- Joined
- May 22, 2015
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Processor | Intel i5-12600k |
---|---|
Motherboard | Asus H670 TUF |
Cooling | Arctic Freezer 34 |
Memory | 2x16GB DDR4 3600 G.Skill Ripjaws V |
Video Card(s) | EVGA GTX 1060 SC |
Storage | 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500 |
Display(s) | Dell U3219Q + HP ZR24w |
Case | Raijintek Thetis |
Audio Device(s) | Audioquest Dragonfly Red :D |
Power Supply | Seasonic 620W M12 |
Mouse | Logitech G502 Proteus Core |
Keyboard | G.Skill KM780R |
Software | Arch Linux + Win10 |
There are usually some vendor specific extensions around, but you don't have to worry about those. They either make it into future DX/OpenGL/Vulkan versions, or they just slip into irrelevance.I remember reading an article that NV did RT for RTX different from DXR and Vulkan RT.
If it's just a matter of relabeling calls I suspect there will be no difference or superbly minimal difference.
Then again I was around for the FX series, so I'm interested in seeing some benches.