We waited a year for this, and it seems like someone just pushed the in-development branch to production.
We got FSR3.0, which is just 2.2 + framegen.
Even like that, using FSR3.0 in game looks much worse than FSR2.2, which is somehow still available. The image is much more unstable.
NativeAA looks worse than DLSS performance.
And to top it off, framegen is enforced to run only on 3.0, when even in that version it was possible to decouple it, something the mods have been doing for months.
All in all, the real star of the show is XeSS1.3 being lighter and closer in quality to DLSS, what CDPR did to implement FSR is an utter joke.
Hopefully the modding community solves it, the .dll files are there.