• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

NVIDIA Blackwell RTX and AI Features Leaked by Inno3D

Joined
Apr 30, 2020
Messages
999 (0.59/day)
System Name S.L.I + RTX research rig
Processor Ryzen 7 5800X 3D.
Motherboard MSI MEG ACE X570
Cooling Corsair H150i Cappellx
Memory Corsair Vengeance pro RGB 3200mhz 32Gbs
Video Card(s) 2x Dell RTX 2080 Ti in S.L.I
Storage Western digital Sata 6.0 SDD 500gb + fanxiang S660 4TB PCIe 4.0 NVMe M.2
Display(s) HP X24i
Case Corsair 7000D Airflow
Power Supply EVGA G+1600watts
Mouse Corsair Scimitar
Keyboard Cosair K55 Pro RGB
The blurring that comes from upscale and TAA is abysmal. Stalker 2 looks like utter shit and if someone says otherwise, needs their eyes checked. The smearing and ghosting is beyond ridiculous and the game still runs like crap.

Silent hill 2 remake isn't nearly as bad but it still isn't excusable. Fog now affects performance when in the past it was to help hide limitations yet created a great atmosphere.

Isn't that same with depth of field now too?
It's supposed to blur things far away to make it less work to render.
yet everyone enables it & complains they can't read texts far away.
Then enable D.L.S.S to make it readable again, instead of just turning off "depth of field"]
I feel like we're going backwards in graphics.
 
Joined
Jul 24, 2024
Messages
301 (1.98/day)
System Name AM4_TimeKiller
Processor AMD Ryzen 5 5600X @ all-core 4.7 GHz
Motherboard ASUS ROG Strix B550-E Gaming
Cooling Arctic Freezer II 420 rev.7 (push-pull)
Memory G.Skill TridentZ RGB, 2x16 GB DDR4, B-Die, 3800 MHz @ CL14-15-14-29-43 1T, 53.2 ns
Video Card(s) ASRock Radeon RX 7800 XT Phantom Gaming
Storage Samsung 990 PRO 1 TB, Kingston KC3000 1 TB, Kingston KC3000 2 TB
Case Corsair 7000D Airflow
Audio Device(s) Creative Sound Blaster X-Fi Titanium
Power Supply Seasonic Prime TX-850
Mouse Logitech wireless mouse
Keyboard Logitech wireless keyboard
DOF aims to blur background while foreground remains unblurred. It kind of tries to replicate what DLSR lens with low aperture value naturally do. TAA and DLSS affects everything on the screen.
 
Joined
Mar 31, 2012
Messages
862 (0.19/day)
Location
NL
System Name SIGSEGV
Processor AMD Ryzen 9 9950X
Motherboard MSI MEG ACE X670E
Cooling Noctua NF-A14 IndustrialPPC Fan 3000RPM | Arctic P14 MAX
Memory Fury Beast 64 Gb CL30
Video Card(s) TUF 4090 OC
Storage 1TB 7200/256 SSD PCIE | ~ TB | 970 Evo | WD Black SN850X 2TB
Display(s) 27" /34"
Case O11 EVO XL
Audio Device(s) Realtek
Power Supply FSP Hydro TI 1000
Mouse g402
Keyboard Leopold|Ducky
Software LinuxMint
Benchmark Scores i dont care about scores
For me, I got 4090 (although it's second-hand and like a new item) for 1K, and I still felt like getting ripped off. On the other hand, I really need to get this stuff to support my research project.
I am done spending more on a GPU for gaming and put the spending on a console instead (PS4).
I plan to get a PS4 Pro in the near future (for me, it's way more logical than to make a donation for Nvidia, lol).
 
