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NVIDIA Pushes GeForce RTX 5060 Ti Launch to Mid-April, RTX 5060 to May

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Usually people complaining about 8gb vram don't have these kinds of cards so they just accept the clickbait youtubers that try to run games at extreme ultra settings and lo and behold, yeah 8 gb is not enough. Thank God there are settings below ultra extreme.
Nah, I found that even a GTX 1080 with 8GB would be running into a VRAM constraint without having too little FPS to simply have that quality and play with it. It was a minor gap, but there was a gap between maxing out your vram and your core. Game dependant, obviously - but that goes to show how big the variance can be in games.

The balance has shifted away from the 1080 in terms of core power vs VRAM the past few generations. If Pascal was a good baseline, we've now devolved into utterly stupidly balanced cards on the x60 territory. It should really be getting 12 at this point and defending 8GB on the price point x60 has ascended to (even at MSRP) is mind blowing to me. Its quite simply a neutered product straight out of the box.
 
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It's not just ultra settings that hate 8GB either. Indiana Jones, for example, needed more than 8GB even on low settings at launch. The developer went back and crippled the low settings even further, did some tweaking to make 8GB cards run the game at lowest settings without throwing all the toys out of the pram and crashing or lagging massively every time you turned a corner.

Most games are being developed primarily for systems with 9-14GB of VRAM available (XBox and PS5). After that majority market is satisfied, the devs then go back and modify stuff for the PC market, but we're second class citizens because the console gamers outnumber us, but more importantly they outspend us and that's the only thing that really matters to game developers.
 
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It's not just ultra settings that hate 8GB either. Indiana Jones, for example, needed more than 8GB even on low settings at launch. The developer went back and crippled the low settings even further, did some tweaking to make 8GB cards run the game at lowest settings without throwing all the toys out of the pram and crashing or lagging massively every time you turned a corner
I'd like to see a pre vs post patch video about it, cause I don't believe that it is the case. Usually the exact opposite is the case, after a few patches textures look way better while consuming half the vram (TLOU for example).

I don't get this 8gb vram not enough. Are people actually suggesting that you can't play modern AAA games with an 8gb card? Cause I got plenty of those (6600xt, 3060ti) and they do great.
 
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I'd like to see a pre vs post patch video about it, cause I don't believe that it is the case. Usually the exact opposite is the case, after a few patches textures look way better while consuming half the vram (TLOU for example).

I don't get this 8gb vram not enough. Are people actually suggesting that you can't play modern AAA games with an 8gb card? Cause I got plenty of those (6600xt, 3060ti) and they do great.
Seriously I'm tempted to post some benches cause this is getting stupid around here, I am in fact playing those games even on a higher res than standard 1080p and NO I am not using low settings in any of those games.
But ofc the moment where I'm about to mention that I'm using DLSS on Quality renders my post invalid by those ppl cause to them it butchers the image quality which it does NOT especially with DLSS 4 and Transformer and it actually looks better than the built in TAA in most if not all of the modern games but hey let them belive whatever they want and I will just keep playing my games that I'm not supposed to run on a 60 series 8GB card according to them.:rolleyes: 'O ye and I even have RT force enabled in one my gacha games that runs on UE 4 and its all good..'
I think a number of users around here on this enthusiast site and the likes could use a reality check when it comes to users with budget-mid range hardware cause no they aint only playing old games or e-sports and they are a having the same fun playing those games like anyone else. 'Again my Indiana Jones experience is not a stuttery low fps mess with missing textures or anything, it looks pretty damn good with my tweaked settings and its usually between 60-75 FPS which is my refresh rate anyway..'
'my main reason for wanting an upgrade is cause the raster performance of the 3060 Ti is starting to really show its age in UE 5 games for example, even with low Textures they just run like crap so its not a Vram issue whatsoever at least not at my resolution and I'm a massive Borderlands fan and 4 will be on UE 5 thats coming later this years so I could use a new GPU for that game alone..'
 
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Fine.

here's a benchmark proving that all the 8GB and 10GB cards completely shit the bed at launch, even at 1080p. The problem was that the developer targeted a 12GB baseline and had to go back a few weeks after launch to tune it for 8GB cards by hacking image quality down even further.

