- Joined
- Nov 14, 2012
- Messages
- 1,693 (0.38/day)
System Name | Meh |
---|---|
Processor | 7800X3D |
Motherboard | MSI X670E Tomahawk |
Cooling | Thermalright Phantom Spirit |
Memory | 32GB G.Skill @ 6000/CL30 |
Video Card(s) | Gainward RTX 4090 Phantom / Undervolt + OC |
Storage | Samsung 990 Pro 2TB + WD SN850X 1TB + 64TB NAS/Server |
Display(s) | 27" 1440p IPS @ 360 Hz + 32" 4K/UHD QD-OLED @ 240 Hz + 77" 4K/UHD QD-OLED @ 144 Hz VRR |
Case | Fractal Design North XL |
Audio Device(s) | FiiO DAC |
Power Supply | Corsair RM1000x / Native 12VHPWR |
Mouse | Logitech G Pro Wireless Superlight + Razer Deathadder V3 Pro |
Keyboard | Corsair K60 Pro / MX Low Profile Speed |
Software | Windows 10 Pro x64 |
This is not really bias. More like reality. Most if not all other reviewers comes up with the same results. Even TechSpot that for sure don't talk bad about AMD showed DLSS being FSR superior. If DF is Nvidia biased, Techspot is AMD biased. It's more actual experience with the diffferent cards. I have tried alot of different Nvidia and AMD and I know for sure that AMD don't match Nvidia in terms of features and drivers when you don't cherrypick a few games but look at the overall picture instead across multiple titles, especially when you don't solely look at the most popular games, which reviewers tend to use.Well Digital Foundry is fairly frequently sponsored by Nvidia so inherently you have to assume they are not an unbiased source of information in regards to GPUs. Given that they still do reviews on GPU products despite this tells me they are not very ethical, you cannot review products when you are being payed by competitor's of those products.
Also, RTX can do so much more than simple rasterization, that you have a hard time settling with AMD after using a RTX GPU. Not a single AMD feature is on par with Nvidias and AMD don't even have a counter for many RTX features (DLAA, DLDSR, DLSS 3 + FG + 3.5 to name a few).
Even if 7900XTX had matched 4090 in raster, I would have picked 4090 anyway because of DLSS, DLAA, DLDSR and Reflex mostly + Much better RT perf. I am using many RTX mods and RTX features to improve the experience of older games (DLDSR, RT mods etc) - features like this can transform old games - and I can't wait for Half Life 2 RTX. There's many other features present (with RTX or Nvidia in general) and every single one of these features beats what AMD is offering. Pretty much all streamers use Nvidia because of ShadowPlay and the native integration on Twitch and most big streaming platforms. ReLive is not really close and has bigger performance hit + less native support on platforms and way more issues.
This is why AMD has lower prices. Lack of features. Worse features. Worse drivers and support especially when you leave the most popular games. AMD spends most of their time/money optimizing for games that actively gets benchmarked so their GPUs look good in reviews. AMDs performance in early access games, betas or just lesser popular titles are not on par with Nvidia 9 out of 10 times. Most developers use Nvidia and optimizes for Nvidia because 80% of the PC gaming segment uses Nvidia. Nvidia have tons of money for inventing features, improving features and perfect experience in games (driver optimization). AMD have much lower R&D funds and software department in general.
Also, AMDs main business is not GPUs but CPUs and APUs. Nvidias is. They are industry leader in gaming GPUs, enterprise GPUs and AI GPUs.
Gaming GPUs are not really profitable for AMD. They earn more per wafer by selling CPUs and APUs (both OEM and Consoles) and all their chips uses the same TSMC lines, meaning it makes more sense for AMD to just make CPUs and APUs. AMD decides what chips to put out and CPUs are more profitable. More chips per wafer equals more money for AMD.
I know it's hard to accept the fact that AMD lacks features, but they do. This is why every AMD GPU user hates the word upscaling, rt, downsampling and more, because their cards can't really do it properly. They are stuck with "native" and good old raster, which is why they praise native all the time and talk RTX features down - because they can't use them = Denial.
Yet native can easily be improved and beaten with features like DLAA or even DLSS on the higher presets if you want some performance on top as well. However DLAA beats native and every other AA solution every single time when it comes to visuals and DLAA is a preset of DLSS now. DLSS don't just mean upscaling (with built in AA), it also means best AA method today; DLAA.
Even developers embrace upscaling, downsampling, sharpening filters and next gen anti-aliasing. Like I said several times now, FSR2 is enabled as default in Starfield. Upscaling is enabled in Remnant 2 as default. They officially stated the game was designed with DLSS/FSR/XeSS image upscaling in mind.
Native is not really better these days, especially not if you use DLAA or DLDSR. DLSS will only on lower presets make visuals worse, but performance skyrocket - This is up to the user to decide. AMD can't match these features at all. This is what you pay extra for, when you buy Nvidia. And resell value of AMD hardware is lower as well because demand is lower and AMD lowers prices several times thru a generation.
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