• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Alan Wake II System Requirements Released, Steep RT Requirements Due to Path Tracing

Joined
Jan 8, 2017
Messages
9,436 (3.28/day)
System Name Good enough
Processor AMD Ryzen R9 7900 - Alphacool Eisblock XPX Aurora Edge
Motherboard ASRock B650 Pro RS
Cooling 2x 360mm NexXxoS ST30 X-Flow, 1x 360mm NexXxoS ST30, 1x 240mm NexXxoS ST30
Memory 32GB - FURY Beast RGB 5600 Mhz
Video Card(s) Sapphire RX 7900 XT - Alphacool Eisblock Aurora
Storage 1x Kingston KC3000 1TB 1x Kingston A2000 1TB, 1x Samsung 850 EVO 250GB , 1x Samsung 860 EVO 500GB
Display(s) LG UltraGear 32GN650-B + 4K Samsung TV
Case Phanteks NV7
Power Supply GPS-750C
Nvidia sold us this RT, Upscaled future. Outside a few exceptions its mostly harmed PC gaming, not improved it IMO
RT is fine, RT path traced a trillion samples per pixel making sure it runs like utter shit on everything is what's not fine.

The point is there is a way to add RT improving visuals while not making the game unplayable on anything that doesn't have a 2000$ price tag.
 
Joined
May 13, 2022
Messages
70 (0.08/day)
RT is fine, RT path traced a trillion samples per pixel making sure it runs like utter shit on everything is not fine.
Agreed, but in the end path tracing is what everyone really thinks about when they think "ray tracing". You could argue that every example of Ray Tracing up to this point in games is more like just enhanced SSAO and often-times incorrect looking reflections. When Cyberpunks Overdrive dropped it was the first time I said to myself personally "now we're talking". Up to that point turning on RT was a half-step up to my eyes, I kept going "I lost half my frame rate and all I got were better reflections and my screen gamma seems completely thrown off"....

Path Tracing is "........omg that looks like a render." Our hardware is really just not up to that task yet. But this is history repeating itself, it happened way back in the 90's when they introduced crazy-expensive new visual techniques like............Anti Aliasing :) And don't get me started on the hit we all took when Tesselation became the hot buzzword.

This one is going to hurt because this math isn't worked out fully yet, we need 10 years of devs working with tools (or maybe the AI's can actually help us out here before they kill us all).......before we get this stuff as casually as we get AA or AF settings today.
 
Joined
Jan 14, 2019
Messages
12,337 (5.76/day)
Location
Midlands, UK
System Name Nebulon B
Processor AMD Ryzen 7 7800X3D
Motherboard MSi PRO B650M-A WiFi
Cooling be quiet! Dark Rock 4
Memory 2x 24 GB Corsair Vengeance DDR5-4800
Video Card(s) AMD Radeon RX 6750 XT 12 GB
Storage 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2
Display(s) Dell S3422DWG, 7" Waveshare touchscreen
Case Kolink Citadel Mesh black
Audio Device(s) Logitech Z333 2.1 speakers, AKG Y50 headphones
Power Supply Seasonic Prime GX-750
Mouse Logitech MX Master 2S
Keyboard Logitech G413 SE
Software Bazzite (Fedora Linux) KDE
Yeah, let's just ignore the part where you need a 3070 to run the game at 720p 60fps with medium settings with RT off (1080p DLSS performance is native 720p), or a 4070 for 1080p 60fps at high settings with RT off (4K DLSS performance is native 1080p)
Who said that? Did you test it? ;)

My point is, let's wait until the game is out and see for ourselves. Developer recommended systems hardly ever match the truth.
 
Joined
Mar 16, 2017
Messages
2,098 (0.75/day)
Location
Tanagra
System Name Budget Box
Processor Xeon E5-2667v2
Motherboard ASUS P9X79 Pro
Cooling Some cheap tower cooler, I dunno
Memory 32GB 1866-DDR3 ECC
Video Card(s) XFX RX 5600XT
Storage WD NVME 1GB
Display(s) ASUS Pro Art 27"
Case Antec P7 Neo
Maybe this is just intended to boost some high-end GPU sales in the interim, then closer to launch they'll say "Oops, that was a typo! The person responsible for sacking people has been sacked."
 
