I was talking about the die size they're going with having 64CU max. It's a math thing.
I didn't challenge that, I only challenged your notion that it would have "less" CUs than the predecessor, which will 100% not be the case. 60-64 is realistic, yes, I didn't say otherwise.
I head they might have doubled RT units per CU. Before it was 1:1 and now it may be 2:1 which would explain the reported massive RT perf increase if RT unit count goes from say 64 to 128.
It's a case of Ray Accelerator vs a real RT Unit, and the RA was only a additional part of the TMU, the RT Unit in RDNA 4 will probably more be like Nvidias, its own unit, not shared with the TMUs, and way bigger. It's not about amount, it's about size and capability. That's 1 RT Core per double-unit I guess, so around 32 RT cores max.
Unless Nvidia had inside knowledge of Fury X performance (980 Ti launched nearly a moth before) i dont see how that's the case.
22 days later is still about the same time, I never said they launched in the exact same nano-second.
And yes they always have insider info, they always know even months ahead how fast the competition will be, the only thing they don't know is pricing, I heard a lot of times that pricing is always a last second thing, whereas performance is the exact opposite.
And because AMD saw how fast the 980 Ti exactly is, they pushed Fury X to 1050 MHz, to the absolute limit, I think 1000 MHz would've been the regular clock for it, and also 250 W max and not 275 W. Even like that it was underwhelming, and 4 GB vram didn't help either. They tried to cushion this with "HBM is better" marketing, but nobody fell for that. The only good thing about HBM was that it didn't eat a lot of power in multi-monitor, idle and video-play usage (things AMD had problems with back then, and partially even still today).