- Joined
- Jul 18, 2007
- Messages
- 2,693 (0.42/day)
System Name | panda |
---|---|
Processor | 6700k |
Motherboard | sabertooth s |
Cooling | raystorm block<black ice stealth 240 rad<ek dcc 18w 140 xres |
Memory | 32gb ripjaw v |
Video Card(s) | 290x gamer<ntzx g10<antec 920 |
Storage | 950 pro 250gb boot 850 evo pr0n |
Display(s) | QX2710LED@110hz lg 27ud68p |
Case | 540 Air |
Audio Device(s) | nope |
Power Supply | 750w superflower |
Mouse | g502 |
Keyboard | shine 3 with grey, black and red caps |
Software | win 10 |
Benchmark Scores | http://hwbot.org/user/marsey99/ |
Valve offers much much more (not bribing though) to real developers compared to anyone else, their 20 to 30% cut is justified most of the times.
Like what?
Their main edge is userbase, nothing else.
Their engine is antiquated and while the documentation is ok, unreal and unity is as good for a much more advanced game engine.
They don't offer grants to Indies like epic, or as much free content or even the same level of interaction with Devs as you get from both unreal and unity.
Valve have needed a kick up the arse like this for years, I just hope they do react and don't think they can keep selling old rope like they have since origin, uplay and battlenet all took titles away from them.