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- Sep 21, 2020
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Processor | 5800X3D -30 CO |
---|---|
Motherboard | MSI B550 Tomahawk |
Cooling | DeepCool Assassin III |
Memory | 32GB G.SKILL Ripjaws V @ 3800 CL14 |
Video Card(s) | ASRock MBA 7900XTX |
Storage | 1TB WD SN850X + 1TB ADATA SX8200 Pro |
Display(s) | Dell S2721QS 4K60 |
Case | Cooler Master CM690 II Advanced USB 3.0 |
Audio Device(s) | Audiotrak Prodigy Cube Black (JRC MUSES 8820D) + CAL (recabled) |
Power Supply | Seasonic Prime TX-750 |
Mouse | Logitech Cordless Desktop Wave |
Keyboard | Logitech Cordless Desktop Wave |
Software | Windows 10 Pro |
Uber-high resolution textures and similar stuff just feels alien and completely out of place, totally ruining the atmosphere imo (same with looking up/down and jumping/crouching)
For that authentic 90s look & feel you should be playing it on a 386 machine in DOS on a 14" CRT monitor in 320x200. Aiming with the keyboard at 5-20 fps on low detail
And this is precisely how I first completed both games! Seriously though, I doubt even Doom veterans would like to play it that way nowadays. The original release lacked many features we take for granted in an fps.
Doom is still playable today with a few tweaks, the core gameplay is there. I beat Sigil on Ultra-Violence and had a ton of fun doing it. Yet I think people who have never played the original game won't be buying the re-pack because of how terribly dated it looks, even with these slight improvements.
Incidentally, I just checked my GOG account where I had purchased the games previously. Indeed, I received the current suite for free, so no complaints there. But as a standalone commercial product published by the world's richest company, this re-release of a re-release is still disappointing. Doom deserves much better than this.
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