In no circumstance should a 6700XT be twice as fast as an RTX 3080, unless the 3080 has run out of VRAM. For games where 10GB is enough, the 3080 is a good 25-50% faster than the 6700XT, not 50% slower.

1742504377489.png


I've experienced it in person, but these benches are all over the web and not hard to find. This isn't the first game to hate 8GB cards either, and it absolutely will not be the last.
 
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Fine.

here's a benchmark proving that all the 8GB and 10GB cards completely shit the bed at launch, even at 1080p. The problem was that the developer targeted a 12GB baseline and had to go back a few weeks after launch to tune it for 8GB cards by hacking image quality down even further.

In no circumstance should a 6700XT be twice as fast as an RTX 3080, unless the 3080 has run out of VRAM. For games where 10GB is enough, the 3080 is a good 25-50% faster than the 6700XT, not 50% slower.

View attachment 390769

I've experienced it in person, but these benches are all over the web and not hard to find. This isn't the first game to hate 8GB cards either, and it absolutely will not be the last.
You can tweak your settings and use Quality upscaling and boom that issue is gone.
Btw the Gamepass version wont even let me enable RT in that game tho I wouldn't even dare to use it in that game and also the biggest issue in Indiana Jones is the draw distance pop in which is only fixable with Path tracing enabled or using a console command which works on any system as long as you are fine with a performance hit.
Again, the lower tier card users DO tweak their settings and most of the time use upscaling so benches like that are completely moot in that regard and guess what the game still looks perfectly fine and it runs with no issues whatsoever.
Likea really do I have to record a video of me playing the game or what? 'even tho I can only use Nvida's software for that so that might be another slight performance hit'
 
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You can tweak your settings and use Quality upscaling and boom that issue is gone.
Btw the Gamepass version wont even let me enable RT in that game.
Again, the lower tier card users DO tweak their settings and most of the time use upscaling so benches like that are completely moot in that regard and guess what the game still looks perfectly fine and it runs with no issues whatsoever.
So you're rendering at 720p? Welcome to 2005.
I guess transformer model might be okay, but prior to DLSS4, 1080p looked pretty horrible to me with any upscaling at all. This is obviously subjective, but that's an opinion shared by the majority, I think. I don't think a 3080 owner who likely paid $1000 for their GPU would call 720p upscaled "perfectly fine".

As for RT in Indiana Jones, it's on by default you can't turn it off, and the game simply can't be run on non-RT cards like the 1080Ti or 5700XT.
 
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So you're rendering at 720p? Welcome to 2005.
I guess transformer model might be okay, but prior to DLSS4, 1080p looked pretty horrible to me with any upscaling at all. This is obviously subjective, but that's an opinion shared by the majority, I think.

As for RT in Indiana Jones, it's on by default you can't turn it off, and the game simply can't be run on non-RT cards like the 1080Ti or 5700XT.
My res is higher than 1080p and it looks perfectly fine on Quality but ye I guess thats subjective and NO I wont ever argue that cause its pointless around here. 'not exactly majorty either, again you ppl need to escape this forum every now and then and visit budget-mid range communites..'
Sure you can't completely turn RT off but the advanced settings are greyed out for me and thats what I meant.
 
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Budget mid-range communities have been warned to avoid 8GB cards by plenty of different sites/channels for the better part of 3 years now.

3060 12G is a fine card.
6700 10G was amazing value when you could find it in 2021/2022, before the GRE replaced it.
6700XT has always been a great recommendation.
edit - the 4060Ti 16GB is looking less stupid by the day

Every review of an 8GB card in the last few years has mentioned VRAM as a potential caveat going forwards, and often used VRAM as a reason to recommend alternative options in the conclusions. The issue was certainly very rare back in 2023 when you could count the number of games that sucked on 8GB on the fingers of one hand, but it's not 2023 any more.

We had this same tiresome discussion with 4GB vs 8GB cards back in 2016/2017 with all of the Polaris cards vs the 6GB GTX 1060. All of those 4GB cards turned out to have too little VRAM and they've struggled to run many of the current-generation console games where the 1060 and 8GB Polaris 480/570/580 cards have all handled those games just fine. I'm genuinely surprised why you think this situation with 8GB vs 12GB cards is any different, other than to vehemently defend the 8GB cards that are clearly unfit for some purposes in 2025. What about the 5060 8GB that will be purchased in 2025 and expected to be usable in games in 2028, 2029, or 2030?
 
