You do realize that this has been happening for years, even Decades. It is just that this is a new age so people defend Nvidia
In this case i defend CDPR and not Nvidia, CP2077 is a game that was in the works for over a decade, so thinking the game was "made for Nvidia" like the delusional take of the other guy, is just that, delusional. And it makes sense for a generational game that it has the best tech possible, which again underlines that the issues have nothing to do with Nvidia but with the RT cores of AMD being too weak to handle the game in Path Tracing mode. The PT mode is also not a gimmick, it looks meaningfully better than the regular RT mode.
If you don't think that CPDR was given money and aid by Nvidia you are clearly mistaken.
Give a factual source that they have been given money, your take is laughable. Especially because CDPR isn't one of the small companies with no money, no, they actually have a lot of money compared to most companies, hence why CP2077 is one of the most expensive games ever made. "Aid" is nothing special on the other hand, even AMD aided them with technical advice, 99%.
This is no different than Hairworks but today RT has become the narrative.
Nonsense. Ray Tracing is around since decades, the only thing which changed is that Nvidia brought it to GPUs for Real Time Ray Tracing, you should be thankful that Nvidia improves technology, instead you're making up weird conspiracy theories and comparing old tech with proprietary tech like "Hairworks" which is the most nonsensical comparison ever.
Money BTW could be something like an Nvidia engineer working for CPDR to implement RT on Nvidia's dime.
Yea, give a source for that, or I'll again call that complete nonsense. Nvidia is not a game developer, and they will not work on games for companies, they will give some technical advice and that's it. So far, this is your worst of the worst take, and very delusional, like, you don't know much about game development at all.
Just like how CP2077 is about the only Game that supports Path Tracing.
Wrong, there are multiple and Alan Wake 2, actually runs pretty good on Radeon, I checked it yesterday to be sure that Nvidia has nothing to do with RT performance in games. It is more or less only CP2077 where Radeon cards have issues because the big city is simply too much tracing for those to handle. The game needs proper RT cores, whereas many other games run fine on Radeon RT, even Alan Wake 2 which uses Path Tracing and is also Nvidia "sponsored", which contradicts your conspiracy theories easily. The funny thing is, even Intel has less problems than Radeon in CP2077 with PT. Why? Again, because they have proper RT cores, AMD simply skimped too much on RT - and again this is also why soon Radeon will have proper RT cores and not just "Ray Accelerators" (small part of TMU's) anymore, with RDNA4.
Here we can see that the Intel card, comparable to RTX 30 series (which is of the same gen), "only" loses about 57% performance, the comparable 3060 loses 56%, whereas comparable RDNA2 and even RDNA3 cards lose over 68% performance here and struggle greatly. This proves that the game needs proper RT cores and then runs way better, it proves that it is *not* Nvidia optimised, because it runs comparable on Intel Arc as well. As so far that RT is a optional extra in the game, and the game runs extremely well on Radeon outside of Raytracing, someone *can not* make the argument that the game is "Nvidia optimised". You can only make the argument here that the game likes proper RT cores, and that's it.
If you have played Total War Games, you would have seeen Intel, AMD and Nvidia splash screens while the Game is loaading.
Splash screens don't mean much, a lot of these games with AMD splash screens or Nvidia splash screens run excellent on both companies cards. Again this is somewhat delusional take from you, someone who knows games well would actually know this, but yet I have to explain this fact to you.
If a game runs bad on a companies cards, it is coincidental TODAY, we don't live in Crysis 2 times anymore where Nvidia will pay the dev to implement invisible tesselation so that Radeon cards tank (likewise ATI did things like this also back then in the day). With social media / the internet stuff like that would spread like wildfire and ruin Nvidias reputation in seconds.