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AMD Radeon "Big Navi" GPU Benchmarked in Firestrike Ultra

ray tracing is years from being 'the norm' like every new variety of pixel shading over the years. I definitely wont be halving my FPS to enable it.
My 3080 plays about the same as ur 1080 with RT on lol 1440p frames are great with RT it's only at 4k they drop pretty bad... I don't need 240fps, 150fps is fine for me
 
ray tracing is years from being 'the norm' like every new variety of pixel shading over the years. I definitely wont be halving my FPS to enable it.
Sure, but as you can see, with AMD and NV behind it as well as consoles, we should see that momentum start to ramp up even more quickly than we have since NV was able to do it with hardware. Again, AMD is throwing hardware at it too, it's in consoles... it's coming. :)
 
i see some appeal to DLSS and high refresh displays
I don't and I'll tell you why. nVidia has said that DLSS adds a constant amount of time to the rendering of every frame which gets worse at higher resolutions. At 4k and 70FPS, that's easily 20% of the frame time for DLSS alone. DLSS does not work well when you want really high frame rates, it works well when you're trying to hit 60FPS, not so much for 120+. The tensor cores only run so fast and at higher frame rates, that becomes the bottleneck. There is a balance to be struck between the time spent rendering the scene and time spent on DLSS which depends on the capability of the card.
 
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