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Budget mid-range communities have been warned to avoid 8GB cards by plenty of different sites/channels for the better part of 3 years now.

3060 12G is a fine card.
6700 10G was amazing value when you could find it in 2021/2022, before the GRE replaced it.
6700XT has always been a great recommendation.

Every review of an 8GB card in the last few years has mentioned VRAM as a potential caveat going forwards, and often used VRAM as a reason to recommend alternative options in the conclusions. The issue was certainly very rare back in 2023 when you could count the number of games that sucked on 8GB on the fingers of one hand, but it's not 2023 any more.
You completely missed my point but okay.
What I meant is that such ppl and communites are plenty fine playing whatever new games on such hardware cause they can and will tweak their settings and actually appreciate upscaling as a tech unlike around here.:rolleyes:
I've had zero issues with my 3060 Ti in the past 2 and half years and no Vram was never an issue more like the raster performance in newer games like I've mentioned before. 'Finished Hellblade 2 on this card'
Thats why I was looking at 4070 Supers as a possible upgrade cause I'm all good with 12GB with that kind of a raster and RT uplift vs my 3060 Ti but sadly those cards are gone or are insanely expensive now.
 
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You completely missed my point but okay.
What I meant is that such ppl and communites are plenty fine playing whatever new games on such hardware cause they can and will tweak their settings and actually appreciate upscaling as a tech unlike around here.:rolleyes:
I've had zero issues with my 3060 Ti in the past 2 and half years and no Vram was never an issue more like the raster performance in newer games like I've mentioned before.
Well, I enjoy watching a channel called @RandomGaminginHD because he often tests AAA games on potato GPUs and it's fun to watch the latest masterpiece run at 720p with ultra-performance DLSS or FSR. It looks godawful and I think I'd choose to just play something else than put up with that blurry soup of pixels, but hey - the whole point of his channel was originally to push potatoes beyond their intended purpose for comedic (and mildly educational) value

I'm not saying it's impossible to play those games on a potato if that's all you have access to, but when a used 12GB GPU can be purchased for the cost of only 3 AAA games, why are you continuing to buy games you can't run when the hardware to run them costs so little?

Each to their own....
 
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Well, I enjoy watching a channel called @RandomGaminginHD because he often tests AAA games on potato GPUs and it's fun to watch the latest masterpiece run at 720p with ultra-performance DLSS or FSR. It looks godawful and I think I'd choose to just play something else than put up with that blurry soup of pixels, but hey - the whole point of his channel was originally to push potatoes beyond their intended purpose for comedic (and mildly educational) value

I'm not saying it's impossible to play those games on a potato if that's all you have access to, but when a used 12GB GPU can be purchased for the cost of only 3 AAA games, why are you continuing to buy games you can't run when the hardware to run them costs so little?

Each to their own....
I've been watching his channel for 5+ years if not more on a daily basis.:laugh:
Exactly he usually goes for the comical side and goes to the extremes or tries to hit 60 fps which I do not care about so I usually play at higher settings and/or upscaling quality than him.
There is NOT a single game on the market atm that I can't play with my 3060 Ti at my res at reasonable settings and quality upscaling or at least I'm yet to run into one unless you count HL2RTX and like I said I do have Gamepass Ultimate so I can try whatever is there. 'it was a gift, did not pay for it myself'
Also if you think that quality upscaling with DLSS is a blurry soup then lets agree to disagree and have fun with your TAA or whatever else crap.:)
 
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That doesn't prove your point. Where is the downgrade is what im asking?
Oh, I have no idea. I'm running 16GB cards.

You'd have to look at channels that cover image quality like DigitalFoundry, but I'm not sure they'd even cover Indiana jones on lowest because it simply didn't run on 8GB cards at all. A quick google says that texture cacheing was reworked to accommodate 8GB cards, at a performance hit, but that sure sounds better than 2-3 second pauses and then crash to desktop.

From my friend who wanted to run it on a 4060 he said it's now okay on 1080p medium, when it was an unplayable mess at launch.
 
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it would seem that they need more time to build up some inventory, and like every other release, it just won't be enough to meet demand
 
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it would seem that they need more time to build up some inventory, and like every other release, it just won't be enough to meet demand
On the plus side (for non-US citizens) the weak US dollar means that we're all getting discounts.

