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AMD Releases Radeon Software Crimson ReLive 17.8.1 WHQL Drivers

btarunr

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AMD released the Radeon Software Crimson ReLive Edition 17.8.1 WHQL drivers. These are the first WHQL-signed drivers to support Radeon RX Vega 64 and RX Vega 56, besides all other Graphics CoreNext based Radeon GPUs. It features optimization for "Quake Champions: Early Access" and "Agents of Mayhem." The drivers also fix stability issues with "Grand Theft Auto V," "Forza Horizon 3," and "Tekken 7." The drivers also iron out issues noted with Enhanced Sync, where online video playback is choppy. Grab the drivers from the link below.



DOWNLOAD: AMD Radeon Software Crimson ReLive 17.8.1 WHQL

The change-log follows.

Support For
  • Radeon RX Vega Series Graphics
  • Quake Champions Early Access
  • Agents of Mayhem

Fixed Issues
  • Some protected content applications may experience an HDCP error code while playing Blu-ray content.
  • A limited number of HDR enabled TV's may experience intermittent HDMI signal loss.
  • Grand Theft Auto V may experience an intermittent application crash.
  • With Enhanced Sync enabled Video playback on desktop or YouTube playback in Google Chrome may cause tearing choppy playback.
  • Forza Horizon 3 may experience long or extended load times.
  • FreeSync displays may experience stuttering when watching fullscreen video content.
  • FreeSync brightness or flickering issues have been resolved on a small amount of Samsung FreeSync enabled displays that may have been experiencing issues.
  • Tekken 7 may experience a crash (Chapter 13) on some Radeon RX 380 Series graphics products.
Known Issues
  • GPU Scaling may fail to work on some DirectX11 applications.
  • Radeon WattMan may not reach applied overclock states on Radeon RX Vega series graphics products or may cause mouse stuttering when left running in the background.
  • Windows Media Player may experience an application hang during video playback if Radeon ReLive is actively recording desktop.
  • Secondary displays may show corruption or green screen when the display/system enters sleep or hibernate with content playing.
  • Unable to create Eyefinity configurations through the Eyefinity Advanced Setup option.
  • The "Reset" option in Radeon Settings Gaming tab may enable the "HBCC Memory Segment" feature instead of setting it to the default disabled state.
  • After resuming from sleep and playing back video content the system may become unresponsive on Radeon RX Vega series graphics products.
  • Bezel compensation in mixed mode Eyefinity cannot be applied.

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do they make V64 run as fast as 1080ti? No? Well who the hell cares then :D

Can't believe I've waited 6 months for this rubbish, and now stuck with no proper G-Sync monitor till Q4!
 
do they make V64 run as fast as 1080ti? No? Well who the hell cares then :D

Can't believe I've waited 6 months for this rubbish, and now stuck with no proper G-Sync monitor till Q4!

You care enough to constantly complain & troll every AMD related article about Vega, don't like it, go get an Nvidia card & a G-sync monitor, problem solved.
 
Did clean install minimal drivers, why not. I haven't had any stutter watching videos in full screen but can't hurt.
 
Does Afterburner work with it?
 
Sucks that they didn't fix the clock issue with Vega
 
  • With Enhanced Sync enabled Video playback on desktop or YouTube playback in Google Chrome may cause tearing choppy playback.
This god damn thing. This same god damn thing I'm getting on my GeForce and NVIDIA hasn't fixed it despite me reporting it months ago. And AMD fixed it already on a feature they just introduced where NVIDIA can't fix it on ages old feature they already had for long (Fast V-Sync). I'll go ballistic on NVIDIA now...
 
do they make V64 run as fast as 1080ti? No? Well who the hell cares then :D

Can't believe I've waited 6 months for this rubbish, and now stuck with no proper G-Sync monitor till Q4!

Mine does at 1700/1080 MHz in BF1. You may want to check on a per game basis - Vega matches the 1080 Ti in more than a couple games.
 
Nice to see they are still fixing issues on 300 series GPUs, wait, is that Magnum P.I. ?
 
I thought there was a beta that did work with the new drivers. 4.40 beta 15 I think it was. I could be wrong

Maybe, but that would've been for 17.7.1. I'm asking about 17.8.1.
 
Still no enhanced sync for Fury X :(
 
Mine does at 1700/1080 MHz in BF1. You may want to check on a per game basis - Vega matches the 1080 Ti in more than a couple games.

Care to link? And define 'matches'. You seem to play magical games that no reviews look at. I saw it is only 10% away on Doom Vulkan but then if you OC so too does the 1080ti.

In some games it's as far as 50% away. I wouldn't have posted in here but when you post outright nonsense like you do, or cherry pick some extreme example, it's wrong to let it slip.
The forum is about information sharing, not one sided statements. So please, which games does the Vega 64 match the 1080ti frame rates and please compare stock to stock or max OC to max OC.
 