Joined
Aug 21, 2013
Messages
1,898 (0.46/day)
I told people that upscaling and frame generation will become crutches for developers either too lazy to properly optimize or devs pushing RT/PT beyond what the current hardware will be able to do.

And here we are. New games come out and requirements state upscaling "recommended" for all configurations and resolutions to achieve barely playable framerates.
 
Joined
Apr 14, 2022
Messages
745 (0.78/day)
Location
London, UK
Processor AMD Ryzen 7 5800X3D
Motherboard ASUS B550M-Plus WiFi II
Cooling Noctua U12A chromax.black
Memory Corsair Vengeance 32GB 3600Mhz
Video Card(s) Palit RTX 4080 GameRock OC
Storage Samsung 970 Evo Plus 1TB + 980 Pro 2TB
Display(s) Acer Nitro XV271UM3B IPS 180Hz
Case Asus Prime AP201
Audio Device(s) Creative Gigaworks - Razer Blackshark V2 Pro
Power Supply Corsair SF750
Mouse Razer Viper
Keyboard Asus ROG Falchion
Software Windows 11 64bit
I find the requirements reasonable.
You can play at 1440p/60+ with a 2080Ti nearly at max settings. I mean what did you expect to get from a gpu with this level of performance at 1440p on a fall 2023 AAA title?
The RT requirements are reasonable too. You can play at 1440p with a 3080/4070 level of a gpu.
And still the 2080Ti, I believe can run it at 1440p with RT on with a few tweaks here and there.

4K/60/Pathtracing on? this is a joke. Not only 4K res with pathtracing on but 60fps as well?
They could put 4090 there and still I would be ok with that.
The path tracing came to existence because of the frame generation. There is no other way to play a AAA path traced game.
 
Joined
Mar 20, 2008
Messages
897 (0.15/day)
System Name Raptor
Processor Core i7 13700K
Motherboard MSI Z690 Tomahawk WiFi
Cooling ArcticFreezer 420
Memory Corsair VENGEANCE® 32GB (2x16GB) DDR5 5600MHz C36
Video Card(s) Palit GameRock 3080Ti OC
Storage M.2 Addlink S70 Lite , Samsung SSD 980 PRO 2TB, SanDisk Ultra II 480GB, 1TB seagate
Display(s) ASUS TUF VG27AQL1A
Case LANCOOL III
Audio Device(s) Realtek® ALC4080 Codec + Philips SHP9500
Power Supply Seasonic GX-1000
Mouse G502 Proteus Spectrum
Keyboard ASUS CERBERUS
Software Windows 10
Alan Wake 2 : Buy it after 2 years edition.
 
Joined
Jun 1, 2010
Messages
380 (0.07/day)
System Name Very old, but all I've got ®
Processor So old, you don't wanna know... Really!
... 20 years ago upscaling was subject of naming and shaming GPU makers is now a marketting feature show how far down the drain PC gaming industry has gone.
You might have forgotten, how back in the day, nVidia was pushing "blur" and "bloom", etc (along with plethora "vomit" colour filters and excessive contrast) post effects, and many other "features" turned on to the excess. And how it became "norm" for many games, especially "The way it meant to be played" ones. Why? Why would someone in right mind add irritating feature, that makes image inferior especially to the highest video settings? How about hiding crippled image for the sake of fps "advantage" over Ati rivals?

This isn't new at all. This happened for ages. Just now it reached it's culminating point.

On the topic. Let the game be released first. So it can be tested with various HW. But that excess gloss...
At least CPU and other specs are same. Though it still looks like an effort to up sell the 4090 the same way as 8800 Ultra.
 
Last edited:
Joined
Sep 17, 2014
Messages
22,439 (6.03/day)
Location
The Washing Machine
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling Thermalright Peerless Assassin
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
putting upscaling into system requirements should be illegal.
Its very easy to achieve the same state: buy these games when they arrive at the budget bin and you can run them in native proper.

