The fact that AMD fails to deliver on bullshit gimmicks invented by Nvidia to artificially divide the market, bears no significance in my eyes.
Gimmicks or not, it's a part of the modern gaming. A part you can't just ignore. AMD could have declared all of it pure nonsense but in order for that statement to have some ground under its feet and to bring some actual improvements to the gaming GPU market AMD should've also had created something noteworthy; revolutional, even. Which never happened. AMD GPUs just barely outperform NVIDIA offerings at pure raster (not in all games by the way) and lose miserably at everything else. Most notably, RT.
RT is becoming more and more baked into gaming. Of course it's still very, very far from ideal but it's leagues more powerful than SSR/baked lighting/whatnot. Won't be surprised if every single AAA title of 2030 won't allow you any pure raster and it'll have non-PT Cyberpunk/Alan Wake level RT as their basic mode. With ultra settings going far beyond that.
And when most gamers don't own a 7900 XTX level GPU for their native resolution performance to be good you gotta resort to some sort of upscaling. And no matter how we hate the fact the games are poorly optimised and devs just imply you tick the box anyway, FSR does this job worse. End of story.
P.S. You can use both DLSS and FSR at a 100% scaling so you play true native resolution using more advanced AA than naked TAA and you know what, FSR is so behind it's even better to play 1080p@DLAA than it is to play 1440p@FSR100. Not in all games but in most of them.