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AMD Releases Radeon Software Adrenalin 21.3.1

btarunr

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AMD today released the latest version of Radeon Software Adrenalin 2021 drivers. Version 21.3.1 beta comes with support for the new Radeon RX 6700 series. It's interesting that they didn't specify the RX 6700 XT, which means other SKUs such as the RX 6700, could be right around the corner. Next up, the drivers come with optimization for "DOOM Eternal: The Ancient Gods, Part Two." The drivers also introduce many new feature updates. Radeon Anti-Lag technology now supports DirectX 12 games. The Radeon Boost performance enhancement has been updated with support for DirectX 12 and Variable Rate Shading on select titles. The Performance Tuning section of Radeon Software now comes with an internal stress-test. The drivers also introduce support for new Vulkan API extensions, including VK_KHR_synchronization, VK_EXT_4444_formats, VK_EXT_conditional_rendering, and VK_KHR_sampler_ycbcr_conversion.

Among the issues fixed with Radeon Software Adrenalin 21.3.1 include high CPU utilization for Radeon Software, even when idling; Oculus VR headset causing system crashes when connected to GCN (pre-Polaris) GPUs; corrupted or missing textures for "Minecraft DXR," a crash with "Call of Duty : Modern Warfare" with raytracing enabled on RX 6000 series GPUs, improper lighting with "Star Citizen" on RX 6800 series; Enhanced Sync + V-sync causing black screens on Vulkan games; and a black screen on Hybrid Graphics systems; a crash with Bethesda Launcher, color corruption with Epic Games Social Overlay; display flicker or corruption on high refresh-rate multi-monitor configs using RX Vega series GPUs, and audio loss on TV displays connected to the video card's audio output.

DOWNLOAD: AMD Radeon Software Adrenalin 21.3.1 beta



Support For
  • AMD Radeon RX 6700 Graphics
  • DOOM Eternal: The Ancient Gods - Part Two
Radeon Boost
  • Now supports DirectX 12 with Variable Rate Shading for select titles.
Radeon Anti-Lag
  • Now supports DirectX 12.
Performance Tuning Stress Test
  • A new built in tool for Performance Tuning in Radeon Software that allows users to stress test their graphics products tuning profiles.
Added Vulkan Extensions
  • VK_KHR_synchronization: This extension modifies the original core synchronization APIs to simplify the interface and improve usability of these APIs. It also adds new pipeline stage and access flag types that extend into the 64-bit range. Pipeline stages and access flags are now specified together in memory barrier structures, making the connection between the two more obvious. Additionally, Layout transitions have been simplified by providing generic layouts, which are contextually applied based on the image format. Events are made more efficient as well as they include memory dependency information when they are set on the device. Furthermore, Queue submission has also been changed to wrap command buffers and semaphores in extensible structures, which incorporate changes from Vulkan 1.1, VK_KHR_device_group and VK_KHR_timeline_semaphore. This adds a pipeline stage to the semaphore signal operation, mirroring the existing pipeline stage specification for wait operations.
  • VK_EXT_4444_formats: This extension defines the VK_FORMAT_A4R4G4B4_UNORM_PACK16_EXT and VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT formats for compatibility with other graphics APIs to help with porting without having to resort to swizzling.
  • VK_EXT_conditional_rendering: This extension allows conditional draws, compute dispatches or clears based on a value in command buffer memory. These commands could be discarded without the application's intervention if the condition is not met, which may result in reduced latency.
  • VK_KHR_sampler_ycbcr_conversion: This extension provides the ability to perform color space conversions during texture sampling operations for the Y'CBCR color space, which is mainly used for processing inputs from video decoders and cameras. It also adds a selection of multi-planar formats, image aspect plane, and the ability to bind memory to the planes of an image collectively or separately.
Fixed Issues
  • Radeon Software may sometimes have higher than expected CPU utilization, even when a system is at idle.
  • A system hang or crash may be experienced when upgrading Radeon Software while an Oculus VR headset is connected to your system on Radeon GCN graphics products.
  • Minecraft DXR may exhibit corrupted or missing textures when raytracing is enabled on Radeon RX 6000 series graphics products.
  • An application crash may occur in Call of Duty : Modern Warfare when raytracing is enabled on Radeon RX 6000 series graphics products.
  • Lighting fails to render correctly on Radeon RX 6800 series graphics products in Star Citizen.
  • A black screen may occur when enabling and disabling Enhanced Sync while vsync is enabled in some Vulkan API games.
  • A black screen or system hang may occur on Hybrid Graphics systems for some Vulkan API games when Enhanced Sync is enabled.
  • Bethesda launcher may experience an application crash on startup when launching some games.
  • Users may be unable to create a new scene in the Radeon Software Streaming tab on first launch or after a settings factory reset.
  • Game specific performance tuning profiles may fail to load when a global performance tuning profile has been created or set.
  • Disabling HDCP support and performing a factory reset and/or system restart may sometimes trigger a system crash or hang on boot.
  • Epic Games social overlay or launcher may exhibit color corruption.
  • Xuan-Yuan Sword VII may experience an application crash with DirectX 12 raytracing enabled on Radeon RX 6000 series graphics.
  • Color corruption may be experienced in Cyberpunk 2077 when Radeon Boost is enabled.
  • Display flicker or corruption may occur on high refresh rate/resolution multi-monitor system configurations on Radeon RX Vega series graphics.
  • Audio loss or cutout may intermittently occur on some TV displays when Windows audio is set to use 5.1 or 7.1 speaker configurations.
Known Issues
  • The start and cancel buttons in the performance tuning stress test may disappear when Radeon Software is resized to be small.
  • On a limited number of displays, the preferred desktop resolution in Windows may change when the display is power cycled.
  • Enabling vsync in Rocket League and setting the game to use borderless fullscreen may cause stuttering or ghosting.
  • Radeon RX 400 and 500 series graphics products may experience a TDR during extended periods of video playback.
  • Brightness flickering may intermittently occur in some games or applications when Radeon FreeSync is enabled, and the game is set to use borderless fullscreen.
  • Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.