Last edited by a moderator:
Joined
Dec 14, 2011
Messages
1,087 (0.23/day)
Location
South-Africa
Processor AMD Ryzen 9 5900X
Motherboard ASUS ROG STRIX B550-F GAMING (WI-FI)
Cooling Noctua NH-D15 G2
Memory 32GB G.Skill DDR4 3600Mhz CL18
Video Card(s) ASUS GTX 1650 TUF
Storage SAMSUNG 990 PRO 2TB
Display(s) Dell S3220DGF
Case Corsair iCUE 4000X
Audio Device(s) ASUS Xonar D2X
Power Supply Corsair AX760 Platinum
Mouse Razer DeathAdder V2 - Wireless
Keyboard Corsair K70 PRO - OPX Linear Switches
Software Microsoft Windows 11 - Enterprise (64-bit)
Isn't that same with depth of field now too?
It's supposed to blur things far away to make it less work to render.
yet everyone enables it & complains they can't read texts far away.
Then enable D.L.S.S to make it readable again, instead of just turning off "depth of field"]
I feel like we're going backwards in graphics.

Motion Blur and DoF are always the first settings I disable in any game. :D
 
Joined
Dec 6, 2022
Messages
450 (0.60/day)
Location
NYC
System Name GameStation
Processor AMD R5 5600X
Motherboard Gigabyte B550
Cooling Artic Freezer II 120
Memory 16 GB
Video Card(s) Sapphire Pulse 7900 XTX
Storage 2 TB SSD
Case Cooler Master Elite 120
Upscaling. DLSS is just the best implementation of it and it is hard to deny.
I personally dont care for upscaling, but if I had no choice but to use it and we have the current options, I will always use the one that works for everyone, instead of the one that takes away my options, even if such option is not the absolute best.
Nvidia executes well on that front and even Intel seems to surpass AMD's efforts.
See above.
If anything, it is AMD that should do better here. They gambled on an approach and so far, they lost.
I dont use FSR and obviously, cant use dlss.

That said, I have been perplexed by the claims that FSR is absolute trash and DLSS is bigger than the second coming, so I have read and watched many videos where some unbiased reviewers (very few these days sadly) got to a point where they say FSR is good enough and depending on the game and dev, the same flaws observed in one, show in the other.

So when I read comments like that (FSR is trash, AMD lost, ETC) confuses me and make me believe that is someone simply repeating the other non AMD customers baseless attacks to defend Ngreedia.

Same group that still claims that all AMD drivers are trash.
I really need to get this stuff to support my research project.
If they are the only one providing the tool that you need, I can understand and support the purchase of a 4090.
 
Joined
Jun 11, 2017
Messages
283 (0.10/day)
Location
Montreal Canada
Motion Blur and DoF are always the first settings I disable in any game. :D
Yep, I always want to see what the card can do without software gimics. You know people complained about PS3 graphics back in the day but when it was programmed correctly it was much better than some PS4 games. Like FF13 on the PS3 I could see in the distance clear as a bell anything. Then I played FF15 on the PS4 Pro and everything in the distance was blurry. When I saw that I knew right away they had to cut corners to make the game playable. Even most of all the newer games on PS4 PS5 blur the distance objects. Sad really sad.
 
Joined
Mar 31, 2012
Messages
862 (0.19/day)
Location
NL
System Name SIGSEGV
Processor AMD Ryzen 9 9950X
Motherboard MSI MEG ACE X670E
Cooling Noctua NF-A14 IndustrialPPC Fan 3000RPM | Arctic P14 MAX
Memory Fury Beast 64 Gb CL30
Video Card(s) TUF 4090 OC
Storage 1TB 7200/256 SSD PCIE | ~ TB | 970 Evo | WD Black SN850X 2TB
Display(s) 27" /34"
Case O11 EVO XL
Audio Device(s) Realtek
Power Supply FSP Hydro TI 1000
Mouse g402
Keyboard Leopold|Ducky
Software LinuxMint
Benchmark Scores i dont care about scores
Joined
Jun 13, 2019
Messages
549 (0.27/day)
System Name Fractal
Processor Intel Core i5 13600K
Motherboard Asus ProArt Z790 Creator WiFi
Cooling Arctic Cooling Liquid Freezer II 360
Memory 16GBx2 G.SKILL Ripjaws S5 DDR5 6000 CL30-40-40-96 (F5-6000J3040F16GX2-RS5K)
Video Card(s) PNY RTX A2000 6GB
Storage SK Hynix Platinum P41 2TB
Display(s) LG 34GK950F-B (34"/IPS/1440p/21:9/144Hz/FreeSync)
Case Fractal Design R6 Gunmetal Blackout w/ USB-C
Audio Device(s) Steelseries Arctis 7 Wireless/Klipsch Pro-Media 2.1BT
Power Supply Seasonic Prime 850w 80+ Titanium
Mouse Logitech G700S
Keyboard Corsair K68
Software Windows 11 Pro
Any chance developers start using the AI portion to make CPU characters not so dumb? (bots in Call of Duty for example)

PhysX was cool when it came out and ragdoll physics took over, now it's kind of a default working behind the scenes in all our games.
 