If we keep that up a year or so, this practice is going to be history. Might even get us an Nvidia gen with 16GB midrange next time. I know, I know, but we can dream.

RT is fine, RT path traced a trillion samples per pixel making sure it runs like utter shit on everything is what's not fine.

The point is there is a way to add RT improving visuals while not making the game unplayable on anything that doesn't have a 2000$ price tag.
The point is not calling it RT then, but just raster graphics, because frankly that's what they are - a raster post effect. It even manages to add latency like back in the DX9 Bloom Days.
 
Joined
Mar 24, 2019
Messages
654 (0.32/day)
Location
Denmark - Aarhus
System Name Iglo
Processor 5800X3D
Motherboard TUF GAMING B550-PLUS WIFI II
Cooling Arctic Liquid Freezer II 360
Memory 32 gigs - 3600hz
Video Card(s) EVGA GeForce GTX 1080 SC2 GAMING
Storage NvmE x2 + SSD + spinning rust
Display(s) BenQ XL2420Z - lenovo both 27" and 1080p 144/60
Case Fractal Design Meshify C TG Black
Audio Device(s) Logitech Z-2300 2.1 200w Speaker /w 8 inch subwoofer
Power Supply Seasonic Prime Ultra Platinum 550w
Mouse Logitech G900
Keyboard Corsair k100 Air Wireless RGB Cherry MX
Software win 10
Benchmark Scores Super-PI 1M T: 7,993 s :CinebR20: 5755 point GeekB: 2097 S-11398-M 3D :TS 7674/12260
Well that game i´m going to ignore nxt 5 years.
 
Joined
Jun 14, 2020
Messages
3,457 (2.13/day)
System Name Mean machine
Processor 12900k
Motherboard MSI Unify X
Cooling Noctua U12A
Memory 7600c34
Video Card(s) 4090 Gamerock oc
Storage 980 pro 2tb
Display(s) Samsung crg90
Case Fractal Torent
Audio Device(s) Hifiman Arya / a30 - d30 pro stack
Power Supply Be quiet dark power pro 1200
Mouse Viper ultimate
Keyboard Blackwidow 65%
I told people that upscaling and frame generation will become crutches for developers either too lazy to properly optimize or devs pushing RT/PT beyond what the current hardware will be able to do.

And here we are. New games come out and requirements state upscaling "recommended" for all configurations and resolutions to achieve barely playable framerates.
Can you explain then why games on console also run horribly? Every game that's borked on PC, it's even more borked on consoles. I mean, dropping to 640p and 17 fps horrible. Are they pushing RT / PT and FG on consoles as well?
 
Joined
Aug 21, 2013
Messages
1,898 (0.46/day)
Can you explain then why games on console also run horribly? Every game that's borked on PC, it's even more borked on consoles. I mean, dropping to 640p and 17 fps horrible. Are they pushing RT / PT and FG on consoles as well?
Consoles run at 30-60fps with fixed, know hardware with low-lever API and lower settings than PC.
I dont own console myself but from what i've seen most games there run as they're intended.
There is some level of RT there but no upscaling and FG just yet.
 
Joined
Oct 16, 2023
Messages
143 (0.35/day)
System Name -
Processor 5800x3D
Motherboard AsRock Extreme 4
Cooling Air
Memory 32GB
Video Card(s) 7900 XT
Storage 7.5 TB of SSD storage
Display(s) BenQ XL2746S DyaC+ 240hz . Phillips Momentum 1440P 165hz
Case 4000D AF modded.
Audio Device(s) External Fio K3
Power Supply 850W
Mouse XTRFY MZ1
Keyboard Mechanical
VR HMD -
Software Linux Nobara. Windows 11.
Benchmark Scores A few points.
Consoles run at 30-60fps with fixed, know hardware with low-lever API and lower settings than PC.
I dont own console myself but from what i've seen most games there run as they're intended.
There is some level of RT there but no upscaling and FG just yet.
This is generally untrue, whilst yes res is lower, quality and graphics fidelity barely look worse than a PC other than say Cyberpunk with their Nvidia sponsorship tech.
 
