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Newegg Reveals Upcoming Promo Bundle for Starfield & AMD Ryzen 7000-series CPUs

AMD certainly has gone mad just found these two listing on B&H with really odd choice of bundled coolers at their respective pricing:
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It would be funny if they are using Starfield to sell more.... CPUs.

What a clusterf**k.
 
It would be funny if they are using Starfield to sell more.... CPUs.

What a clusterf**k.
Who knows, maybe you need a 16 core 7950X to run Creation Engine 2 smoothly at launch?

Although I doubt it, will be single threaded as always.
 
People hyping up dlss and hating fsr while you can use it on all brands is funny while dlss locks to one brand.

People did the same thing with PhysX if you'll remember. It's nothing new to the human condition. Hype versus Hate is why Marketing works.

DLSS has cemented the idea in people's minds that Nvidia cards are inherently worth more than competitors; that's the worst element... The second they give any credence to Nvidia's "software feature" argument and state there is some nebulous added value to it, Nvidia wins regardless of what they say in the review. They contribute to Nvidia's image as a "premium" brand.

And this is why they did it. This is how Marketing works.

All good boys. Just buy what provides value, and remember. If a corporation wants loyalty, they can buy a dog.
 
If you ask me, I would say that the existence of these technologies is more anti-consumer than anything else.

Ever since these futile upscaling techniques were created to make Nvidia's "Games with RT" slogan possible, games have become more and more buggy, in addition to the disparity in the ratio between requirements and graphics quality. If I were a professional developer (and had control over the development), I would focus on optimizing the game even if I had to stretch deadlines.
I would also preferer that a game 1) will lunched at non-alpha\beta state and 2) optimized to the specific platform but also 3) (at the end of that food chain) have as many option as can be to upscale\tune the game to get better performance by the user choice.

I don`t see this tech as "anti-consumer" by itself but sadly, it allow developers to release sub-functional and non-optimized game all because it have those upscales and a shiny "RT" sticker. And as with many cases- it is the way you choose to utilize the technology for better of worse and not the existence of it, which is preference agonist.
So the lazy developers get the 'anti-consumer' tag from me, as the tech is a welcome user dependent on\off option.
 
It would be funny if they are using Starfield to sell more.... CPUs.

What a clusterf**k.
It's already been discussed that the game will be CPU bottlenecked because of object permanence over a thousands planets. It's why Starfield will be locked at 30fps on the consoles.
 
Redfall was a mess but I still completed it before it was patched and had fun I'll be playing Starfield to cus it will be on game pass as well and I'll probably enjoy it to. I mean they are both technically free games what's not to like.
 
On the matter of "exclusiveness" with this game:
There is a reason they are YouTubers and not journalists, especially those tech YouTubers they are more entertainers than anything else.
 
It's already been discussed that the game will be CPU bottlenecked because of object permanence over a thousands planets. It's why Starfield will be locked at 30fps on the consoles.
How much bigger will the World of Starfiled be vs Elite Dangerous or X3 or something recent like Spacebourne 2?
 
Redfall was a mess but I still completed it before it was patched and had fun I'll be playing Starfield to cus it will be on game pass as well and I'll probably enjoy it to. I mean they are both technically free games what's not to like.
"Free on Gamepass" =/= Free. You still are paying for Gamepass therefore still paying for the game even if it does cost significantly less.
 
You do... realise... that the success DLSS and DLAA enjoy is also due to a hardware advantage... right? That's the point of the tensor cores, to accelerate AI stuff, and it's why NVIDIA's upscaling and deep learning anti aliasing (which is the best AA available) is possible, and superior to FSR or XeSS, which run simpler models, XeSS is slightly better than FSR, but not on the level of DLSS/DLAA.

You have to pixel peep at stills to find any kind of issue with frame generation, and DLSS allows ray tracing without any performance penalty. DLAA is just turning up IQ basically for free. Besides, if you don't like upscaling, just don't turn it on, many do though, and appreciate the option to run a hardware accelerated AI model.

It's interesting that the 7950X3D is for some reason cheaper than the normal 7950X in this promo, I wonder why.
Exhibit A on how you market to people. Dedicated AI hardware has nothing to do with graphic’s rendering, but Nvidia sure did dupe you into thinking it’s this great thing didn’t they.
If you ask me Nvidia isn’t charging you people enough. Their AI magic ought be valued at double what they are charging. What saints they are over at Nvidia giving you such good deals!
 
People in this thread hating on AMD.... me over here wondering if they can read... https://www.pcgamer.com/amd-says-be...-anytime-it-wants-they-have-our-full-support/ AMD says Bethesda can add DLSS support to Starfield anytime it wants: 'They have our full support'

Could be that AMD changed it's mind after the fact, we will really never know unless someone gets the contract much like GN did with the GPP years back. In any case the whole debacle around starfield was / is silly. The level of evidence provided did not merit the reaction recieved, especially for a game that hadn't even released yet and features are subject to change. If you are a review / news outlet and it appears that a company might be doing something anti-consumer, make sure that any response properly conveys the level of evidence provided and uses the proper diction. HardwareUnboxed failed to do this, their entire video they should have been saying "It appears AMD is restricting the use of DLSS in Starfield" and they wonder why they got blowback from their user base after that. Better yet, if the level of evidence is not sufficient do not comment at all, which is precisely what GamersNexus did.

It's already been discussed that the game will be CPU bottlenecked because of object permanence over a thousands planets. It's why Starfield will be locked at 30fps on the consoles.

Well plus the engine they are using is just ancient. The bones of the creation engine (both 1 and 2) is the GameByro engine. It's 2023 and the engine still ties physics to FPS.
 
Could be that AMD changed it's mind after the fact, we will really never know unless someone gets the contract much like GN did with the GPP years back. In any case the whole debacle around starfield was / is silly. The level of evidence provided did not merit the reaction recieved, especially for a game that hadn't even released yet and features are subject to change. If you are a review / news outlet and it appears that a company might be doing something anti-consumer, make sure that any response properly conveys the level of evidence provided and uses the proper diction. HardwareUnboxed failed to do this, their entire video they should have been saying "It appears AMD is restricting the use of DLSS in Starfield" and they wonder why they got blowback from their user base after that. Better yet, if the level of evidence is not sufficient do not comment at all, which is precisely what GamersNexus did.



Well plus the engine they are using is just ancient. The bones of the creation engine (both 1 and 2) is the GameByro engine. It's 2023 and the engine still ties physics to FPS.
Answer: it generates clicks. AMD vs Nvidia is free lunch
 
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