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AMD Software Adrenalin 24.1.1 WHQL Released With AMD Fluid Motion Frames Support

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No he is claiming native is always better but its not.

Native needs inferior AA solutions on top.

Native is less sharp, less crisp than DLAA, FSR Native and CAS Sharpening. Even DLSS Quality often beats Native in terms of visuals, while boosting performance big.

Native is just native. Looks mediocre without AA on top.
Scalers have built in AA and sharpening. They will beat native every single time unless implementation is horrible. There's tons of bad AA solutions in many games as well. Thats why some games have several options.
Somebody received a ban on their other account, or doing that nvidia PR on two accounts, I still hope you are not doing this for free.
 
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We should not compare AFMF with DLSS FG. Neither user should do and have expectations, nor the companies should and make it appear as comparable (marketing, FPS numbers).
We should compare FSR and DLSS, were these techs work from within the game.

I expect DLSS to work better FSR on same hardware as DLSS uses more hardware "units".
Thus I would expect hardware to be cheaper that does not have the additional units.
(Same thing with XeSS.)

There are some driver-based-only solutions that are nice, like RSR, image sharpening, .. or NIS ..
AMD drivers make these techs very easily accessible, granted.

AFMF is imho just a workaround in AMD drivers for missing FSR3 FG integration.
There is no workaround in NV/intel drivers for missing DLSS3 FG / XeSS FG(?) integration.

I personally like the image quality "upgrade" effect of temporal upscales AA, increased image sharpening, when possible the reduced latency.
If possible, I usually turn these on. If no major issues with it, I enjoy it.
 
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There are no quantifiable differences between AMD and Nvidia drivers. I just typed ‘nvidia drivers bricking’ into Google and it happens to Nvidia drivers too. Here is the first hit from some time ago:


There are more hits you can read through.

Anyway, some users like the UI for Nvidia, some like AMDs UI. If you like frame generation, super sampling and ray tracing FEATURES then Nvidia is better. If you like best gen ras for your dollar, AMD is preferred.

But again, the driver quality is the same from each company. Just type either AMD or Nvidia driver problems into Google and you can see that.
I had both recently and no its not. AMD drivers are lacking big time when you leave the most popular games. AMD is much worse in early access titles, lesser popular games and emulators.

AMD is struggling with selling GPUs for this reason, along with being behind by years on features on top.

If AMD GPUs were actually truly great, AMD would not struggle with sales. AMD GPU marketshare went down, not up, in recent years.

Thats why Radeon 8000 series will focus on low to mid-end only and win back some marketshare. They are out of the highend segment for now. Can't compete here anyway. AMDs own words.
 
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I had both recently and no its not. AMD drivers are lacking big time when you leave the most popular games. AMD is much worse in early access titles, lesser popular games and emulators.

AMD is struggling with selling GPUs for this reason, along with being behind by years on features on top.

If AMD GPUs were actually truly great, AMD would not struggle with sales. AMD GPU marketshare went down, not up, in recent years.

Thats why Radeon 8000 series will focus on low to mid-end only and win back some marketshare. They are out of the highend segment for now. Can't compete here anyway. AMDs own words.
Welcome back las
 
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3x0

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And AMD fanboys love hating on Nvidia :slap:
And here you are, on the front lines in an AMD driver thread, fighting the good fight for nVidia.
 
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Suddenly, "fake frames" became interesting for AMD fans. Before they were "bleah" because they didn't have access to them.
If AMD equals or surpasses nVidia in the raytracing and DLSS chapters, then the same "bleah" turns into "WoW".
Why would you post this before anyone in this thread actually says it's a great feature? Just makes you sound like a Nvidia fanboy that was too impatient to wait until the AMD fanboys come around. Chill.

DLSS/DLAA/FSR are actually useful, non-gimmick tech that truly increase your FPS, with often little decline in picture quality. Framegen on the other hand, is kind of is a silly tech when you think about it. Useful when you're already getting a playable framerate(50+), mostly useless if you're getting less than 50 due to increased input lag, and completely useless if you're playing a competitive FPS. It's a marketing gimmick to people that don't understand what it's doing. Looks great on graphs.
 
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And I just updated my driver 2 days ago, first time in over a year and 2 days later they release a new one..................knew I should have waited another week lol
I was waiting for this for some time :peace:
 
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True, Nvidia drivers are generally just better.

