Raevenlord
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System Name | The Ryzening |
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Mouse | Cooler Master Masterkeys Lite L |
Keyboard | Cooler Master Masterkeys Lite L |
Software | Windows 10 x64 |
Microsoft made considerable noise on their vaulted Game Mode, a Windows feature which made its appearance in their latest Creators Update version of Windows 10. Game Mode was one of the foremost features in the latest Windows update, which was supposed to deliver improved performance in gaming or other full-screen 3D applications, by enabling more of the available CPU and GPU resources to be tapped into by specific applications. Specific CPU (through winding down of non-crucial processes) and GPU (through prioritization of game-related graphics memory allocation) improvements were baked into this latest version; supposedly, only performance improvements should result from this effort on Microsoft's part.
However, things are not as rosy as they should be, and users soon started reporting performance issues with stuttering and lower than expected frame-rates under the latest version of Windows - which didn't occur prior to the Creators Update. Microsoft has been mum on the issue; until now. The company has now officially acknowledged that there are indeed situations where gamers could experience frame-rate and stuttering issues, and has even issued a fix for one such situation with the latest, fast-ring build 16273 and above versions of Windows. However, this has fixed only one of multiple origin points for the reported issues.
Some users are reporting that disabling the Xbox Game DVR feature eliminates the issues, but this isn't working for every user that remains affected. Likely, the issue lies with Microsoft's Game Mode interface and Xbox interface additions to Windows 10 with the Creators Update. It's somewhat of a paradox: at the same time that Microsoft introduces specific CPU and GPU workload optimizations for full-screen applications, they introduce an additional interface layer on top of your 3D application, enabling additional Xbox-based functionality (such as the aforementioned DVR capability). Likely, that's the culprit of the whole performance issues; it remains to be seen whether all sources of the performance issues will be fixed through windows updates, or if users will have to wait until the Fall Creators Update for a fully resolved scenario.
View at TechPowerUp Main Site
However, things are not as rosy as they should be, and users soon started reporting performance issues with stuttering and lower than expected frame-rates under the latest version of Windows - which didn't occur prior to the Creators Update. Microsoft has been mum on the issue; until now. The company has now officially acknowledged that there are indeed situations where gamers could experience frame-rate and stuttering issues, and has even issued a fix for one such situation with the latest, fast-ring build 16273 and above versions of Windows. However, this has fixed only one of multiple origin points for the reported issues.
Some users are reporting that disabling the Xbox Game DVR feature eliminates the issues, but this isn't working for every user that remains affected. Likely, the issue lies with Microsoft's Game Mode interface and Xbox interface additions to Windows 10 with the Creators Update. It's somewhat of a paradox: at the same time that Microsoft introduces specific CPU and GPU workload optimizations for full-screen applications, they introduce an additional interface layer on top of your 3D application, enabling additional Xbox-based functionality (such as the aforementioned DVR capability). Likely, that's the culprit of the whole performance issues; it remains to be seen whether all sources of the performance issues will be fixed through windows updates, or if users will have to wait until the Fall Creators Update for a fully resolved scenario.
View at TechPowerUp Main Site
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