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System Name | Firelance. |
---|---|
Processor | Threadripper 3960X |
Motherboard | ROG Strix TRX40-E Gaming |
Cooling | IceGem 360 + 6x Arctic Cooling P12 |
Memory | 8x 16GB Patriot Viper DDR4-3200 CL16 |
Video Card(s) | MSI GeForce RTX 4060 Ti Ventus 2X OC |
Storage | 2TB WD SN850X (boot), 4TB Crucial P3 (data) |
Display(s) | 3x AOC Q32E2N (32" 2560x1440 75Hz) |
Case | Enthoo Pro II Server Edition (Closed Panel) + 6 fans |
Power Supply | Fractal Design Ion+ 2 Platinum 760W |
Mouse | Logitech G602 |
Keyboard | Razer Pro Type Ultra |
Software | Windows 10 Professional x64 |
In an ideal world, yes, we would all be able to consume content from within a single portal. But we don't live in an ideal world, we live in a capitalism-dominated one, which means that companies cost money to run and exist to make money, and therefore attempt to avoid expenditure as far as possible. If that company is a monopoly, it thus has no incentive to spend money on adding features or improving customer service, so their product stagnates and consumers suffer.Dont know how anyone in their right mind thinks multiple store fronts is better than one. it isnt.
When Netflix became a dozen or so streaming services, did they all cost 1/12th of the price so the total cost to the consumer is the same? No.
Is the PC market better now with uplay, EA, epic etc. all separate store/launchers? No.
Do we want to give card details and register on extra services? Most people probably no.
Epic moan about monopoly yet on the PC platform, they use anti consumer practices by enticing developers to make "exclusivity" deals with them so they have monopoly on the content. With their launcher/store still missing multiple basic features.
We also know they dont reduce prices to get rid of this so called unfair margin, its unfair to them because they want it as their margin instead.
Competition forces companies to spend money to improve their offering, so that they are more attractive to consumers, so that they can get those consumers' money, so that the company can continue to exist. This results in products that are constantly improved, which provides more value to consumers. History has shown us that in a capitalist society, competition is always the better option, which is exactly why monopolies are outlawed now.
Epic's exclusivity deals are not illegal because they are not forcing the developers of EGS-exclusive games to only use EGS; it's an offer that the developer can accept or decline. And this exclusivity is only for a period of time, not forever. There is nothing stopping e.g. Steam from offering similar incentives to developers, it's simply that Steam doesn't need to. Further, the only reason that EGS is offering these deals is to increase its marketshare against Steam's far larger share, so Epic is in no way being unfairly advantaged here - arguably its actions are making the game storefront market more competitive.
And of course Epic wants to make more money. Nobody has ever claimed the opposite, so I don't know why people keep bringing this up like it's an argument, because it's not. They're a capitalist company in a capitalist society, if they weren't trying to make money it would be a problem. Yes, they're not being truthful about why they brought this suit, but what company ever is nowadays? The important part is not the means (the lawsuit) but the ends (Google being found guilty of monopolistic practices and forced to end them).
It's odd they lost the same case with Apple. I assume the stores are fairly different.
Very different arguments made in both cases, plus this was a jury trial while the Apple one was not.
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