@Apocalypsee
Yeah, TAG is genuinely just a first person character action game at this point. I also kinda was “meh” on Eternal - I fundamentally disagree with what Hugo Martin chose as a design direction for the series. I sorta tolerated it in 2016, but in Eternal it became straight up obnoxious. I consider Doom to be more of a dungeon crawler than whatever they decided to make it, but it’s a taste thing. At least we got a PC version of 64 and Legacy of Rust, so… eh. Sigil I and II too and Hellion is coming. Not like we Classic Doom enjoyers are eating poorly, community WADs notwithstanding.
I grew up with the original Doom and Doom 2 coming out in my teens. I still play them. They are actually faster than Eternal if you are good at them. Sure you can't monkey around the levels but the raw foot speed means you're speed skating around the levels as fast as possible, encounters are over quick, there is no exploration and it's a sprint from start to finish. Look at speed runs and high level OG Doom gameplay and it all happens way faster than Eternal ever approaches.
Eternal has much more complex combat but the levels are somewhat paced. In that it's set encounters and then slows down till the next. You can't just blaze through it the way you can the originals.
All the games are a matter of taste and there is OG Doom, Doom 3, and now New Doom styles but outside of Doom 3 they have all ben very fast action games with a minimal amount of exploration that you often could just speed past. Doom 3 was also hotly debated at the time for being too slow, too dark, too much lore, too much exploring and not enough killing, and "zombie in a locker" syndrome. Also reloading! Who asked for that? Yet years later people came around to it a bit more for what it was trying to do.
For better or worse id shakes things up. Quake is a hot mess as well. I prefer Quake 1 and it's Lovecraftin sense of horror and style and I like it's 1v1 more than the others. Quake 2 was huge chain and Quake 3 ditched SP completely. Only Quake 4 to come around and focus on SP be viewed as a complete disaster (slow pace, reloading, exploring, lore, in Quake, oh no no no no). Then we had Quake Champions which was Quake Overwatch and also bombed.
I'm glad to see more Doom and I'll pick it up.
As for the requirements on it, meh. Doom 2016 and Eternal run great on just about any modern PC and even the Switch of all things. They are very well optimized.