Common sense = pulling half a kW through a 4096 shader GPU to you?
Mkay
I think at 330W its already pretty generous with power for this level of chip... It'll be interesting to see if there even is notable OC headroom (that is actually stable).
Didn't say 500W, but maybe 400-430W. Its very different.
And you can't do even 400W with 2x8pin.
XTXs didn't go past 460-470W with only one (stupid) exception of a liquid 550W VBIOS.
And why are you ignoring the dedicated FSR/AI/RT hardware that RDNA4 supposed to have?
Its not about shaders anymore... Those other units wont work with thin air, but with power.
I've read a lot of opinions about the 3x8pin connectors.
One that does not make sense at all is that they used older PCBs that already had 3 connectors.
If they did that and this GPU does not "need" 3, when OCed, they could have left the 3rd unpopulated. Simple...
We dont even know the true capabilities of this entirely new architecture and we already playing engineering of what it can do, under stock, under OC or what it needs.
Its a little absurd to me.
I am not saying that performance will increase proportionally with high OC, that never happens, but on the other hand its impossible to know from now at what point the perf/power curve declines significantly.
Lets see first legit reviews about all aspects of gaming.... raster, RT and upscaling and then we can criticize all we want.
We like it or not, those features are here and nVidia is raining all over the place with them.
When you are a small market share and trying to gain some more, you dont have any other choice but follow.
Even when you're late.