Ok, so have a couple different games going at the moment:
Darksiders 3: yep, it's fun. I love the style, I love the characters and the world (horsemen wheeling and dealing with angels and demons, looking down upon humanity with contempt), the gameplay with the "classic" setting is a good balance between soulsy and button mashing combat, simple and uncomplicated but impactful upgrade tree, oh yeah, and did I already mention this game just oozes with style? Love the Darksiders series...
Halo 4: So the kids are invested in riding along for a Halo MCC playthrough and we're now on Halo 4. Pretty game, gameplay feels like Halo, but not much else does. Sounds design is kinda all over the place, Chief talks quite a bit, the story is clearly one of those "didn't you read all the books and comics that make the plot make any kind of sense?", the Promethean enemy design is very, very meh and sometimes quite frustrating, and a.lot of the "sandboxiness" has been removed for pure shooting galleries.
Mad Max: Honestly expected another reskinned Arkham/Shadows style game, and the h2h combat is similar, but MM is clearly trying to do it's own thing with the vehicular combat etc. Once again a game that drops with style and fully immerses itself in a zany alternate reality of the MM world. Not completely sold on the game yet, the controls are sort of tanky, the combat system is not very forgiving and is certainly less Arkham/Shadows flow combat and much more timing dependent, and while the resource scarcity in the game makes sense, it feels like one of those things that is going to get really annoying eventually.