Joined
Nov 13, 2024
Messages
88 (2.26/day)
System Name le fish au chocolat
Processor AMD Ryzen 7 5950X
Motherboard ASRock B550 Phantom Gaming 4
Cooling Peerless Assassin 120 SE
Memory 2x 16GB (32 GB) G.Skill RipJaws V DDR4-3600 DIMM CL16-19-19-39
Video Card(s) NVIDIA GeForce RTX 3080, 10 GB GDDR6X (ASUS TUF)
Storage 2 x 1 TB NVME & 2 x 4 TB SATA SSD in Raid 0
Display(s) MSI Optix MAG274QRF-QD
Power Supply 750 Watt EVGA SuperNOVA G5
Any chance developers start using the AI portion to make CPU characters not so dumb? (bots in Call of Duty for example)
Aren't CPU Characters already powered by "AI" since their inception. Yeah i wouldn't call that AI intelligent, but same could be argued about today's.

Also the AI most people know about is LLM which is for text-based (chat-bots in a way) which wouldn't really work that well in a 3D Movement-type Area. At least I assume it wouldn't.
 
Joined
Feb 1, 2013
Messages
1,270 (0.29/day)
System Name Gentoo64 /w Cold Coffee
Processor 9900K 5.2GHz @1.312v
Motherboard MXI APEX
Cooling Raystorm Pro + 1260mm Super Nova
Memory 2x16GB TridentZ 4000-14-14-28-2T @1.6v
Video Card(s) RTX 4090 LiquidX Barrow 3015MHz @1.1v
Storage 660P 1TB, 860 QVO 2TB
Display(s) LG C1 + Predator XB1 QHD
Case Open Benchtable V2
Audio Device(s) SB X-Fi
Power Supply MSI A1000G
Mouse G502
Keyboard G815
Software Gentoo/Windows 10
Benchmark Scores Always only ever very fast
Aren't CPU Characters already powered by "AI" since their inception. Yeah i wouldn't call that AI intelligent, but same could be argued about today's.

Also the AI most people know about is LLM which is for text-based (chat-bots in a way) which wouldn't really work that well in a 3D Movement-type Area. At least I assume it wouldn't.
LLM based ai will only get you enemies that can insult you like a 5th grader. They'll need a model that's trained on tactical experiences of swat teams and special forces to get what you want.
 
Joined
Nov 13, 2024
Messages
88 (2.26/day)
System Name le fish au chocolat
Processor AMD Ryzen 7 5950X
Motherboard ASRock B550 Phantom Gaming 4
Cooling Peerless Assassin 120 SE
Memory 2x 16GB (32 GB) G.Skill RipJaws V DDR4-3600 DIMM CL16-19-19-39
Video Card(s) NVIDIA GeForce RTX 3080, 10 GB GDDR6X (ASUS TUF)
Storage 2 x 1 TB NVME & 2 x 4 TB SATA SSD in Raid 0
Display(s) MSI Optix MAG274QRF-QD
Power Supply 750 Watt EVGA SuperNOVA G5
LLM based ai will only get you enemies that can insult you like a 5th grader. They'll need a model that's trained on tactical experiences of swat teams and special forces to get what you want.
Not to mention the cost of performance you have per bot in a match, imagine someone leaving your online match and your games start lagging. wouldn't be great.
 
