- Joined
- Jul 13, 2016
- Messages
- 3,330 (1.08/day)
Processor | Ryzen 7800X3D |
---|---|
Motherboard | ASRock X670E Taichi |
Cooling | Noctua NH-D15 Chromax |
Memory | 32GB DDR5 6000 CL30 |
Video Card(s) | MSI RTX 4090 Trio |
Storage | Too much |
Display(s) | Acer Predator XB3 27" 240 Hz |
Case | Thermaltake Core X9 |
Audio Device(s) | Topping DX5, DCA Aeon II |
Power Supply | Seasonic Prime Titanium 850w |
Mouse | G305 |
Keyboard | Wooting HE60 |
VR HMD | Valve Index |
Software | Win 10 |
I hope it will have a benhmark included like 5
Will be fun to see AMD vs Nvidia in this game on RT
FidelityFX is pretty garbage like DLSS 1.0 - blurry and much worse image quality overall
DLSS 2.0 is black magic, it allows you to use full ray tracing without performance hit or just enable DLSS 2.0 for massive fps boost, up to 100% depending on game. WHILE EVEN IMPROVING ON IQ.
DLSS 3.0 will be even more insane, because it will support all games that has TAA option.
AMD's hope is DirectML but Nvidia supports this too, since it's DX12 spec and Microsoft worked with Nvidia on this tech. DirectML will never reach DLSS 2.0 levels of performance improvement tho, fully software no dedicated hardware like Turing and Ampere has.
FidelityFX is a suit of graphics technology, not a DLSS equivalent. You seem to be confused.
FYI, given that AMD doesn't even have a single tech in it's FidelityFX suite that involves lowering the resolution and then upscaling it via AI (at least that's released currently), I have to wonder where you are getting the idea that something is "blurry and much worse". If you are referring to CAS, you'd be wrong as that's simply sharpening.