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A new product launches with beta drivers? We've been using betas for half a year now. Come on, AMD, give us a final release already!
 
Same, ran few hours of Valheim running in vulkan without issue with a 6800.

But, touching on wood, i did not had any issue with this cards or ryzen cpu. This is not my normal luck i usually get bad luck with all vendors on this.

Now if i could just get some luck at silicon lottery ! lol
 
Finally, Synchronization2 and Conditional Rendering. Two big holes finally covered.
 
A new product launches with beta drivers? We've been using betas for half a year now. Come on, AMD, give us a final release already!
Windows cert takes time, and they may not be able to release them on released date. I have also seen beta drivers becoming cert drivers with no changes. So it isn't much of an issue.
 
@btarunr

Drivers are solid, but AMD made it so now that with these drivers my monitor shows AMD Freesync in Radeon software, in WHQL drivers it showed Freesync Premium. sigh. I miss consoles sometimes. :roll:
 
Windows cert takes time, and they may not be able to release them on released date. I have also seen beta drivers becoming cert drivers with no changes. So it isn't much of an issue.
You can't please everyone. what would happen is AMD would be sitting there for months at a time with certified drivers. Then people would be complaining that there isn't a new update every couple weeks. You can't have it both ways.
 
yawn... always playing catch up, and or copying others.
What? i havent seen a patch from nivdea that helps out doom yet
 
You can't please everyone. what would happen is AMD would be sitting there for months at a time with certified drivers. Then people would be complaining that there isn't a new update every couple weeks. You can't have it both ways.
I agree.
I don't personally care for certified drivers. I don't have problem with using beta drivers as long they fix some issues without breaking major other stuff. :D

By the way, some of owners of RDNA2 cards are noticing a boost in performance with the new driver as we discuss it currently in owner's section:
 
Windows cert takes time, and they may not be able to release them on released date. I have also seen beta drivers becoming cert drivers with no changes. So it isn't much of an issue.
True, though nvidia doesn't seem to take so much time to certify their drivers.
 
I agree.
I don't personally care for certified drivers. I don't have problem with using beta drivers as long they fix some issues without breaking major other stuff. :D

By the way, some of owners of RDNA2 cards are noticing a boost in performance with the new driver as we discuss it currently in owner's section:
Nice, installed it and did see a higher time spy score (400points), but now AMD Radeon Software doesn't open. You win some you lose some. Back to WHQL
 
Nice, installed it and did see a higher time spy score (400points), but now AMD Radeon Software doesn't open. You win some you lose some. Back to WHQL


opens just fine for me. i always do clean installs though. and reset user settings.
 
Nice, installed it and did see a higher time spy score (400points), but now AMD Radeon Software doesn't open. You win some you lose some. Back to WHQL
Strange that Radeon Software does not open anymore for you. :wtf:
I had no such problem.
I was tuning the performance of my 6800XT yesterday and I had it opened and closed many time and had no issue with it.
 
Why aren't their drivers WHQL, like I said in another post the latest WHQL dates back to November. How is this possible?
 
Gave serious load problems in destiny 2
 
Nice, installed it and did see a higher time spy score (400points), but now AMD Radeon Software doesn't open. You win some you lose some. Back to WHQL
Just go to C:\AMD\Non-WHQL-Radeon-Software-Adrenalin-2020-**.*.*-Win10-64Bit-*****\Bin64 and you'll see the AMDcleanuputility. Run it in safe mode. That should solve your issue.
 
Why aren't their drivers WHQL, like I said in another post the latest WHQL dates back to November. How is this possible?
It's just a name.
Would you rather they released beta drivers and called them "game ready"?
 
Why aren't their drivers WHQL, like I said in another post the latest WHQL dates back to November. How is this possible?
Unlike the green team, AMD like to fix as many issues without any regression. Then they become WHQL drivers my friend.
 
Unlike the green team, AMD like to fix as many issues without any regression. Then they become WHQL drivers my friend.
Rather they need to, given the mess they have, but to be fair to them unlike nVidia they don't have unlimited budget.
It's just a name.
Would you rather they released beta drivers and called them "game ready"?
Well nVidia drivers tend to be more stable at least for me.
 
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