Sorry, I meant to say "the scalpers are all getting discounts". Scalper prices will remain the same, because they're scalpers.
 
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Fine.

here's a benchmark proving that all the 8GB and 10GB cards completely shit the bed at launch, even at 1080p. The problem was that the developer targeted a 12GB baseline and had to go back a few weeks after launch to tune it for 8GB cards by hacking image quality down even further.

In no circumstance should a 6700XT be twice as fast as an RTX 3080, unless the 3080 has run out of VRAM. For games where 10GB is enough, the 3080 is a good 25-50% faster than the 6700XT, not 50% slower.

View attachment 390769

I've experienced it in person, but these benches are all over the web and not hard to find. This isn't the first game to hate 8GB cards either, and it absolutely will not be the last.
Well if the 8gb rx 7600 is faster than 3060 ti and on par with 4060 ti, something else is obviously wrong (too).
 
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I remember 8 years ago when a mid range RX580 had 8GB. 8GB in 2025 for a card that will probably cost more than twice as much... lol no thanks.
 
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Oh, I have no idea. I'm running 16GB cards.

You'd have to look at channels that cover image quality like DigitalFoundry, but I'm not sure they'd even cover Indiana jones on lowest because it simply didn't run on 8GB cards at all. A quick google says that texture cacheing was reworked to accommodate 8GB cards, at a performance hit, but that sure sounds better than 2-3 second pauses and then crash to desktop.

From my friend who wanted to run it on a 4060 he said it's now okay on 1080p medium, when it was an unplayable mess at launch.
I did watch their TLOU video on digital foundry, turns out after the patch it wasn't downgraded but upgraded, for example - the difference is wild while consuming less vram

image_2025-03-21_090753602.png
 
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Hopefully this will mean the launch of these parts is less of a fustercluck than the current 5000-series has been.
I applaud your optimism

You completely missed my point but okay.
What I meant is that such ppl and communites are plenty fine playing whatever new games on such hardware cause they can and will tweak their settings and actually appreciate upscaling as a tech unlike around here.:rolleyes:
I've had zero issues with my 3060 Ti in the past 2 and half years and no Vram was never an issue more like the raster performance in newer games like I've mentioned before. 'Finished Hellblade 2 on this card'
Thats why I was looking at 4070 Supers as a possible upgrade cause I'm all good with 12GB with that kind of a raster and RT uplift vs my 3060 Ti but sadly those cards are gone or are insanely expensive now.
See but that's not the point here and somehow this seems hard to grasp, but I'll explain it again. We've all been gaming for years. A child can figure out that its easy to tweak games so that they fit in your framebuffer. Heck, games do it THEMSELVES these days. You don't even need to touch your settings. They'll dynamically adjust stuff if you want them to - or even if you don't want them to. If you never truly noticed what you're missing in games, you won't be missing it right? Ignorance is bliss... Ignorance is fine if you don't care at all, just plonk down hardware and want to play whatever the cost. But are you that person?

The point here is that the midrange is at a practical standstill sinds Ampere - your 3060ti - in terms of overall performance. Hell its even worse: sometimes cards even perform worse in a newer gen. You might be lucky there with your relatively high bandwidth ampere card even. Shit's gotten worse - as long as games work well with the larger cache sizes then they can get by. But even that gets flooded and then you are looking at a raw bandwidth over that 8GB that is similar to what you got in 2016 on that same range of cards. Cards that have gotten more expensive, too.

Its just a horrible, horrible deal and somehow people feel adamant to keep parroting the '8GB is enough' bullshit when in reality, developers have been jumping through hoops to make their games fit into it ever since the PS5 and especially the Xbox S got released. With varying success... and ALWAYS with a hidden quality reduction, that is sold as 'optimization'. Gamers happy... but then you might want to think long and hard what they're really happy about: stagnation because their own hard earned GPUs are actually way past expiry date, but still bought at full prices.

x60 therefore is penny wise pound stupid. The world has already moved way past this segment. Buy a console! You're wasting cash upgrading your 3060ti to a new x60. All you will get is more DLSS for your money and literally less GPU. The dies are tiny, the VRAM chips lacking, the price beyond sanity, and the resale value is gone.

