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I started making a retrospective (and the story portion, to be covered later, is accompanied by a play-through) elsewhere, so I figured I'd start the process of posting it here too. It's going to take a while to have it finished (many, many posts) but I'm almost at that point. With luck, a remake is indeed coming (and hopefully ends up good) so here's my retrospective of the original game.
Oh! Final Fantasy IX, where would I be without you?
Welcome to my love letter and homage to this wonderful masterpiece and classic! I've remarked about Final Fantasy IX a lot through the years since its release, but never have I completely reflected upon it. Therefore, that's what I'm going to do now; I'm going to make a thread to fawn over it!
This will be a multi-part affair because there's far, far too much to cover in a single post. This is going to be a mix of a love letter and am in-depth look at the game itself. Originally it was "only" going to be a pretty in-depth thing, but at the current rate, I think it might become an even more in-depth thing complimented by a series of videos as I play through it. We'll see if I decide to maintain that for the whole thing. I guess it can be a broad discussion thread about the game too.
I will be reflecting upon this largely from a perspective of the original PlayStation release and in North America, so any references to "discs" or "release dates" will be a result of this.
Prelude
"What is Final Fantasy IX?"
I'm not sure if I can truly summarize Final Fantasy IX to a mere phrase (hence this retrospective!) because there's way too much you'll leave out no matter how you summarize it. If I had to try and do so, I think one of my favorite ways would be to call it a whimsical fairy tale set in a historic fantasy universe. But even that's just scratching the surface. Underneath this seemingly cheery style, it has a pretty serious and deep story.
It may also appear charming and adorable, and it's definitely those things! However, you'd be sorely mistaken if you presume this as merely a happy story for the sake of it, or a story meant for much younger audiences with nothing troubling or deeper going on. To the absolute contrary, this game and story deal with some pretty deep and serious stuff that people often discredit it for (or sometimes I think they simply miss), and despite being set in a fantasy inspired universe, it can be all too relatable even in modern times! Calling it an existential crisis wouldn't be wrong! It gives multiple examples of this as each character has their own circumstances, their own story, and their own struggles as to how they come to terms and how they manage with, well... existence. That's what this game's theme is; finding your purpose and place in life. It deals heavily with life, death, and loss. It doesn't shy away from war and genocide. It teaches that time and life is passing and fleeting, as well as fragile. Enjoy it while it lasts. It has a lot of powerful moments, especially that one. Truly, there are a lot of that moments in the game, but still... those familiar with it will probably know which one in particular I mean...
All of this is merely wrapped up in a fairy-tale, and almost play-like, presentation. But if you take it as face value alone, you're missing what it really is. This game will destroy you... in a good way. It's just also a fairy tale.
"We met, we laughed, we held on fast, and then we said goodbye."
Yeah... it's something like that!
It oozes with deeper, intimate, and even existential subjects. I mean...
"You taught me that life doesn't last forever. That's why we have to help each other and live life to the fullest."
"What to do when I felt lonely... That was the only thing you couldn't teach me."
"I wish we could've gone on more adventures. But I guess we all have to say goodbye someday."
Sorry! I can't hear any claims of "a fairy tale only for kids" over the sounds of this! And I'm not crying... you're crying! *can't listen to Melodies of Life, Song of Memories, You're Not Alone, or a dozen others without crying* Sometimes just thinking about it gets me crying. Reflecting upon it to type this has already done that more than once.
I've played Final Fantasy IX a lot since its release. While it's not my most played game (that would undoubtedly be Minecraft), it's definitely my favorite, and it's not even close. The distance between it and whatever is number two is vast.
It wasn't my first encounter with the series (that would be VIII), but it was the first one I owned and played to completion. I first played it shortly after its release near the end of 2000, either near the end of 2000 itself or I think more likely the beginning of 2001. I borrowed it from a friend and quickly fell in hopeless love with it. I purchased my own copy sometimes between the beginning and middle of 2001 if memory isn't failing me. For the next many years, I would put so much time into this game (so many summer nights I remember...), and it definitely shaped me in my latter formative years while growing up. More than that, it taught me a lot of things for dealing with life, so to say it shaped who I would become and who I am today would be a huge understatement! I know I'm not alone (!) in feeling that about this game either. This title is typically held fondly by its fans, and I'm no different. It never fails to make me feel a wide range of emotions from happy to sad and all sorts of bittersweet in between; joy, sorrow, a willingness to want to embark on an adventure, a defiance to want to stop what's threatening to take what I love, curiosity, despair, heartbreak, courage, loneliness... I could go on.
