You quoted me and so appear to be asking my honest opinion here so I'll give it. Your opinions, from my perspective, could stand to be phrased more like an opinion. Please don't go overboard with what I've just said and take that too far, like what I just quoted from you, your example is well made but purposely over the top. Yet, a little could go a long way. Hey I could be wrong, but you kinda asked. If you want to discuss further I'd be happy to quote specifics and give feedback.
I don't know about others, but personally, I think a forum is a place meant for sharing ideas and learning from others, and I intend to use it that way. My truth is mine alone, and it's not the ultimate one. Nevertheless, it's based on a personal experience just as valid as yours, or anyone else's. There is no right or wrong.
Ultimately, I may hate upscaling, and you may love it, but I still think we're both right in our own ways. It's quite similar as the 4080 vs 7900 XTX argument. Some people will gladly pay more for a better RT performance. Some people don't care. And they're equally right.
This is what I'd say to everyone registered here: there is no ultimate truth. Whatever kind of experience you prefer is yours alone.
I want to be clear here though, what I'm actually talking about referencing in this thread in the last page or two isn't you, it's another user who I won't name in the interest of civility, but I'd wager you know.
Fair enough.
I've always said that even FSR does - in most cases - look better than native at iso performance.
Let's just agree to disagree there.
Saying I don't always need that 40% performance is weird. Of course you do, it allows you to buy a cheaper GPU than the one you'd have normally bought.
Not if it comes at a cost of worse image quality. My personal limit for a GPU is roughly £500, and I try to choose the one that gives me the highest raster FPS within that budget. Going a tier lower shoots me in the foot in the long run - and if I have to use upscaling, then in the short run, too.
And it's an honest question, in a blind test what % would you get correct you think between native and DLSS?
A screenshot is different from a live game. You can spot details in a screenshot that you wouldn't in a live game (pixel peeping), or some differences can become more apparent in the long run.
For example, I just fired up Senua's Saga: Hellblade 2, and had to turn on FSR for it to be stable at 1440 UW. At first I thought it looked really not bad. But after about 20 minutes of gameplay, the blur became more and more apparent.
I do have to say, FSR 3 is a massive improvement over previous versions, and if FSR 4 is an even bigger improvement, then I'll be happy to consider using it daily in the newest games, especially if it makes me able to postpone my next GPU upgrade a bit more.
On another note, I'm currently playing The Talos Principle, where there is no FSR, DLSS, dynamic resolutions or any of that crap, and I have to say, it looks absolutely glorious!