Joined
Oct 15, 2011
Messages
2,400 (0.50/day)
Location
Springfield, Vermont
System Name KHR-1
Processor Ryzen 9 5900X
Motherboard ASRock B550 PG Velocita (UEFI-BIOS P3.40)
Memory 32 GB G.Skill RipJawsV F4-3200C16D-32GVR
Video Card(s) Sapphire Nitro+ Radeon RX 6750 XT
Storage Western Digital Black SN850 1 TB NVMe SSD
Display(s) Alienware AW3423DWF OLED-ASRock PG27Q15R2A (backup)
Case Corsair 275R
Audio Device(s) Technics SA-EX140 receiver with Polk VT60 speakers
Power Supply eVGA Supernova G3 750W
Mouse Logitech G Pro (Hero)
Software Windows 11 Pro x64 23H2
Ryzen 7 3700X should be the equivalent of an 8c/16t Coffee Lake, IIRC.
 
Joined
Dec 26, 2006
Messages
3,831 (0.59/day)
Location
Northern Ontario Canada
Processor Ryzen 5700x
Motherboard Gigabyte X570S Aero G R1.1 BiosF5g
Cooling Noctua NH-C12P SE14 w/ NF-A15 HS-PWM Fan 1500rpm
Memory Micron DDR4-3200 2x32GB D.S. D.R. (CT2K32G4DFD832A)
Video Card(s) AMD RX 6800 - Asus Tuf
Storage Kingston KC3000 1TB & 2TB & 4TB Corsair MP600 Pro LPX
Display(s) LG 27UL550-W (27" 4k)
Case Be Quiet Pure Base 600 (no window)
Audio Device(s) Realtek ALC1220-VB
Power Supply SuperFlower Leadex V Gold Pro 850W ATX Ver2.52
Mouse Mionix Naos Pro
Keyboard Corsair Strafe with browns
Software W10 22H2 Pro x64
Joined
Jun 14, 2020
Messages
3,457 (2.13/day)
System Name Mean machine
Processor 12900k
Motherboard MSI Unify X
Cooling Noctua U12A
Memory 7600c34
Video Card(s) 4090 Gamerock oc
Storage 980 pro 2tb
Display(s) Samsung crg90
Case Fractal Torent
Audio Device(s) Hifiman Arya / a30 - d30 pro stack
Power Supply Be quiet dark power pro 1200
Mouse Viper ultimate
Keyboard Blackwidow 65%
Consoles run at 30-60fps with fixed, know hardware with low-lever API and lower settings than PC.
I dont own console myself but from what i've seen most games there run as they're intended.
There is some level of RT there but no upscaling and FG just yet.
Consoles run as they are intended except when they don't. Same as PC. Devs not optimizing has nothing to do with FG or RT. Again - consoles are the prime example. If it was a PC issue there wouldn't be games dropping to 640p, 17 fps or just crash the whole console repeatedly on consoles. But these games do exist.
 
Joined
Oct 15, 2011
Messages
2,400 (0.50/day)
Location
Springfield, Vermont
System Name KHR-1
Processor Ryzen 9 5900X
Motherboard ASRock B550 PG Velocita (UEFI-BIOS P3.40)
Memory 32 GB G.Skill RipJawsV F4-3200C16D-32GVR
Video Card(s) Sapphire Nitro+ Radeon RX 6750 XT
Storage Western Digital Black SN850 1 TB NVMe SSD
Display(s) Alienware AW3423DWF OLED-ASRock PG27Q15R2A (backup)
Case Corsair 275R
Audio Device(s) Technics SA-EX140 receiver with Polk VT60 speakers
Power Supply eVGA Supernova G3 750W
Mouse Logitech G Pro (Hero)
Software Windows 11 Pro x64 23H2
1080p low 30 fps with a RX6600?
If it's not the best looking game of all time it's an unoptimized mess.
That's like Superposition 1080p Extreme on Navi10, LOL.

I don't have this kind of nonsense with my RX 6750 XT in Hogwarts Legacy, even when demanding! And I thought Hogwarts Legacy was a tough one, TBH!
 