To answer the question of what Final Fantasy IX is more literally and formally, Final Fantasy IX is a video game developed and published by then Squaresoft, now Square Enix, back in the middle of 2000 (original Japanese release) for the PlayStation console very late in its life cycle. It was produced by Hironobu Sakaguchi, directed by Hiroyuki Ito, featured characters designed by Yoshitaka Amano, and topped by a soundtrack from Nobuo Uematsu. Many others at the then Squaresoft were a part of making this wonderful classic, whether they realized it at the time or not. For many of these people, I believe their involvement in the series would become more limited in future titles, and Final Fantasy IX thus served as both a throwback to the series roots, as well as a swan song for some of the people involved and for the series on the PlayStation console. In many ways, it would be the last of its kind as a result. It's seen a number of later ports and re-releases on other platforms (mobile, newer consoles, PC, etc.), most of them digital, notably the PC release on Steam. It's an RPG (more specifically, a jRPG, or "Japanese Role Playing Game") that tells the story of a group of characters who come together and go on an adventure, and that even involves saving the world! Hey... that's pretty cliche and typical stuff, right!? Yet, the game is anything but. And I think calling it just a game is doing it a severe disservice; this is art, and a stellar masterpiece of an example of it.
I think this is not only the best Final Fantasy title, but perhaps one the best games at all (and to me personally, the best). More than that, I'd declare it one of the best pieces of media or art period, and not just limited to games. I can not overstate that, and yes, I think this is a very underrated piece of work. It's definitely gotten a lot more love in recent years, so you might wonder what I'm on about if you only see the recent love for it. It wasn't always like this though. To the contrary, this was a severely underrated and overlooked title in its own time and for countless years after the fact (selling the least of the releases on the PlayStation despite often being rated the highest), and I was already singing its praises back then too. It's a delight to see it get some of the appreciation and attention it deserves, if late, and I'd still call it under-appreciated even with the recent extra love its gotten.
Before getting into Final Fantasy IX itself though, I feel like it'd be important to cover the series a bit up unto that point. While this is meant to be about Final Fantasy IX itself and not something documenting the history of the series, Final Fantasy IX really is a product of circumstance (like anything, really), so I feel like covering that will go a long way in helping shape what Final Fantasy IX is. I won't give an analysis of every title before Final Fantasy IX, but I will give an overview of the series and the times the game was born into. For those not familiar, a few exceptions aside, most Final Fantasy installments are self contained, stand alone stories. The ones that aren't are obviously named (for example, Final Fantasy X-2, which is "Final Fantasy Ten Two"). The majority might have recurring themes, or Easter eggs or references to other titles, but they are all very much their own stand alone thing so you don't need to understand a number of other stories to understand a later installment. Final Fantasy IX wouldn't be a bad place to start either.
This thread will be an ongoing effort and it may be prone to changes until I have it completed! For now, I'm attempting to address it with the following structure...
Prelude - This is pretty much this post. Think of it as the introduction of sorts... to set the stage, you know!?
(Un)Final Fantasy - This is where I'll cover the series up until the point of Final Fantasy IX, since again I feel Final Fantasy IX in particular was a product of circumstance so knowing those circumstances will help explain it.
A Whimsical Fairy Tale! - This is where I'll start to cover Final Fantasy IX itself. Here, I'll mostly go over the characters, the setting (world, locations, some history and lore), and touch more upon some of the features of Final Fantasy IX. Further pouring of love for it, and crying, may ensue.
Act I/II/III/etc. - Placeholder Title - This is where I'll start covering the story, and I decided that since I'm currently playing through the game again anyway, I'll be using a series of videos from that playthrough to serve as the basis for it (you can certainly ignore these videos and just read). There's no end of story summaries you can look up YouTube if you only want that.
"Prelude" - The conclusion, which is ironically but aptly named as a reference to the fact that the famous prelude theme music is used at the end of this game (and also in part for the game over music). This is where I'll wrap up my reflection of the game, or put the finished love letter in the envelope, so to speak.