Joined
Sep 28, 2005
Messages
3,360 (0.48/day)
Location
Canada
System Name PCGR
Processor 12400f
Motherboard Asus ROG STRIX B660-I
Cooling Stock Intel Cooler
Memory 2x16GB DDR5 5600 Corsair
Video Card(s) Dell RTX 3080
Storage 1x 512GB Mmoment PCIe 3 NVME 1x 2TB Corsair S70
Display(s) LG 32" 1440p
Case Phanteks Evolve itx
Audio Device(s) Onboard
Power Supply 750W Cooler Master sfx
Software Windows 11
For me, I got 4090 (although it's second-hand and like a new item) for 1K, and I still felt like getting ripped off. On the other hand, I really need to get this stuff to support my research project.
I am done spending more on a GPU for gaming and put the spending on a console instead (PS4).
I plan to get a PS4 Pro in the near future (for me, it's way more logical than to make a donation for Nvidia, lol).
If you need it for research purpose, then I would say $1K is not bad because if its work related, you could probably claim it on taxes or something.

But I feel ya, everything is becoming a waste of money. Heck, the PS5 Pro is a waste of money over the normal PS5. I used to buy brand new many many years ago but most of the time, I will not. I just cant really comprehend most prices these days, not in CPU and not in GPU. CPU side isn't as bad though since I remember the Intel Extreme processors going for over a thousand.
 
Last edited by a moderator:
Joined
Sep 17, 2014
Messages
22,673 (6.05/day)
Location
The Washing Machine
System Name Tiny the White Yeti
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling CPU: Thermalright Peerless Assassin / Case: Phanteks T30-120 x3
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
VR HMD HD 420 - Green Edition ;)
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
I personally dont care for upscaling, but if I had no choice but to use it and we have the current options, I will always use the one that works for everyone, instead of the one that takes away my options, even if such option is not the absolute best.

See above.

I dont use FSR and obviously, cant use dlss.

That said, I have been perplexed by the claims that FSR is absolute trash and DLSS is bigger than the second coming, so I have read and watched many videos where some unbiased reviewers (very few these days sadly) got to a point where they say FSR is good enough and depending on the game and dev, the same flaws observed in one, show in the other.

So when I read comments like that (FSR is trash, AMD lost, ETC) confuses me and make me believe that is someone simply repeating the other non AMD customers baseless attacks to defend Ngreedia.

Same group that still claims that all AMD drivers are trash.

If they are the only one providing the tool that you need, I can understand and support the purchase of a 4090.
But that's the thing, FSR support isn't better than DLSS support. Each upscale method has its own approach to the market, developers need to implement it, and they need to implement the best version of it. The DLSS push in that respect is better. FSR's open nature does not make it appear in more games and does not improve the solution itself by a meaningful margin.

AMD's FSR strategy, therefore, while I applaud it for the approach in a general sense, is not as effective as Nvidia's approach.
With FreeSync you saw a different result, for example. And why? Because the technology just works, and works everywhere. Support.

I'm just observing the market. I don't have any favoritism towards any brand. I view AMD's open approach as marketing, as much as I view Nvidia's ecosystem approach as marketing. In the end it doesn't matter much: what matters is what technologies survive and deliver the best results. And then, we hope the industry embraces them ubiquitously.
 
Joined
Jul 13, 2016
Messages
3,329 (1.08/day)
Processor Ryzen 7800X3D
Motherboard ASRock X670E Taichi
Cooling Noctua NH-D15 Chromax
Memory 32GB DDR5 6000 CL30
Video Card(s) MSI RTX 4090 Trio
Storage Too much
Display(s) Acer Predator XB3 27" 240 Hz
Case Thermaltake Core X9
Audio Device(s) Topping DX5, DCA Aeon II
Power Supply Seasonic Prime Titanium 850w
Mouse G305
Keyboard Wooting HE60
VR HMD Valve Index
Software Win 10
Aren't CPU Characters already powered by "AI" since their inception. Yeah i wouldn't call that AI intelligent, but same could be argued about today's.

Also the AI most people know about is LLM which is for text-based (chat-bots in a way) which wouldn't really work that well in a 3D Movement-type Area. At least I assume it wouldn't.

Game AI just uses a set of branching conditions to determine behavior. You can make it somewhat decent by having a ton of those branching conditions but because it relies on branching logic the complexity of coding that increases exponentially with size. It's extremely tedious and absolutely not a good fit for character AI.

On the flipside, LLM based AI can consider billions of parameters right now and that number will only increase. I'm not sure if you've ever modded Bethesda games but the number of AI parameters is in the tens and I expect more "advanced" traditional AI in games like Elden ring to be 150 or less. They really are worlds apart but it makes sense, LLMs are designed similar to neural networks in your brain.