And about DLSS at quality mode ergo rendering below the native res... to each their own, but I do recognize that blurfest from miles away (yes even DLSS and even transformer model) and the motion resolution is terrible. The vaseline effect is there. If you play in that mode all the time then sure, you can unsee it. But its a race to the bottom. Stop deluding yourself. We never liked FXAA either, and its remarkably similar. It was a necessary evil at best.

Let's call it what it is... You are rendering 720p like its 2010 and you're trying to get the newest game to run on your new card. Don't sugar coat that, you've almost reached the absolute bottom of what gaming really is in 2025 - and that is absolutely NOT where x60 was positioned historically. x60 was always the first card in the stack that could game properly and certainly out of the box wasn't struggling with recent games on day one, and most DEFINITELY wasn't rendering below your native res either to get playable frames.

And if all this is lost on you... its really your loss, your money, and your choice. But the defense of it, is getting pretty silly. Nvidia is actively killing this segment, if you haven't noticed. You're defending a smoking crater that has been.
 
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I applaud your optimism


See but that's not the point here and somehow this seems hard to grasp, but I'll explain it again. We've all been gaming for years. A child can figure out that its easy to tweak games so that they fit in your framebuffer. Heck, games do it THEMSELVES these days. You don't even need to touch your settings. They'll dynamically adjust stuff if you want them to - or even if you don't want them to. If you never truly noticed what you're missing in games, you won't be missing it right? Ignorance is bliss...

The point here is that the midrange is at a practical standstill sinds Ampere - your 3060ti - in terms of overall performance. Hell its even worse: sometimes cards even perform worse in a newer gen. You might be lucky there with your relatively high bandwidth ampere card even. Shit's gotten worse - as long as games work well with the larger cache sizes then they can get by. But even that gets flooded and then you are looking at a raw bandwidth over that 8GB that is similar to what you got in 2016 on that same range of cards. Cards that have gotten more expensive, too.

Its just a horrible, horrible deal and somehow people feel adamant to keep parroting the '8GB is enough' bullshit when in reality, developers have been jumping through hoops to make their games fit into it ever since the PS5 and especially the Xbox S got released. With varying success... and ALWAYS with a hidden quality reduction, that is sold as 'optimization'. Gamers happy... but then you might want to think long and hard what they're really happy about: stagnation because their own hard earned GPUs are actually way past expiry date, but still bought at full prices.

x60 therefore is penny wise pound stupid. The world has already moved way past this segment. Buy a console! You're wasting cash upgrading your 3060ti to a new x60. All you will get is more DLSS for your money and literally less GPU. The dies are tiny, the VRAM chips lacking, the price beyond sanity, and the resale value is gone.

And about DLSS at quality mode ergo rendering below the native res... to each their own, but I do recognize that blurfest from miles away (yes even DLSS and even transformer model) and the motion resolution is terrible. The vaseline effect is there. If you play in that mode all the time then sure, you can unsee it. But its a race to the bottom. Stop deluding yourself. We never liked FXAA either, and its remarkably similar. It was a necessary evil at best. Let's call it what it is... You are rendering 720p like its 2010 and you're trying to get the newest game to run on your swanky new card. Don't sugar coat that, you've almost reached the absolute bottom of what gaming really is in 2025.
There is a difference between "you shouldn't buy an 8gb card in 2025 / they shouldn't release 8gb vram cards in 2025" (which is true, unless said 8gb card is below 250$) and 8gb cards are not enough to play games. The latter is absolutely horribly untrue. 8gb cards play not just fine but great modern AAA games. There were a few games (like TLOU) which hogged vram like crazy but that was evidently a game issue that got fixed after a few weeks, since not only does it use less vram but textures looked way better than before the patch. Btw im using a 3060ti on a 3440x1440p resolution, which is a high res for a low - midrange 5 year old card, and it really does fine.

TLDR : If you have an 8gb vram card, you are perfectly fine and enjoy your AAA games, but don't buy one for a high price at 2025.
 
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There is a difference between "you shouldn't buy an 8gb card in 2025 / they shouldn't release 8gb vram cards in 2025" (which is true, unless said 8gb card is below 250$) and 8gb cards are not enough to play games. The latter is absolutely horribly untrue. 8gb cards play not just fine but great modern AAA games. There were a few games (like TLOU) which hogged vram like crazy but that was evidently a game issue that got fixed after a few weeks, since not only does it use less vram but textures looked way better than before the patch. Btw im using a 3060ti on a 3440x1440p resolution, which is a high res for a low - midrange 5 year old card, and it really does fine.

