Guy throws consoles into the mix when the topic is dGPU
Yeah. Why could consoles matter, huh?
Oh ,wait, AMD reported console APUs + GPU sales combined, THAT IS WHY?
Oh. But hard to follow, isn't it?
7 or so console APUs sold by AMD in the same period. Reported 1.6 billion revenue. (NV reported 1.57 from GPU business)
So the question, that needs a rocket scientist, I guess, judging by comments in this thread, how much of that 1.6 billion chunk is console APUs?
How much could AMD realistically charge for a bare APU chip, if consoles start at $399 with a controller, SSD and what not?
Say $100-150.
That gives us
between
1600 - 7'*100 = 900 million
1600 - 7*150 = 550 million
for GPU revenue on AMD side.
For "12% of the market share" to be true, AMD would need to make on GPUs less than 1.57 (NV revenue)*12/84 = 220 million on GPUs.
Then console APUs should on average cost 1600-220=1380/7 = $197
No way in hell is AMD getting half of the PS5 console price for its chip alone.
getting it's ass handed to it in rt?
This is how we refer to a 20% more expensive card being 16% faster at RT these days.
If you wonder what RT is: the most impactful aspect of this feature is "bring down my FPS by 40-50%".
It was promised that "new GPUs" won't be affected, because they have "more RT thingies".
But for some reason it didn't happened even in the 3rd generation of RT cards.
As if "RT thingies" were still largely utilizing good old raster thingies...