I supsect that once tools become available for devs to add LLM based AI we might start seeing it. The problem right now is that there is no pre-made infrastructure for devs to do so and thus you either have to make a bespoke implementation or wait.

There's also a tendency of the video game industry to put a lot of it's funding towards graphics. Take a look around the gaming industry, most of the improvements have been to how good a game looks but little to none to other systems like Audio, Physics, ect.
 
Joined
Jun 13, 2019
Messages
549 (0.27/day)
System Name Fractal
Processor Intel Core i5 13600K
Motherboard Asus ProArt Z790 Creator WiFi
Cooling Arctic Cooling Liquid Freezer II 360
Memory 16GBx2 G.SKILL Ripjaws S5 DDR5 6000 CL30-40-40-96 (F5-6000J3040F16GX2-RS5K)
Video Card(s) PNY RTX A2000 6GB
Storage SK Hynix Platinum P41 2TB
Display(s) LG 34GK950F-B (34"/IPS/1440p/21:9/144Hz/FreeSync)
Case Fractal Design R6 Gunmetal Blackout w/ USB-C
Audio Device(s) Steelseries Arctis 7 Wireless/Klipsch Pro-Media 2.1BT
Power Supply Seasonic Prime 850w 80+ Titanium
Mouse Logitech G700S
Keyboard Corsair K68
Software Windows 11 Pro
There's also a tendency of the video game industry to put a lot of it's funding towards graphics. Take a look around the gaming industry, most of the improvements have been to how good a game looks but little to none to other systems like Audio, Physics, ect.

That's what got me thinking about it. I threw a grenade near a pile of tires in Warzone the other day and they all...MOVED! OMG. Then I accidentally shot a traffic cone while in a gunfight and it tipped over!

Everything was "dead" in the environment before Black Ops 6 Warzone dropped. For me anyways. In games of yesteryear, physics was a big deal. The sandbox was destructible in quite a few games. It's all went away to the point that tipping over a traffic cone w/ a 5.56 round surprised me!

Be nice with all this horsepower they could make bots not stand in front of you and plate up instead of finishing you off when they had you dead to rights.

A fully armored APC shouldn't get stopped dead in its tracks to a stick-built wall lined with gypsum, let alone a lazy 3D-sprite plant in an open field.
 
Joined
Nov 27, 2023
Messages
2,500 (6.39/day)
System Name The Workhorse
Processor AMD Ryzen R9 5900X
Motherboard Gigabyte Aorus B550 Pro
Cooling CPU - Noctua NH-D15S Case - 3 Noctua NF-A14 PWM at the bottom, 2 Fractal Design 180mm at the front
Memory GSkill Trident Z 3200CL14
Video Card(s) NVidia GTX 1070 MSI QuickSilver
Storage Adata SX8200Pro
Display(s) LG 32GK850G
Case Fractal Design Torrent (Solid)
Audio Device(s) FiiO E-10K DAC/Amp, Samson Meteorite USB Microphone
Power Supply Corsair RMx850 (2018)
Mouse Razer Viper (Original) on a X-Raypad Equate Plus V2
Keyboard Cooler Master QuickFire Rapid TKL keyboard (Cherry MX Black)
Software Windows 11 Pro (24H2)
There's also a tendency of the video game industry to put a lot of it's funding towards graphics. Take a look around the gaming industry, most of the improvements have been to how good a game looks but little to none to other systems like Audio, Physics, ect.
That feeling when Valve creates a drop-in solution for actual simulated realistic 3D sound with proper HRTF and just makes it open and available for everyone to use and then nobody does.
 
Joined
Jul 13, 2016
Messages
3,329 (1.08/day)
Processor Ryzen 7800X3D
Motherboard ASRock X670E Taichi
Cooling Noctua NH-D15 Chromax
Memory 32GB DDR5 6000 CL30
Video Card(s) MSI RTX 4090 Trio
Storage Too much
Display(s) Acer Predator XB3 27" 240 Hz
Case Thermaltake Core X9
Audio Device(s) Topping DX5, DCA Aeon II
Power Supply Seasonic Prime Titanium 850w
Mouse G305
Keyboard Wooting HE60
VR HMD Valve Index
Software Win 10
That's what got me thinking about it. I threw a grenade near a pile of tires in Warzone the other day and they all...MOVED! OMG. Then I accidentally shot a traffic cone while in a gunfight and it tipped over!

