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The Original DOOM and DOOM II See Relaunch on Windows with Crossplay and 4K 120 FPS Support

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Uber-high resolution textures and similar stuff just feels alien and completely out of place, totally ruining the atmosphere imo (same with looking up/down and jumping/crouching)

For that authentic 90s look & feel you should be playing it on a 386 machine in DOS on a 14" CRT monitor in 320x200. Aiming with the keyboard at 5-20 fps on low detail :roll:

doom.jpg


And this is precisely how I first completed both games! Seriously though, I doubt even Doom veterans would like to play it that way nowadays. The original release lacked many features we take for granted in an fps.

Doom is still playable today with a few tweaks, the core gameplay is there. I beat Sigil on Ultra-Violence and had a ton of fun doing it. Yet I think people who have never played the original game won't be buying the re-pack because of how terribly dated it looks, even with these slight improvements.

Incidentally, I just checked my GOG account where I had purchased the games previously. Indeed, I received the current suite for free, so no complaints there. But as a standalone commercial product published by the world's richest company, this re-release of a re-release is still disappointing. Doom deserves much better than this.
 
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so people are complaining about free content.... got it
 
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Shame I can no longer play these games without getting carsick.

i enjoyed playing when I was a kid
 
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If someone truly cares about authenticity when it comes to DOS games, they're keeping a 486 or Pentium with DOS 6.22/Windows 95 around :D
No, if you are speedrunning (especially slaughter maps) and/or playing a lot of limit removing, Boom or MBF/MBF21 content. ;) You know, if you are not just nostalgic for the IWADs every now and then, but actually seriously playing the game with 3rd party WADs frequently.

Got a P233 MMX though, but I wouldn't want to do any of the above on that. Even much less on my 486 DX-40. Well, I couldn't, even if I wanted to. There's a bare minimum of hardware specs when you play maps with complex geometry and/or thousands of monsters.

For that authentic 90s look & feel you should be playing it on a 386 machine in DOS on a 14" CRT monitor in 320x200. Aiming with the keyboard at 5-20 fps on low detail :roll:



And this is precisely how I first completed both games! Seriously though, I doubt even Doom veterans would like to play it that way nowadays. The original release lacked many features we take for granted in an fps.

Doom is still playable today with a few tweaks, the core gameplay is there. I beat Sigil on Ultra-Violence and had a ton of fun doing it. Yet I think people who have never played the original game won't be buying the re-pack because of how terribly dated it looks, even with these slight improvements.

Incidentally, I just checked my GOG account where I had purchased the games previously. Indeed, I received the current suite for free, so no complaints there. But as a standalone commercial product published by the world's richest company, this re-release of a re-release is still disappointing. Doom deserves much better than this.
There are absolutely beautiful 3rd party WADs out there (Ancient Aliens, AUGER;ZENITH, Zeppelin Armada, Eviternity, Eviternity 2 etc.). Something looking really nice is so much more than pixel(/polygon) count, baked high-resolution textures and special effects. Shapes, colors, contrasts, simulated lighting, general art direction and atmosphere are much more important imo.
 
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Some screenshots for your enjoyment. To my understanding It's "free" for those that have it already on GOG, Steam... etc.
 

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Some screenshots for your enjoyment. To my understanding It's "free" for those that have it already on GOG, Steam... etc.
Yeah, it is free, I don't understand at all the nagging in this thread about cashgrab this or "the purity" of Doom that. You still can get the wads on the installation folder and use in some other sourceport if that's how you roll.

How about let people play however they want in peace?
 
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