- Joined
- Jan 14, 2019
- Messages
- 13,465 (6.14/day)
- Location
- Midlands, UK
Processor | Various Intel and AMD CPUs |
---|---|
Motherboard | Micro-ATX and mini-ITX |
Cooling | Yes |
Memory | Overclocking is overrated |
Video Card(s) | Various Nvidia and AMD GPUs |
Storage | A lot |
Display(s) | Monitors and TVs |
Case | The smaller the better |
Audio Device(s) | Speakers and headphones |
Power Supply | 300 to 750 W, bronze to gold |
Mouse | Wireless |
Keyboard | Mechanic |
VR HMD | Not yet |
Software | Linux gaming master race |
Don't get me wrong, it's a fun game - if you disregard the constant crying and whining of the main characters and the badly written dialogues.Oh damn. Thanks for the warning! I loath that kind of crap in game.
Nothing like Deliver Us The Moon, though.
Two more things now that I've finished it, one negative and one positive:
- Puzzles are sort of dumbed down. They introduced wall climbing, which takes up the majority of the exploration, and is very finicky to learn. There's also a kind of mini microwave power transfer puzzle, but you only occasionally encounter them. Other than that, it's a walking/jumping game. Even your ASE (your robot companion) doesn't do much.
+ The voice acting is superb. Like I said, dialogues are a bag of emotional cringe, but the voice actors did a great job getting as much out of it as they could.
I replayed DUTM three times, but one was enough of this one. Shame, because the base idea is good. If you can get it for a few quid on a discount, do it, it's worth one playthrough - but that's it. Good concept tarnished by badly written dialogues, emotional overload, unexplained teenage angst.. Damn shame, really.
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