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EA and Crytek have been preparing to remaster the popular Crysis game for some time. And finally, we know the dates when we can see some gameplay as well as when we can get the game to play it. On the official Crysis YouTube channel, there is a video titled "Crysis Remastered - Official Gameplay Trailer Premiere", which is premiering on July 1st at 12 PM ET / 9 AM PST time. After the July 1st premiere, the full game will be available on July 23rd. You can set a reminder on YouTube so you get a notification when the premiere starts. Below we have put the YouTube link so you can check it out and join others in waiting.
[Update 1: Added some more details on technology and potential release date)
A number of technologies will be employed in this Remaster. Textures have been upscaled, redesigned, and base artwork such as sky boxes have been worked on. There are new anti-aliasing techniques, screen space directional occlusion (SSDO), Voxel-based global illumination (SVOGI), and updated depth of field effects. New light configuration options, updated motion blur techniques and parallax occlusion mapping join the cadre, with new particle effects upping the ante in terms of on-screen mayhem. Heavy-hitting technologies such as volumetric fog, light rays, and software-based ray tracing (we'll just have to see if that one doesn't bring about some "Can it run Crysis?" comments) have also been added. Perhaps we'll get new, official information on the games' release date (a Microsoft Store listing seems to spill the beans on July 23rd) and distribution outlets for the PC version (the game will also be available on the current generation of consoles). Just wait until tomorrow. Check the video below to see what hour the trailer will be available in your time-zone.
View at TechPowerUp Main Site
[Update 1: Added some more details on technology and potential release date)
A number of technologies will be employed in this Remaster. Textures have been upscaled, redesigned, and base artwork such as sky boxes have been worked on. There are new anti-aliasing techniques, screen space directional occlusion (SSDO), Voxel-based global illumination (SVOGI), and updated depth of field effects. New light configuration options, updated motion blur techniques and parallax occlusion mapping join the cadre, with new particle effects upping the ante in terms of on-screen mayhem. Heavy-hitting technologies such as volumetric fog, light rays, and software-based ray tracing (we'll just have to see if that one doesn't bring about some "Can it run Crysis?" comments) have also been added. Perhaps we'll get new, official information on the games' release date (a Microsoft Store listing seems to spill the beans on July 23rd) and distribution outlets for the PC version (the game will also be available on the current generation of consoles). Just wait until tomorrow. Check the video below to see what hour the trailer will be available in your time-zone.
View at TechPowerUp Main Site