TLDR : If you have an 8gb vram card, you are perfectly fine and enjoy your AAA games, but don't buy one for a high price at 2025.
Indeed.

These 8GB comments always happen in topics where new 8GB cards are announced ;) I think they should be viewed in that context. Its blatantly obvious to me but apparently not to everyone. You're not going to 'un-buy' your 8GB card are you.
 
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I applaud your optimism


See but that's not the point here and somehow this seems hard to grasp, but I'll explain it again. We've all been gaming for years. A child can figure out that its easy to tweak games so that they fit in your framebuffer. Heck, games do it THEMSELVES these days. You don't even need to touch your settings. They'll dynamically adjust stuff if you want them to - or even if you don't want them to. If you never truly noticed what you're missing in games, you won't be missing it right? Ignorance is bliss... Ignorance is fine if you don't care at all, just plonk down hardware and want to play whatever the cost. But are you that person?

The point here is that the midrange is at a practical standstill sinds Ampere - your 3060ti - in terms of overall performance. Hell its even worse: sometimes cards even perform worse in a newer gen. You might be lucky there with your relatively high bandwidth ampere card even. Shit's gotten worse - as long as games work well with the larger cache sizes then they can get by. But even that gets flooded and then you are looking at a raw bandwidth over that 8GB that is similar to what you got in 2016 on that same range of cards. Cards that have gotten more expensive, too.

Its just a horrible, horrible deal and somehow people feel adamant to keep parroting the '8GB is enough' bullshit when in reality, developers have been jumping through hoops to make their games fit into it ever since the PS5 and especially the Xbox S got released. With varying success... and ALWAYS with a hidden quality reduction, that is sold as 'optimization'. Gamers happy... but then you might want to think long and hard what they're really happy about: stagnation because their own hard earned GPUs are actually way past expiry date, but still bought at full prices.

x60 therefore is penny wise pound stupid. The world has already moved way past this segment. Buy a console! You're wasting cash upgrading your 3060ti to a new x60. All you will get is more DLSS for your money and literally less GPU. The dies are tiny, the VRAM chips lacking, the price beyond sanity, and the resale value is gone.

And about DLSS at quality mode ergo rendering below the native res... to each their own, but I do recognize that blurfest from miles away (yes even DLSS and even transformer model) and the motion resolution is terrible. The vaseline effect is there. If you play in that mode all the time then sure, you can unsee it. But its a race to the bottom. Stop deluding yourself. We never liked FXAA either, and its remarkably similar. It was a necessary evil at best.

Let's call it what it is... You are rendering 720p like its 2010 and you're trying to get the newest game to run on your new card. Don't sugar coat that, you've almost reached the absolute bottom of what gaming really is in 2025 - and that is absolutely NOT where x60 was positioned historically. x60 was always the first card in the stack that could game properly and certainly out of the box wasn't struggling with recent games on day one, and most DEFINITELY wasn't rendering below your native res either to get playable frames.

And if all this is lost on you... its really your loss, your money, and your choice. But the defense of it, is getting pretty silly. Nvidia is actively killing this segment, if you haven't noticed.
Except that I honestly don't give a damn what a card is postioned at or used to.
I check the overall performance and the pricing in my country and THEN decide what to buy not whatever number its called and in my case its usually the 60 serie heck I've used to ran a GTX 950 for nearly 3 years and that never stoped me from playing any of my games at the time nor my 3060 Ti does now tho I do notice that UE 5 games are pretty difficult to run. 'hence why I want an upgrade later this year'

To me its TAA that looks total ass with its flickering and image instability in most of the games and that I do notice right away but the so called DLSS 'quality' blur I do not so theres that.
Also there is no such thing as tiers of gaming only in maybe the eyes of an elitist/snob, gaming is gaming as long as one is enjoying it. 'some ppl argue that console gamers can't possibly enjoy their locked 30 fps and yet most of them actually do or simply don't care'

No I would never replace PC gaming with console gaming cause first of all I despise controllers for 90%+ of the game genres and I also enjoy tinkering/tweaking with my games and that I can't do on a console so no thanks.:)
 
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