Needless to say, spoilers will be involved. You just can't talk about it in depth without invoking spoilers. Like many things, Final Fantasy IX is best experienced as blind as possible, and yes, I would definitely encourage playing it! Yes, even today! Yes, right now! Oh my goodness, go! It's not going to be for everyone, and that's okay. But there's a real gem here, and if you do have any passing interest in it, I'd recommend you stop reading now and go play it. It's widely available on a variety of platforms for a fairly low cost (at least in North America but this will vary on locale) and it holds up very well despite its age. It's far from perfect these days, but that's mostly due to advancing technology around/after its time (the shift to higher resolutions and widescreen, and from CRT to LCD) and a few hardware limitations the game would have had to deal with at the time (battles can be frequent, and battle pacing and battle load times can be repetitive and somewhat long for some; I personally never minded this), and none of it is because the game itself aged poorly. To the contrary, I'd say it's holds up just as well today, if not more so, than it did in its own time! The story is absolutely a timeless classic. A modern remake that kept the story and gameplay mostly 1:1 but added some of the missed content and updated the visuals and presentation would truly open this game up. (Please Square Enix!?) I might be very biased, but the somewhat recent Resident Evil 2 remake and its success, and the more recent fan made Memoria Project about a year ago and reaction to it from fans (not counting the other signs that have stirred up hope, from the 2021 nVidia leak to more recent examples), are some perfect real life example of this. And the following Resident Evil 3 remake and its mixed success shows that some games are better left less changed. I think the Final Fantasy VII remake does well despite its changes, mind you, but that's not for everything. For Final Fantasy IX, I think a more faithful remake would make it greater. You'd be taking what is already one of the best games as the foundation and giving it one of the best examples of a remake treatment. And since Final Fantasy IX itself was a love letter to the series' roots, how fitting would this be!? It wouldn't get much better than that. Until then, Dragon Quest XI is probably the closest modern alternative to a jRPG in this style and is also from Square Enix, but... nothing else is quite like Final Fantasy IX. Nothing.
With that being said, I'll conclude the prelude before this starts getting any more unstructured and full of endless praise. More of that will come! The next update will cover a not-too-in-depth look into series before Final Fantasy IX itself in order to better paint a picture of its circumstances. If you'll excuse me for now, I'm going back to playing it...
Oh! Final Fantasy IX, where would I be without you?
Welcome to my love letter and homage to this wonderful masterpiece and classic! I've remarked about Final Fantasy IX a lot through the years since its release, but never have I completely reflected upon it. Therefore, that's what I'm going to do now; I'm going to make a thread to fawn over it!
This will be a multi-part affair because there's far, far too much to cover in a single post. This is going to be a mix of a love letter and am in-depth look at the game itself. Originally it was "only" going to be a pretty in-depth thing, but at the current rate, I think it might become an even more in-depth thing complimented by a series of videos as I play through it. We'll see if I decide to maintain that for the whole thing. I guess it can be a broad discussion thread about the game too.
I will be reflecting upon this largely from a perspective of the original PlayStation release and in North America, so any references to "discs" or "release dates" will be a result of this.
Prelude
"What is Final Fantasy IX?"
I'm not sure if I can truly summarize Final Fantasy IX to a mere phrase (hence this retrospective!) because there's way too much you'll leave out no matter how you summarize it. If I had to try and do so, I think one of my favorite ways would be to call it a whimsical fairy tale set in a historic fantasy universe. But even that's just scratching the surface. Underneath this seemingly cheery style, it has a pretty serious and deep story.
It may also appear charming and adorable, and it's definitely those things! However, you'd be sorely mistaken if you presume this as merely a happy story for the sake of it, or a story meant for much younger audiences with nothing troubling or deeper going on. To the absolute contrary, this game and story deal with some pretty deep and serious stuff that people often discredit it for (or sometimes I think they simply miss), and despite being set in a fantasy inspired universe, it can be all too relatable even in modern times! Calling it an existential crisis wouldn't be wrong! It gives multiple examples of this as each character has their own circumstances, their own story, and their own struggles as to how they come to terms and how they manage with, well... existence. That's what this game's theme is; finding your purpose and place in life. It deals heavily with life, death, and loss. It doesn't shy away from war and genocide. It teaches that time and life is passing and fleeting, as well as fragile. Enjoy it while it lasts. It has a lot of powerful moments, especially that one. Truly, there are a lot of that moments in the game, but still... those familiar with it will probably know which one in particular I mean...
