- Joined
- Jan 14, 2019
- Messages
- 13,237 (6.05/day)
- Location
- Midlands, UK
Processor | Various Intel and AMD CPUs |
---|---|
Motherboard | Micro-ATX and mini-ITX |
Cooling | Yes |
Memory | Anything from 4 to 48 GB |
Video Card(s) | Various Nvidia and AMD GPUs |
Storage | A lot |
Display(s) | Monitors and TVs |
Case | The smaller the better |
Audio Device(s) | Speakers and headphones |
Power Supply | 300 to 750 W, bronze to gold |
Mouse | Wireless |
Keyboard | Wired |
VR HMD | Not yet |
Software | Linux gaming master race |
Because like you said, it won't work without the market adopting it.In a competitive market hardware dependent software is fine, marketshare being 30-70 40-60 50-50 etc both brands would get coverage and support. And in such a competitive market open solutions don't make sense, why would amd waste money to develop a good solution only for nvidia users to benefit from it? Thats never going to happen.
Another side of the coin is that closed standards are anti-competitive. If you want X standard, you'll have to buy X product. It's the antithesis of freedom of choice. Sure, it doesn't benefit these companies much, but I'm talking from my perspective as a customer.
Although, considering that basically all consoles use AMD hardware, market adoption of a closed FSR 4 might not be such a big problem even if their desktop GPU market share is low.