Joined
Sep 21, 2020
Messages
1,639 (1.07/day)
Processor 5800X3D -30 CO
Motherboard MSI B550 Tomahawk
Cooling DeepCool Assassin III
Memory 32GB G.SKILL Ripjaws V @ 3800 CL14
Video Card(s) ASRock MBA 7900XTX
Storage 1TB WD SN850X + 1TB ADATA SX8200 Pro
Display(s) Dell S2721QS 4K60
Case Cooler Master CM690 II Advanced USB 3.0
Audio Device(s) Audiotrak Prodigy Cube Black (JRC MUSES 8820D) + CAL (recabled)
Power Supply Seasonic Prime TX-750
Mouse Logitech Cordless Desktop Wave
Keyboard Logitech Cordless Desktop Wave
Software Windows 10 Pro
I find it both amusing and disturbing when people blissfully ignore the DLSS/FSR requirement when discussing the resolutions here and the projected performance.

1697917584297.png


These are the actual requirements:

Raster
RTX2060 / RX6600 - 720p on low with 30 fps
RTX3060 / RX6600XT - 835p on medium with 30 fps
RTX3070 / RX6700XT - 1080p on medium with 30 fps
RTX4070 / RX7800XT - 1080p on high with 60 fps

RT/PT
RTX3070 / RX6800XT - 720p on medium + RT low with 30 fps
RTX4070 - 720p on medium + RT medium + PT with 60 fps
RTX4080 - 1080p on high + RT high + PT with 60 fps

Am I happy with these?
Absolutely not.
Am I going to buy this game?
Absolutely not.
 
Joined
Oct 16, 2023
Messages
143 (0.35/day)
System Name -
Processor 5800x3D
Motherboard AsRock Extreme 4
Cooling Air
Memory 32GB
Video Card(s) 7900 XT
Storage 7.5 TB of SSD storage
Display(s) BenQ XL2746S DyaC+ 240hz . Phillips Momentum 1440P 165hz
Case 4000D AF modded.
Audio Device(s) External Fio K3
Power Supply 850W
Mouse XTRFY MZ1
Keyboard Mechanical
VR HMD -
Software Linux Nobara. Windows 11.
Benchmark Scores A few points.
Joined
Aug 23, 2013
Messages
581 (0.14/day)
Ray Tracing is overrated. Sure, build it in for future GPU's where the space dedicated to it isn't all-consuming and taking away from raster performance. Everyone's going to turn it off anyway, though, today. Remedy's always been pushing hardware so games made today are great for the future when hardware catches up. I don't blame them for continuing that. Maybe I don't see why a game that isn't open world and could have better optimized requires all this, but hey. Maybe it does. They're usually pretty good with engines.

But Epic buying Remedy's next few games on the cheap is what makes it all meaningless. I still remember the day when Remedy was about to go out of business and went to Steam, hat in hand, and peddled their two Alan Wake's there. I remember buying them and enjoying them and thinking, "This has got to help." Then they sold their souls to Timbo the PC Piracy Is The Problem Not My Games Man.

Just look at them go on without me. I wish them well, I really do, but they shouldn't have made that Epic deal. No one who has made a deal with Epic has ever come away better for it. People Can Fly, Microsoft, Bandcamp, or the investors Timbo swindled into thinking Epic Game Store was going to be Steam all those years ago. Doesn't matter who you are.

The only person who wins in a deal with Timbo is Timbo. Too bad for Remedy this time. They'll learn.
 
Joined
May 13, 2008
Messages
762 (0.13/day)
System Name HTPC whhaaaat?
Processor 2600k @ 4500mhz
Motherboard Asus Maximus IV gene-z gen3
Cooling Noctua NH-C14
Memory Gskill Ripjaw 2x4gb
Video Card(s) EVGA 1080 FTW @ 2037/11016
Storage 2x512GB MX100/1x Agility 3 128gb ssds, Seagate 3TB HDD
Display(s) Vizio P 65'' 4k tv
Case Lian Li pc-c50b
Audio Device(s) Denon 3311
Power Supply Corsair 620HX
I find the requirements reasonable.
You can play at 1440p/60+ with a 2080Ti nearly at max settings. I mean what did you expect to get from a gpu with this level of performance at 1440p on a fall 2023 AAA title?
The RT requirements are reasonable too. You can play at 1440p with a 3080/4070 level of a gpu.
And still the 2080Ti, I believe can run it at 1440p with RT on with a few tweaks here and there.