All of this is merely wrapped up in a fairy-tale, and almost play-like, presentation. But if you take it as face value alone, you're missing what it really is. This game will destroy you... in a good way. It's just also a fairy tale.
"We met, we laughed, we held on fast, and then we said goodbye."
Yeah... it's something like that!
It oozes with deeper, intimate, and even existential subjects. I mean...
"You taught me that life doesn't last forever. That's why we have to help each other and live life to the fullest."
"What to do when I felt lonely... That was the only thing you couldn't teach me."
"I wish we could've gone on more adventures. But I guess we all have to say goodbye someday."
Sorry! I can't hear any claims of "a fairy tale only for kids" over the sounds of this! And I'm not crying... you're crying! *can't listen to Melodies of Life, Song of Memories, You're Not Alone, or a dozen others without crying* Sometimes just thinking about it gets me crying. Reflecting upon it to type this has already done that more than once.
I've played Final Fantasy IX a lot since its release. While it's not my most played game (that would undoubtedly be Minecraft), it's definitely my favorite, and it's not even close. The distance between it and whatever is number two is vast.
It wasn't my first encounter with the series (that would be VIII), but it was the first one I owned and played to completion. I first played it shortly after its release near the end of 2000, either near the end of 2000 itself or I think more likely the beginning of 2001. I borrowed it from a friend and quickly fell in hopeless love with it. I purchased my own copy sometimes between the beginning and middle of 2001 if memory isn't failing me. For the next many years, I would put so much time into this game (so many summer nights I remember...), and it definitely shaped me in my latter formative years while growing up. More than that, it taught me a lot of things for dealing with life, so to say it shaped who I would become and who I am today would be a huge understatement! I know I'm not alone (!) in feeling that about this game either. This title is typically held fondly by its fans, and I'm no different. It never fails to make me feel a wide range of emotions from happy to sad and all sorts of bittersweet in between; joy, sorrow, a willingness to want to embark on an adventure, a defiance to want to stop what's threatening to take what I love, curiosity, despair, heartbreak, courage, loneliness... I could go on.
To answer the question of what Final Fantasy IX is more literally and formally, Final Fantasy IX is a video game developed and published by then Squaresoft, now Square Enix, back in the middle of 2000 (original Japanese release) for the PlayStation console very late in its life cycle. It was produced by Hironobu Sakaguchi, directed by Hiroyuki Ito, featured characters designed by Yoshitaka Amano, and topped by a soundtrack from Nobuo Uematsu. Many others at the then Squaresoft were a part of making this wonderful classic, whether they realized it at the time or not. For many of these people, I believe their involvement in the series would become more limited in future titles, and Final Fantasy IX thus served as both a throwback to the series roots, as well as a swan song for some of the people involved and for the series on the PlayStation console. In many ways, it would be the last of its kind as a result. It's seen a number of later ports and re-releases on other platforms (mobile, newer consoles, PC, etc.), most of them digital, notably the PC release on Steam. It's an RPG (more specifically, a jRPG, or "Japanese Role Playing Game") that tells the story of a group of characters who come together and go on an adventure, and that even involves saving the world! Hey... that's pretty cliche and typical stuff, right!? Yet, the game is anything but. And I think calling it just a game is doing it a severe disservice; this is art, and a stellar masterpiece of an example of it.
I think this is not only the best Final Fantasy title, but perhaps one the best games at all (and to me personally, the best). More than that, I'd declare it one of the best pieces of media or art period, and not just limited to games. I can not overstate that, and yes, I think this is a very underrated piece of work. It's definitely gotten a lot more love in recent years, so you might wonder what I'm on about if you only see the recent love for it. It wasn't always like this though. To the contrary, this was a severely underrated and overlooked title in its own time and for countless years after the fact (selling the least of the releases on the PlayStation despite often being rated the highest), and I was already singing its praises back then too. It's a delight to see it get some of the appreciation and attention it deserves, if late, and I'd still call it under-appreciated even with the recent extra love its gotten.