Everything was "dead" in the environment before Black Ops 6 Warzone dropped. For me anyways. In games of yesteryear, physics was a big deal. The sandbox was destructible in quite a few games. It's all went away to the point that tipping over a traffic cone w/ a 5.56 round surprised me!

Be nice with all this horsepower they could make bots not stand in front of you and plate up instead of finishing you off when they had you dead to rights.

A fully armored APC shouldn't get stopped dead in its tracks to a stick-built wall lined with gypsum, let alone a lazy 3D-sprite plant in an open field.

Yep, some games back in the late 2000s had decent physics systems but then game devs stopped caring and we saw regression on that front for awhile.

A lot of those physics in online games to this day still aren't synchronized either. In otherwords, physics is just for show. They'll look different depending on the client so at the end of the day, just like most things in games, there's no depth and only done for the looks.

That feeling when Valve creates a drop-in solution for actual simulated realistic 3D sound with proper HRTF and just makes it open and available for everyone to use and then nobody does.

It's crazy how much an improvement it is to audio and pretty much no one outside of VR uses it.
 
Joined
Nov 27, 2023
Messages
2,500 (6.39/day)
System Name The Workhorse
Processor AMD Ryzen R9 5900X
Motherboard Gigabyte Aorus B550 Pro
Cooling CPU - Noctua NH-D15S Case - 3 Noctua NF-A14 PWM at the bottom, 2 Fractal Design 180mm at the front
Memory GSkill Trident Z 3200CL14
Video Card(s) NVidia GTX 1070 MSI QuickSilver
Storage Adata SX8200Pro
Display(s) LG 32GK850G
Case Fractal Design Torrent (Solid)
Audio Device(s) FiiO E-10K DAC/Amp, Samson Meteorite USB Microphone
Power Supply Corsair RMx850 (2018)
Mouse Razer Viper (Original) on a X-Raypad Equate Plus V2
Keyboard Cooler Master QuickFire Rapid TKL keyboard (Cherry MX Black)
Software Windows 11 Pro (24H2)
@evernessince
I may not be much of a CS guy myself, but HRTF implementation there is amazing and the fact that you can customize it and there is even an in-game EQ… yeah. Meanwhile, AAA games release with the same mediocre “hollywood-ish” home theater mix with barely any channel separation and it sounds so flat when used on headphones you wonder why we bother spending millions on “muh graphics” when EAX enabled games from the late 90s had a better soundscape.
 
Joined
Jun 13, 2019
Messages
549 (0.27/day)
System Name Fractal
Processor Intel Core i5 13600K
Motherboard Asus ProArt Z790 Creator WiFi
Cooling Arctic Cooling Liquid Freezer II 360
Memory 16GBx2 G.SKILL Ripjaws S5 DDR5 6000 CL30-40-40-96 (F5-6000J3040F16GX2-RS5K)
Video Card(s) PNY RTX A2000 6GB
Storage SK Hynix Platinum P41 2TB
Display(s) LG 34GK950F-B (34"/IPS/1440p/21:9/144Hz/FreeSync)
Case Fractal Design R6 Gunmetal Blackout w/ USB-C
Audio Device(s) Steelseries Arctis 7 Wireless/Klipsch Pro-Media 2.1BT
Power Supply Seasonic Prime 850w 80+ Titanium
Mouse Logitech G700S
Keyboard Corsair K68
Software Windows 11 Pro
@evernessince
I may not be much of a CS guy myself, but HRTF implementation there is amazing and the fact that you can customize it and there is even an in-game EQ… yeah. Meanwhile, AAA games release with the same mediocre “hollywood-ish” home theater mix with barely any channel separation and it sounds so flat when used on headphones you wonder why we bother spending millions on “muh graphics” when EAX enabled games from the late 90s had a better soundscape.

The first time anyone played Unreal with a Sound Blaster is a core memory. Absolutely haunting.
 