4K/60/Pathtracing on? this is a joke. Not only 4K res with pathtracing on but 60fps as well?
They could put 4090 there and still I would be ok with that.
The path tracing came to existence because of the frame generation. There is no other way to play a AAA path traced game.

Now you're kinda starting to sound like me.

When you look at it as needing a 4070 to play a game at decent settings, that indeed does suck. When you realize a 2080 Ti really isn't THAT far off a 4070 (~10-15%, maybe ~20% on the outside absolute performance depending upon where the bottleneck is, and it can be 2x perf a stock 6600xt when overclocked), it's not so bad. I do agree that it's important to look at *some* nuance in settings, as we're kinda spoiled by the fact W1zard cranks everything up in reviews and 2080ti is turning into a <1440p/60fps gpu in some scenarios. I agree 1440p60 will probably be doable with a little finessing that won't impact IQ that much (if you're running a fairly decent CPU). We shall see, but make no mistake that reasonable settings (say 1440p60 or 4k DLSS balanced) are left off for a reason...They likely make too much sense on a cheaper product to sell newer more-expensive gpus (which is the point of a game like this).

I really, honestly, do not blame the games advancing in required spec. I blame nVIDIA's pricing racket and performance segmentation. AD104 is handicapped, AD103 is expensive. It would be great if AMD would catch up in RT, but I'll take the cheaper prices in the mean time.

At some point people will realize the next step up from that level of perf is not RT, but 16GB of VRAM (hence the 1080p60 med RT for the 4070/ti; 1440p is conspicuously missing bc it too probably won't run performant-enough on AD104). It will be interesting to watch 4070ti age versus 7800xt. I imagine 7800xt aging even better vs 4070ti than 2080 ti versus 4070, and in the end the achievable playable performance will be similar (if 7800xt not better when 12GB becomes a limiting factor at ~1440p regardless of RT). I think there's also a dang good chance the same will be true with AMD/Intel's next GPUs and 4080 wrt longevity. 4080 will likely always be a very slightly better GPU, and that's by (probably anticipated) design, but (hopefully) there will reach a point where people realize it's just not worth the premium unless you're absolutely enraptured by nVIDIA's paid-for tailored features in a handful of games specifically there to up-sell you to a needlessly expensive GPU that still can't run at a decent resolution/fr with those features turned on. JMO.

As a 'what will x get me' sorta guy, I really only see two GPUs currently: 2080ti, which is old but a bangin' value, and (6800xt)/7800xt, which is if you're buying new. There needs to be a GPU that is ~30% faster but also ~30% more money; a slightly cheaper 7900xt if you will. The only way anything changes in the current landscape is if 4080 gets a ton cheaper, and I just can't see them going below the price of a 7900xtx bc greed. 7900xt might get cheaper though.

I can also imagine 7800xt becoming cheaper, and navi4x/BM being greater than proportionaly better perf/$ than 4070ti/4070 ti super, or whatever they call a further cut AD103, let-alone 4080. TBD value prop with 4070 (just like) tea tea, as I think 4070ti/4080 are going to lose a metric ton of value fairly quickly and it's unknown how nVIDIA will attempt to slot that into the equation. If it's under $700 and can compete with 7900xt/n4x/BM in value I will be pleasantly surprised, but I'm not holding my breath.

With that being the case, I just don't see how anyone can make an argument for nVIDIA's current GPUs unless you are that person for which money is no object; the next evolution of an Apple fanboy complete with paying the tax for a bespoke feature. I can appreciate RT as much as the next guy, but I just don't see the value until the next generation (at the very least). Until that point, I just don't see why someone would buy something more expensive than a 7900xt, and preferably that performance would be (and soon likely will be) even less expensive.
 
