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System Name | Tiny the White Yeti |
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Every comparison image I see, I'm trying to find method to this madness in terms of the differences. With DLSS, the whole vibe of the image seems to be all over the place. Some things look like they've been given a sharpening pass (with visible high contrast edges, like the bushes on the lower half of the shot) while others look like they have been upscaled from a lower res, and again others look like a downscale. Its weird. At the same time, the TAA comparison next to it is rock solid in terms of consistency. It does its job noticeably the same way across the whole frame.
http://images.nvidia.com/geforce-co...-dlss-interactive-comparison-clarity-001.html
When you look at the arm, and more specifically the little bag on the arm, you can clearly see the DLSS being extremely low res (you see huge jaggies as if it were upscaled) whereas the TAA shot shows a smooth edge on the bag.
DLSS:
TAA:
And then there is the whole contrast/color saturation part of it. The DLSS picture always looks out of balance in that respect. As if someone did some SweetFX tweaks on top, its minor, but its there. You can also see more detail on the TAA example above. The darker yellow hue is more pronounced, and look at this shadow in the dude's armpit - and take note of the difference in yellow saturation/brightness levels as well. TAA has a wider range.
DLSS:
TAA:
There is literally no consistency whatsoever and its very clearly done at a lower resolution. And that is even against a very imperfect AA like TAA...
http://images.nvidia.com/geforce-co...-dlss-interactive-comparison-clarity-001.html
When you look at the arm, and more specifically the little bag on the arm, you can clearly see the DLSS being extremely low res (you see huge jaggies as if it were upscaled) whereas the TAA shot shows a smooth edge on the bag.
DLSS:
TAA:
And then there is the whole contrast/color saturation part of it. The DLSS picture always looks out of balance in that respect. As if someone did some SweetFX tweaks on top, its minor, but its there. You can also see more detail on the TAA example above. The darker yellow hue is more pronounced, and look at this shadow in the dude's armpit - and take note of the difference in yellow saturation/brightness levels as well. TAA has a wider range.
DLSS:
TAA:
There is literally no consistency whatsoever and its very clearly done at a lower resolution. And that is even against a very imperfect AA like TAA...
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