- Joined
- Jan 2, 2008
- Messages
- 3,296 (0.53/day)
System Name | Thakk |
---|---|
Processor | i7 6700k @ 4.5Ghz |
Motherboard | Gigabyte G1 Z170N ITX |
Cooling | H55 AIO |
Memory | 32GB DDR4 3100 c16 |
Video Card(s) | Zotac RTX3080 Trinity |
Storage | Corsair Force GT 120GB SSD / Intel 250GB SSD / Samsung Pro 512 SSD / 3TB Seagate SV32 |
Display(s) | Acer Predator X34 100hz IPS Gsync / HTC Vive |
Case | QBX |
Audio Device(s) | Realtek ALC1150 > Creative Gigaworks T40 > AKG Q701 |
Power Supply | Corsair SF600 |
Mouse | Logitech G900 |
Keyboard | Ducky Shine TKL MX Blue + Vortex PBT Doubleshots |
Software | Windows 10 64bit |
Benchmark Scores | http://www.3dmark.com/fs/12108888 |
Meh.. I feels BatMan Arkham devs are just lazy/out of budget and would fear that the engine would have massive code revamps / time consumed when they optimize the game for both ati and nvidia.
Its the same thing we feel sometimes when we make web apps in work.. as long as it run on IE, its good for deployment. "To hell with the firefox, chrome, etc.. go live is tommorow. Just hide the link and lets do a workaround until we find a longterm solution/fix (that would never see the sunlight)"
Its the same thing we feel sometimes when we make web apps in work.. as long as it run on IE, its good for deployment. "To hell with the firefox, chrome, etc.. go live is tommorow. Just hide the link and lets do a workaround until we find a longterm solution/fix (that would never see the sunlight)"