Joined
Oct 15, 2011
Messages
2,400 (0.50/day)
Location
Springfield, Vermont
System Name KHR-1
Processor Ryzen 9 5900X
Motherboard ASRock B550 PG Velocita (UEFI-BIOS P3.40)
Memory 32 GB G.Skill RipJawsV F4-3200C16D-32GVR
Video Card(s) Sapphire Nitro+ Radeon RX 6750 XT
Storage Western Digital Black SN850 1 TB NVMe SSD
Display(s) Alienware AW3423DWF OLED-ASRock PG27Q15R2A (backup)
Case Corsair 275R
Audio Device(s) Technics SA-EX140 receiver with Polk VT60 speakers
Power Supply eVGA Supernova G3 750W
Mouse Logitech G Pro (Hero)
Software Windows 11 Pro x64 23H2
Just in...

10 GB="Nashira Summit 2.0"? Yes, the naming the guy at Hardware Unboxed is talking about, sure does give me AGP-era vibes. Like the 9000 Pro, 9600 SE and 9550!
 
Joined
Jan 3, 2015
Messages
3,011 (0.83/day)
System Name The beast and the little runt.
Processor Ryzen 5 5600X - Ryzen 9 5950X
Motherboard ASUS ROG STRIX B550-I GAMING - ASUS ROG Crosshair VIII Dark Hero X570
Cooling Noctua NH-L9x65 SE-AM4a - NH-D15 chromax.black with IPPC Industrial 3000 RPM 120/140 MM fans.
Memory G.SKILL TRIDENT Z ROYAL GOLD/SILVER 32 GB (2 x 16 GB and 4 x 8 GB) 3600 MHz CL14-15-15-35 1.45 volts
Video Card(s) GIGABYTE RTX 4060 OC LOW PROFILE - GIGABYTE RTX 4090 GAMING OC
Storage Samsung 980 PRO 1 TB + 2 TB - Samsung 870 EVO 4 TB - 2 x WD RED PRO 16 GB + WD ULTRASTAR 22 TB
Display(s) Asus 27" TUF VG27AQL1A and a Dell 24" for dual setup
Case Phanteks Enthoo 719/LUXE 2 BLACK
Audio Device(s) Onboard on both boards
Power Supply Phanteks Revolt X 1200W
Mouse Logitech G903 Lightspeed Wireless Gaming Mouse
Keyboard Logitech G910 Orion Spectrum
Software WINDOWS 10 PRO 64 BITS on both systems
Benchmark Scores Se more about my 2 in 1 system here: kortlink.dk/2ca4x
Are no other brothered by the memory requirements. 16 gb from lowest to highest.
I mean is not supposed to need more memory at max than at the lowest settings.

I find it wierd that memory is the same all the way.

Also for the low setting for 1080p/1440P. 1080P needs a rtx 3070 and 1440P needs a rtx 3060?????
I hope thats an error, cause else it dosent make sense at all.
 
Joined
Jul 20, 2020
Messages
1,123 (0.71/day)
System Name Gamey #1 / #3
Processor Ryzen 7 5800X3D / Ryzen 7 5700X3D
Motherboard Asrock B450M P4 / MSi B450 ProVDH M
Cooling IDCool SE-226-XT / IDCool SE-224-XTS
Memory 32GB 3200 CL16 / 16GB 3200 CL16
Video Card(s) PColor 6800 XT / GByte RTX 3070
Storage 4TB Team MP34 / 2TB WD SN570
Display(s) LG 32GK650F 1440p 144Hz VA
Case Corsair 4000Air / TT Versa H18
Audio Device(s) Dragonfly Black
Power Supply EVGA 650 G3 / EVGA BQ 500
Mouse JSCO JNL-101k Noiseless
Keyboard Steelseries Apex 3 TKL
Software Win 10, Throttlestop
Also for the low setting for 1080p/1440P. 1080P needs a rtx 3070 and 1440P needs a rtx 3060?????
I hope thats an error, cause else it dosent make sense at all.

Look again, one is Ray Traced and the other is not.
 
Top