late September and late December, right?
Last time I checked it is early September to late November.
It's amusing how it works, Nvidia introduces a pioneering technology, gets blasted for it, AMD releases an inferior copy and it's everyone's darling for doing so.
Everything Nvidia had introduced was available before. PhysX was an Ageia tech, Nvidia bought it, gave the middle finger to those having bought Ageia cards, lock it to only work in systems where the Nvidia card needed to be primary. A simple patch was unlocking it making it totally clear that CUDA and PhysX could work in a system with an AMD GPU as primary and an Nvidia GPU as secondary. At the same time, programmers coincidentally forgot how to program good physics on the CPU and everything heavily promoted by Nvidia had $h!tty physics without hardware PhysX. When it was pretty clear that hardware PhysX was dead, Nvidia removed the lock.
Variable refresh rate was already available in laptops, used for battery consumption. Nvidia got it, use it to smooth graphics in games, introduced a hardware only solution and was making money even from those hardware GSync boards. AMD offered FreeSync to the masses and after it was clear that GSync was losing the battle, Nvidia decided to offer GSync Compatible, which is VESA's VRR, or in other words, FreeSync.
Raytracing is older than many of us. Upscaling and frame generation the same. But as far as frame generation goes, the main rule the last 10-15-20 don't know how many years, is to prefer a TV with TRUE high refresh rate, instead of fake refresh rate stuff.
Fake Refresh Rate Conversion: How To Not Get Tricked By A TV Manufacturer - RTINGS.com
Let's see SONY as an example
What is Motionflow XR and X-Motion Clarity? | Sony UK
The human eye can see a slight ‘judder’ as it perceives small differences in position between successive TV frames.
This judder or movement is most noticeable when on-screen objects are moving rapidly, and there is a significant difference between the image's position in each frame. By increasing the number of images seen every second, the TV produces a smoother, more natural TV picture.
The native panel frequency (also called the refresh rate) refers to how many images a panel can display in one second (Hz). Motionflow XR combines native panel frequency with other techniques, so pictures become smoother and more natural:
- Frame insertion, which creates new motion-compensated frames that are inserted between the original TV frames
- LED Backlight control, for controlling the panel’s LED backlighting to make images sharper
- Image Blur Reduction, to compensate for blurred images, cleaning up the subject so that it appears clearer
Motionflow XR can go up to 1200 Hz depending on the TV model. To check the specific range for your TV, please go to
Specifications located on your TV's product page.
You can adapt Motionflow by going to the
[Picture] settings menu.
I have a feeling we'll see a lot less "I don't want no fake frames" messages from now on.
But good job making this vendor agnostic. Let's see the image quality.
With AMD following and probably Intel not far behind, Fake Frames are becoming standard part of the hardware. So, either we want it or not, it becomes standard. And with Fake Frames in the games, we got stagnation in real performance. Because, what is the difference between an RTX 3060 Ti and an RTX 4060 Ti without FG as an advantage for the 4060?
Also expect games to be even more unoptimised in the future and with next gen consoles getting upscaling and FG from day one, well, get ready to see many 30 fps with an RTX 4090 WITHOUT FG in 2-3 years from now.
But I'm eagerly awaiting to see the same people who called DLSS frame generation "fake frames" and "Vaseline smear" praise this thing just because they can use it now. It's amusing the lengths people go to justify their allegiance to a brand or their investment
It's still Fake Frames. Expect to be more amused when your RTX 4080 will absolutely need FG to get 60fps in future games. I will definitely be amused from RTX 4080 and RTX 4090 owners screaming about optimizations.