- Joined
- Dec 22, 2011
- Messages
- 289 (0.06/day)
Processor | Ryzen 7 5800X3D |
---|---|
Motherboard | Asus Prime X570 Pro |
Cooling | Deepcool LS-720 |
Memory | 32 GB (4x 8GB) DDR4-3600 CL16 |
Video Card(s) | PowerColor Radeon RX 7900 XTX Red Devil |
Storage | Samsung PM9A1 (980 Pro OEM) + 960 Evo NVMe SSD + 830 SATA SSD + Toshiba & WD HDD's |
Display(s) | Samsung C32HG70 |
Case | Lian Li O11D Evo |
Audio Device(s) | Sound Blaster Zx |
Power Supply | Seasonic 750W Focus+ Platinum |
Mouse | Logitech G703 Lightspeed |
Keyboard | SteelSeries Apex Pro |
Software | Windows 11 Pro |
You shouldn't read manufacturer PR like gospel or whatever.DLSS3 uses hardware fourth generation tensor cores and Optical Flow Accelerator that do not exist on 3xxx series, it's not just software
Optical Flow Accelerator has been present since Turing (even if the latest in Ada is more powerful and/or advanced).
Only thing 4th gen Tensors add is support for even lower FP precision which definitely isn't required for any version of DLSS.
There should be nothing preventing DLSS3 from running on Turing & Ampere other than NVIDIA deciding they shouldn't, it would just be slower.