That should be fixed for RX 500 series etc. now as well:
FreeSync brightness or flickering issues have been resolved on a small amount of Samsung FreeSync enabled displays that may have been experiencing issues.
Seems it was only fixed on RX Vega before, because that had newer drivers.

I don't see any big game performance improvements for Vega, I bet they are working on it right now among other things.
 
Still no enhanced sync for Fury X :(

I also hope that it will be released for older cards, similar to Radeon Chill, in the next few months. It is a nice new feature.
 
Atlast driver who actualy works, loading times and fps is beter. Only games who use lot off cpu and games where is lot of stuf are slow on 75w card.
 
do they make V64 run as fast as 1080ti? No? Well who the hell cares then :D

Can't believe I've waited 6 months for this rubbish, and now stuck with no proper G-Sync monitor till Q4!

I feel sorry for the koala you chose to represent you, it never wanted this.
 
These drivers seem to resolve "rendering device lost" crashes in Overwatch that were introduced with 17.7.2 day 2 no crashes for me :)
 
do they make V64 run as fast as 1080ti? No? Well who the hell cares then :D

Can't believe I've waited 6 months for this rubbish, and now stuck with no proper G-Sync monitor till Q4!

Yeah, who cares! Since, I can only afforded 1050!
/Sacasm
 
I would like to know where btarunr found these WHQL drivers. I went to AMD's download page, and version 17.8.1 is still listed as beta (according to the URLs):


Note the files' directory path: www2.ati.com / drivers / beta / radeon....

Only version 17.7.2 is listed as WHQL:


Note that there is no "beta" in the directories' paths, and the files' names start with "whql".
 
Care to link? And define 'matches'. You seem to play magical games that no reviews look at. I saw it is only 10% away on Doom Vulkan but then if you OC so too does the 1080ti.

In some games it's as far as 50% away. I wouldn't have posted in here but when you post outright nonsense like you do, or cherry pick some extreme example, it's wrong to let it slip.
The forum is about information sharing, not one sided statements. So please, which games does the Vega 64 match the 1080ti frame rates and please compare stock to stock or max OC to max OC.

I am not gonna pretend the 1080 Ti doesn't crush Vega in some games, but then again I think it is pretty obvious some of those games simply need some optimizations in the drivers. For instance in Crysis 3 the Fury X matched Vega 64 - let's not pretend that's normal (Even if it is stupid AMD missed that). These games should get some massive boosts soon.

Watch Adored TV's Vega review, I believe Warhammer and some other game showed identical performance. I matched the 1080 Ti in Metro: LL (1080p, max settings) and Deus Ex: MD (Very High, 1080p), but I am not comfortable posting exact numbers on those yet. It's pretty clear Vega isn't always applying the overclocks so I am not sure what is a fluke and what is actually a good overclock yet. I would prefer to wait for TRIXX/MSI AB before I am sure my overclocks are working.


I would also recommend you (and anyone doubting Vega has untapped potential) check out the Overclock.net owners club post. We are probing the architecture quite a bit with some INSANE results. I have never seen a card that responds so well to undervolting - like seriously some people are hitting 1700MHz with -200mV!
 
I would also recommend you (and anyone doubting Vega has untapped potential) check out the Overclock.net owners club post. We are probing the architecture quite a bit with some INSANE results. I have never seen a card that responds so well to undervolting - like seriously some people are hitting 1700MHz with -200mV!
It's, like Polaris, all the same, responding that nicely to undervolting because AMD still lacks inbuilt auto voltage tuning, unlike Nvidia who have it since GTX 600 or 700 series (GPU Boost 1.0 or 2.0). Imo they should hurry and copy that too, now that Vega has almost the same Base/Boost/Turbo function that GPU Boost has. Essentially what it's doing, is driving the GPU on lowest voltage possible with highest clocks possible to have the highest efficiency possible at a given max power limit (GPU Boost).
 
It's, like Polaris, all the same, responding that nicely to undervolting because AMD still lacks inbuilt auto voltage tuning, unlike Nvidia who have it since GTX 600 or 700 series (GPU Boost 1.0 or 2.0). Imo they should hurry and copy that too, now that Vega has almost the same Base/Boost/Turbo function that GPU Boost has. Essentially what it's doing, is driving the GPU on lowest voltage possible with highest clocks possible to have the highest efficiency possible at a given max power limit (GPU Boost).

I had a 470 8GB, and please it wasn't close to this. It is performing like a 1080 Ti (instead of an overclocked 1080) and using like 20% less energy. Vega really isn't inefficient at all.

But yeah I agree that AMD still clearly has a lot of work to do on voltage tuning.
 
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