Joined
Sep 19, 2014
Messages
73 (0.02/day)
You mean ATI? Yeah, me too and earlier. What's your point? That isn't even an argument.

Enjoy being ripped off. As someone else said, if AMD or intel came out with a better gpu with similar performance, you wouldn't buy it.
Can cows fly or can Amd/intel make similar performance, No. not ATM.

Ripped Off? Lets say something cost 300$ more u willing to pay
U use it 24month
its only 12.5$/month, i say its cheap.

Gpu cost is VERY LOW vs anything else we need for daily life, food, car,gasolines..

And still we cry here like something cost a kidney or two.
 
Joined
Sep 28, 2005
Messages
3,360 (0.48/day)
Location
Canada
System Name PCGR
Processor 12400f
Motherboard Asus ROG STRIX B660-I
Cooling Stock Intel Cooler
Memory 2x16GB DDR5 5600 Corsair
Video Card(s) Dell RTX 3080
Storage 1x 512GB Mmoment PCIe 3 NVME 1x 2TB Corsair S70
Display(s) LG 32" 1440p
Case Phanteks Evolve itx
Audio Device(s) Onboard
Power Supply 750W Cooler Master sfx
Software Windows 11
Can cows fly or can Amd/intel make similar performance, No. not ATM.

Ripped Off? Lets say something cost 300$ more u willing to pay
U use it 24month
its only 12.5$/month, i say its cheap.

Gpu cost is VERY LOW vs anything else we need for daily life, food, car,gasolines..

And still we cry here like something cost a kidney or two.
What?

Huh, judging by what is saying by other senior techs here too, it does seem to be a rip off.

But believe whatever you like. Because you like to get raped in prices, doesn't mean the rest of us does.

But that's the thing, FSR support isn't better than DLSS support. Each upscale method has its own approach to the market, developers need to implement it, and they need to implement the best version of it. The DLSS push in that respect is better. FSR's open nature does not make it appear in more games and does not improve the solution itself by a meaningful margin.

AMD's FSR strategy, therefore, while I applaud it for the approach in a general sense, is not as effective as Nvidia's approach.
With FreeSync you saw a different result, for example. And why? Because the technology just works, and works everywhere. Support.

I'm just observing the market. I don't have any favoritism towards any brand. I view AMD's open approach as marketing, as much as I view Nvidia's ecosystem approach as marketing. In the end it doesn't matter much: what matters is what technologies survive and deliver the best results. And then, we hope the industry embraces them ubiquitously.

Well, I agree to a degree but if one just plays STALKER 2 and see how bad DLSS and everything else has been, I would wager that it is also trash. Just because FSR is worst, doesnt actually mean DLSS is much better.


 
Last edited:
Joined
Sep 30, 2024
Messages
111 (1.32/day)
AI this, AI that... All marketing BS with little to no truth to it whatsoever. These are things that are most likely driver based and artificially limited to the 50x0 series. At best I would assume that NV have a new RT denoiser algorithm, and most likely with a perf hit. NV can see that their "amazing" RT features are beginning to be caught up with. They are nowhere near as good as they thought they were, and now they have to start marketing fake reasons why their RT is better than AMD's RDNA4s or Intel's B580, an almost bottom of the range chip doing great RT now!

I throw up just a little in my mouth when I see companies plastering AI all over their marketing, when in 9.9 times out of ten, the only actual AI going on is the text used in the marketing blurb. NV promised years ago that they would use AI to remake their drivers because it was so much better than "human" code. What is it, 3 years now? Yep, more BS.
 
Joined
May 11, 2018
Messages
1,292 (0.53/day)
"NVIDIA today reported revenue for the third quarter ended October 27, 2024, of $35.1 billion, up 17% from the previous quarter and up 94% from a year ago. "

All this due to AI. So you bet they're going to shove it into everything. If it's usable or not.
 
Joined
Sep 30, 2024
Messages
111 (1.32/day)
"NVIDIA today reported revenue for the third quarter ended October 27, 2024, of $35.1 billion, up 17% from the previous quarter and up 94% from a year ago. "

All this due to AI. So you bet they're going to shove it into everything. If it's usable or not.
More like real or not.
 
Top