Wanting to work at 4K, 120+hz for my workspace, Blender 4 and UE5. My FOV/Viewport Im wanting 120+hz at 4K rez, but the game play, the game I wanting to build, to run smooth at 60Hz/4K, most likely lower textures.
At what stage of development are you right now? If you start out with your game, don't waste too much money on a specific piece of hardware right now, unless you are confident that you ship within the next 6 to 12 months or so.
AMD Ryzen 9 9950X
MAG X870 TOMAHAWK WIFI or MPG X870E CARBON WIFI
64GB Ram, more if I can afford it.
Samsung Pro M2's
4 3.5 HDD's RAID10
Couple of thoughts...
- For work inside the UE5 editor or game testing, you might want to consider a R9 7950X3D, since the editor basically behaves similar to a poorly optimized game once you are working with huge maps with a lot of different assets.
- Keep in mind that you lose four CPU-connected PCIe lanes to the USB4 controller with X870/X870E chipsets. If you want more than two M.2s connected to your CPU for lower latency, you might want to look into the selection of current AM5 boards that bifurcate the PCIe x16 slot into x8+x4+x4 for possibly four M.2 drives connected to the CPU. Depending on your UE5 setup, you typically want at least one M.2 drive with your project data, another one with your engine sources, debug symbols, etc., and a third one for the OS that will fill up fairly quickly with a lot of temporary files.
I'm not a game dev, but I use UE4 & 5 as real-time platforms for virtual production and archviz, and I definitely noticed a more snappy workflow when splitting my UE installs over various drives.
- Go for at least 96GB of memory, you'll need it for any semi-serious work in UE5.
- Personally, I think the current Samsung 980/990 Pro M.2s are a bit overrated, depending on where you live look at the Solidigm P44 Pro, Kingston KC3000/Fury Renegade, WD Black SN850X, or Firecuda 530 drives for a more price conscious option.
- Don't drop your projects onto an HDD raid, it's strictly SSD for your work. HDDs are fine for things like Quixel assets or your vault cache, if you are short of space on your SSDs.
That should probably free enough money for your RTX 4090.
Since we don't know anything substantial about the future Blackwell line-up or its cost, it's basically just speculation what future SKUs will be optimal for your game project.
If you feel comfortable that you will need the "best" RTX 50 series card later anyway, you could go for something cheaper like an RTX 4070 Ti Super or similar right now, wait for the next flagship, and buy that one once it becomes available.
Also consider using a secondary machine as a dedicated build & render server if your game is a commercial project, since you aren't really limited by licenses when using UE5 and FOSS tools.