is ridiculous amount of noise on the reflections.
There is a weird glow coming out of nowhere while RT ambient occlusion should fix that.
The stability of the image is very bad. Shadows coming on and off at distant objects, the reflections completely break at the edges of the character and the edges of the screen, when you move to a dark area/room, it's suddenly lightened up by unknown source of light, that doesn't make any sense, in some of the semi dark areas when you turn on the light on the wand, half of the objects do not cast shadows....etc. etc. etc.
Although, the design is impressive, the graphics in general suffer by technical issues.
I have frame drops from 100 capped to 50fps all the time while the gpu is far from fully utilised.
Obviously nVidia cards suffer from the driver overhead issue while with a Radeon would be better on this case. But on the other hand, with a Radeon you can't play it with RT on easily.
Anyway, the game still has major issues and does not take the most out of the hardware.
I can't believe a 5800X3D/4080 system can marginally play it at full settings.