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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
NVIDIA today released the GeForce 572.60 WHQL Game Ready drivers. These drivers come with optimization for "Monster Hunter Wilds," and the DLSS 4 update of "Naraka Bladepoint." The drivers also introduce G-SYNC support for dozens of monitor models listed below. This release is highly recommended to users of GeForce RTX 50-series "Blackwell" graphics cards, as they fix the various random black screen issues and BSOD system halts being encountered by these users. They also fix audio quality issues being encountered by all users when using high refresh-rate displays with DSC on DisplayPort 1.4, which are caused due to OS-level dynamic tick rate.
Also fixed are issues where applications encounter display/image corruption on pixellated 2D patterns. Unexpectedly low performance on RTX 50-series GPUs in VRay 6 has been fixed. The drivers also address application crashes and texture compression issues encountered by Adobe Substance 3D. A bug that caused some SteamVR apps stuttering with RTX 50-series GPUs has been fixed.
DOWNLOAD: NVIDIA GeForce 572.60 WHQL
Game Ready
View at TechPowerUp Main Site
Also fixed are issues where applications encounter display/image corruption on pixellated 2D patterns. Unexpectedly low performance on RTX 50-series GPUs in VRay 6 has been fixed. The drivers also address application crashes and texture compression issues encountered by Adobe Substance 3D. A bug that caused some SteamVR apps stuttering with RTX 50-series GPUs has been fixed.
DOWNLOAD: NVIDIA GeForce 572.60 WHQL
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Game Ready
- Naraka Bladepoint DLSS 4
- Monster Hunter Wilds
- Acer XV272K V5
- AOC 24G41E
- AOC 24G4H
- AOC AG276FK
- AOC AG276QSD
- AOC AG325QZ
- AOC AG326UD
- AOC AG346UCD
- AOC PD34
- AOC Q25G4S
- AOC Q27G2SXE
- AOC Q27G4 D
- AOC Q27G42XE
- AOC Q27G4XM
- ASUS XG258QMG
- ASUS XG27UCDM
- ASUS XG27UCDMG
- Dell 3425DW
- LG 32GX870A
- LG 34GX900A
- LG 34GX90SA
- LG 39GX90SA
- LG 45GX950A
- LG 45GX90SA
- Philips 24M2N3200L
- Philips 25M2N5500U
- Philips 27M2N3200F
- Philips 27M2N5500P
- Philips 27M2N5500LQ
- [SteamVR] Some apps may display stutter on GeForce RTX 50 series [5088118]
- [Adobe Substance 3D Sampler] Crashing at launch with R570 branch drivers [5083712]
- [Adobe Substance 3D Painter] Texture corruption in baking results from GPU ray tracing [5091781]
- [VRay 6] Unexpected Low Performance on CUDA Vpath Tests for Blackwell GPUs [4915763]
- [GeForce RTX 50 series] Various black screen issues [5088957] [5100062] [5089089]
- Audio issues when GPU is connected via DisplayPort 1.4 w/ DSC at very high refresh rates [5104848]
- Applications may display slight image corruption on pixelated 2D patterns [5071565]
- Changing state of "Display GPU Activity Icon in Notification Area" does not take effect until PC is rebooted [4995658]
- PC may bugcheck IRQL NOT LESS OR EQUAL 0xa during gameplay with HDR enabled [5091576]
View at TechPowerUp Main Site