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- Nov 4, 2023
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Why? What is the point? Because of this:This is THE OPPOSITE of a problem. Why do we compare identical game sets? What's the point? To show that an X GPU runs Z games 1% slower than an Y GPU both in 2020 and 2025 because, surprise, the games and the hardware are identical?
So, for example, in your benchmark showing it trails the 3060 Ti by 1%, if we took that same game suite and benchmark them during the time of the first benchmark, would the 6700 XT have trailed the 3060 Ti and by how much? If the answer is yes to the first question and let's say the answer to the second question is 10% and now, as per the second benchmark, it is essentially trailing by 1% that would in fact then be "fine wine".
Yes, that is exactly what I'm suggesting because that is how you show if there has been a "fine wine" in terms of drivers. "Fine wine" refers to the software not hardware. So, again, if you want to know if there is software overhead improvement you need to run the exact same game suite to see if there has been any improvement in the performance when comparing the latest drivers to earlier drivers, if you can't acknowledge that basic performance testing methodology fact then you have no credibility.No. We must use the most recent titles and the most recent patches for older yet still supported games, too. This unveils the weaknesses of both products by showing us that in some recent titles, 3060 Ti gets rekt because it lacks VRAM (can be mitigated by enabling lower tier textures) and in some others, 6700 XT gets destroyed because it lacks RT performance (can be mitigated sometimes, too), and overall, 3060 Ti now shows better edge because the number of RT titles is increasing faster than the number of VRAM heavy games.
What you're suggesting here is running the exact same test suite twice to see that the floor here is made of floor. Genius.