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Large Address Aware

ChemBoy1

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May 22, 2024
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Hello,

I tried to use LAA, after running .exe this message appears:

View attachment 344958

Anyone got solution for this?
Looks like you are trying to run on a machine owned by a corporation or a school. You won't be able to use this app due to the Group Policy settings for Windows Defender restricting unapproved .exe files.
 

LT778822

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Greetings

When playing Championship Manager 01/02 there is a savegame limit of 2GB, is there a way to resolve this limit?
 

FreedomEclipse

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Greetings

When playing Championship Manager 01/02 there is a savegame limit of 2GB, is there a way to resolve this limit?

Not unless youre the developer and develop the game from the ground up in a more modern engine that can run in 64bit. Even newer CM games are built on a terrible engine.
 

LT778822

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Not unless youre the developer and develop the game from the ground up in a more modern engine that can run in 64bit. Even newer CM games are built on a terrible engine.

Thank you for the answer, the only possibility would be to delete data from the SAVE (the data that takes up the most space are contained in the "player stats history.tmp"), it would take a programming expert to create a tool capable of doing this
 

Zeromaru18

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Hey guys. I'm playing a MMO that has kind of a problem in a new map. It force closes very oftenly, and it's not only for me, it's for the majority of the players. The game client and server are both 32bits. I'm concerned that if I try to see if this works, I might be banned, since it's kind of a patch. The game uses XIGNCODE. I tried it once with a VPN and an alt account and the game worked properly and with no anti-cheat detection. Problem is, I can't even see if it would help in that map, since the map is endgame and it would take me weeks to reach there in this alt account. Someone that understand about programing, can't tell me if there's any chance of me being banned because of it, and if this could really prevent those forced closes?
 

eidairaman1

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Circumventing a
Hey guys. I'm playing a MMO that has kind of a problem in a new map. It force closes very oftenly, and it's not only for me, it's for the majority of the players. The game client and server are both 32bits. I'm concerned that if I try to see if this works, I might be banned, since it's kind of a patch. The game uses XIGNCODE. I tried it once with a VPN and an alt account and the game worked properly and with no anti-cheat detection. Problem is, I can't even see if it would help in that map, since the map is endgame and it would take me weeks to reach there in this alt account. Someone that understand about programing, can't tell me if there's any chance of me being banned because of it, and if this could really prevent those forced closes?
Circumventing Anticheat and using vpn can get you banned, so if you need help with a problem report it to the game devs to fix.
 
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