Before getting into Final Fantasy IX itself though, I feel like it'd be important to cover the series a bit up unto that point. While this is meant to be about Final Fantasy IX itself and not something documenting the history of the series, Final Fantasy IX really is a product of circumstance (like anything, really), so I feel like covering that will go a long way in helping shape what Final Fantasy IX is. I won't give an analysis of every title before Final Fantasy IX, but I will give an overview of the series and the times the game was born into. For those not familiar, a few exceptions aside, most Final Fantasy installments are self contained, stand alone stories. The ones that aren't are obviously named (for example, Final Fantasy X-2, which is "Final Fantasy Ten Two"). The majority might have recurring themes, or Easter eggs or references to other titles, but they are all very much their own stand alone thing so you don't need to understand a number of other stories to understand a later installment. Final Fantasy IX wouldn't be a bad place to start either.
This thread will be an ongoing effort and it may be prone to changes until I have it completed! For now, I'm attempting to address it with the following structure...
Prelude - This is pretty much this post. Think of it as the introduction of sorts... to set the stage, you know!?
(Un)Final Fantasy - This is where I'll cover the series up until the point of Final Fantasy IX, since again I feel Final Fantasy IX in particular was a product of circumstance so knowing those circumstances will help explain it.
A Whimsical Fairy Tale! - This is where I'll start to cover Final Fantasy IX itself. Here, I'll mostly go over the characters, the setting (world, locations, some history and lore), and touch more upon some of the features of Final Fantasy IX. Further pouring of love for it, and crying, may ensue.
Act I/II/III/etc. - Placeholder Title - This is where I'll start covering the story, and I decided that since I'm currently playing through the game again anyway, I'll be using a series of videos from that playthrough to serve as the basis for it (you can certainly ignore these videos and just read). There's no end of story summaries you can look up YouTube if you only want that.
"Prelude" - The conclusion, which is ironically but aptly named as a reference to the fact that the famous prelude theme music is used at the end of this game (and also in part for the game over music). This is where I'll wrap up my reflection of the game, or put the finished love letter in the envelope, so to speak.
Needless to say, spoilers will be involved. You just can't talk about it in depth without invoking spoilers. Like many things, Final Fantasy IX is best experienced as blind as possible, and yes, I would definitely encourage playing it! Yes, even today! Yes, right now! Oh my goodness, go! It's not going to be for everyone, and that's okay. But there's a real gem here, and if you do have any passing interest in it, I'd recommend you stop reading now and go play it. It's widely available on a variety of platforms for a fairly low cost (at least in North America but this will vary on locale) and it holds up very well despite its age. It's far from perfect these days, but that's mostly due to advancing technology around/after its time (the shift to higher resolutions and widescreen, and from CRT to LCD) and a few hardware limitations the game would have had to deal with at the time (battles can be frequent, and battle pacing and battle load times can be repetitive and somewhat long for some; I personally never minded this), and none of it is because the game itself aged poorly. To the contrary, I'd say it's holds up just as well today, if not more so, than it did in its own time! The story is absolutely a timeless classic. A modern remake that kept the story and gameplay mostly 1:1 but added some of the missed content and updated the visuals and presentation would truly open this game up. (Please Square Enix!?) I might be very biased, but the somewhat recent Resident Evil 2 remake and its success, and the more recent fan made Memoria Project about a year ago and reaction to it from fans (not counting the other signs that have stirred up hope, from the 2021 nVidia leak to more recent examples), are some perfect real life example of this. And the following Resident Evil 3 remake and its mixed success shows that some games are better left less changed. I think the Final Fantasy VII remake does well despite its changes, mind you, but that's not for everything. For Final Fantasy IX, I think a more faithful remake would make it greater. You'd be taking what is already one of the best games as the foundation and giving it one of the best examples of a remake treatment. And since Final Fantasy IX itself was a love letter to the series' roots, how fitting would this be!? It wouldn't get much better than that. Until then, Dragon Quest XI is probably the closest modern alternative to a jRPG in this style and is also from Square Enix, but... nothing else is quite like Final Fantasy IX. Nothing.
With that being said, I'll conclude the prelude before this starts getting any more unstructured and full of endless praise. More of that will come! The next update will cover a not-too-in-depth look into series before Final Fantasy IX itself in order to better paint a picture of its circumstances. If you'll excuse me for now, I'm going back to playing it...