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NVIDIA's Frame Generation Technology Could Come to GeForce RTX 30 Series

soupinator

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But nvidia greedy no?

I mean nvidia backported all the dlss improvements as far back as turing (2018), gpus that are still capable of running new games just fine (contrary to it's competition at the time, lol), but planned obsolescence and ngreedia.
Yes the Nvidia hate is strong. I'm not aware of a single feature they've ever artificially restricted to newer hardware, yet people continue to expect them to do it in every single instance and make up reasons to claim it's true when older hardware isn't supported. The caveat to this of course is that Nvidia likes to maintain their premium brand image, so they don't want to downgrade features to run on older hardware (like for instance making a lower quality version of DLSS that could run on GTX cards.)

In any case I wouldn't get too excited for frame gen on 30 series, considering it may not improve performance as much as people expect on the older/slower hardware and it also uses up a bunch of VRAM that those cards don't really have to spare on modern games where frame gen would be most useful.
 

k0vasz

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seeing that MFG or "fake frames" are considered as a joke in the community (and potential customers), maybe this is an attempt to convince people - by making it available for their current GPU - that this is a useful feature, and not just a marketing gimmick

especially if the raw performance gains of the new 50xx series is not that impressive
 
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seeing that MFG or "fake frames" are considered as a joke in the community
It's because you are listening to the vocal tiny minority that doesn't have access to them. Everyone else is busy enjoying dlss and FG.
 
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I knew this would happen even back during the Ada launch, but everybody was like "nah, it's got this super-duper advanced high tech optical flow thingy, so it's not possible". Yeah, right. :rolleyes:

So c'mon lads, get your piping hot RTX 50 series GPUs today, because DLSS 4 definitely won't run on older hardware, pinkie promise. :roll:
Totally agree.
They did the same with DLSS with older cards. Same will go with DLSS Frame generation. I'm disappointed Nvidia didn't make any serious hardware improvements or advancements with the 50serious.

Skip---> click here.

Here's hoping the next Gen will be next Gen.
 
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"and we don't talk about our $7 competition. Have good day."
 
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I'm not aware of a single feature they've ever artificially restricted to newer hardware, yet people continue to expect them to do it in every single instance and make up reasons to claim it's true when older hardware isn't supported. The caveat to this of course is that Nvidia likes to maintain their premium brand image, so they don't want to downgrade features to run on older hardware (like for instance making a lower quality version of DLSS that could run on GTX cards.)

In any case I wouldn't get too excited for frame gen on 30 series, considering it may not improve performance as much as people expect on the older/slower hardware and it also uses up a bunch of VRAM that those cards don't really have to spare on modern games where frame gen would be most useful.

They didn't support VESA Adaptive Sync for a while before they finally caved and added into the drivers; you needed to use a monitor with a Gsync module with an Nvidia card.

A bit after they acquired PhysX, they disabled hardware acceleration if the drivers detected a Radeon card in your system. So even if you bought and paid for an Nvidia card to use for PhysX acceleration you got screwed over.

One of the more useful situations for frame generation are for games that have a 60 (or 30) fps cap and can't unlock the framerate. Most likely in these titles the GPU will have computational power to spare for frame generation.
 
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Thanks, Nvidia! You may be a complete monopoly and overprice most of your products, but you will finally let me have a feature my GPU should have had from the day i bought it. Yay!
 
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Thanks, Nvidia! You may be a complete monopoly and overprice most of your products, but you will finally let me have a feature my GPU should have had from the day i bought it. Yay!
Your GPU couldn't have that feature from day one because it needed some highly advanced hardware for it to work, but now it suddenly doesn't. Never mind that AMD never needed said hardware for their tech.

At this point I wouldn't be surprised to find out that Tensor cores actually do nothing in a game and locking DLSS is just an artificial driver limitation.
 
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