NvCleanstall is not *needed* it is simply an option to use for powerusers. There's tons of Nvidia tools in general, NVCleanstall, DLSS Swapper, Nvidia Inspector to name a few


Better than AMD drivers bricking windows installs, several times ;)
NVIDIA has always been the more feature rich brand the past 10 years, and as you said all the third party software that's available for it to unlock even more.

AMD is for Plug & Play folks, and NVIDIA for Powerusers.

And here you are, on the front lines in an AMD driver thread, fighting the good fight for nVidia.
No need to fight for NVIDIA it's the better option if you want the most features available to you.

RTX Remix is going to be huge.
 
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Currently running 546.65 and it's smooth sailing.

Sounds like a you problem.
It is mainly only needed if you are switching to AMD, Nvidia leaves a lot of crud behind that causes some strange behaviors.
Most of my issues with the nvidia drivers have been auxiliary, shadowplay and broadcast studio.
But as much issues as shadowplay has and randomly dropping features... relive sucks.

Nvidia is a terrible company... but they make good shit. 6900xt was just never near as smooth an experience as my 3090.
AMD is making strides forward, especially on the enterprise, and is frankly ahead of nvidia on performance with mi300 vs h100, and significantly so, but this is the first generation they are getting notice because the software stack is finally usable.
 
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Since Nvidia card owners and those who have never owned a Radeon card say that AMD drivers explode your PC upon install, how many of you Radeon owners are experiencing lacerations and other trauma from the flying shrapnel?
I think the hyperbole is a bit much.
 
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cDNA3. Where you see GCN5 in mi300?
GCN5 used modernized compute cores. All CDNA is, is GCN without the graphics components. Its all in the CDNA whitepapers.
Get back on the topic and stop trolling the thread.
Thread bans and points are in the future.
Yea, this thread went way off the rails. lol
 
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support for Hardware Accelerated GPU Scheduling for Radeon RX 7600 series GPUs on Windows 11 version 22H2 and newer.

Bleh whens it coming back for 5000/6000 series GPU's AMD it's not like they weren't capable of it
 

gerard.bow

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Not working with hybrid-graphics like the Preview-drivers!
Super Resolution is is also not available!
7950X3D+7900XTX
 
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I played around a bit with AFMF. Alan Wake 2 and CP2077. On my 120 Hz 4K Oled.
I set the FPS cap to e.g. 58 (in-game or RTSS). Activate AFMF. Then I get a game that feels like 60 FPS and looks like 120 FPS. I mean not bad. I was not looking so much for artifacts or so. If they were there, they were at least not apparent to me. Also haven't seen any apparent problems with UI elements.

Though, I'd still prefer let's say 90 real FPS to AFMF 120 FPS.

Reg. CP2077, I had played phantom liberty with ~~45 FPS with the settings I liked. So here AFMF would give me just an advantage, with no downgrade. But I don't start playing CP2077 again, just with AFMF. I want to wait to see FSR3 if ever integrated by CD RED.
Reg. Alan Wake II (currently still playing the first, remastered) I'll probably go without RT and so no FG necessary.
 
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I played around a bit with AFMF. Alan Wake 2 and CP2077. On my 120 Hz 4K Oled.
I set the FPS cap to e.g. 58 (in-game or RTSS). Activate AFMF. Then I get a game that feels like 60 FPS and looks like 120 FPS.
I think this is my biggest quibble with frame gen, whether it be AFMF or DLSS3. Sure, having a game that’s visually smoother is a huge boon, but the biggest upside of higher framerate (up to a certain point, natch) is that fact that a game feels more RESPONSIVE. This is something, unfortunately, no amount of cool trickery is able to reproduce so far.
Not to say the tech is useless, absolutely not, if I had to choose between 60 native and 120 generated I would pick the second every single time (provided it’s implemented properly without atrocious artifacts). But even more likely is that I would drip the settings until I can reach, as you mentioned, 90-100-ish native for that responsiveness benefit. But that isn’t always an option, of course.
 

Cymob

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I updated to 24.1.1 yesterday and have the most terrible experience since the update. I play Battlefield 2042, but after the upgrade it is unplayable. Extremely choppy and slow. Already sent two bug reports to AMD.
I need to de-install everything AMD now and see if I can re-install with old drivers that actually worked. I used to get an FPS of 150-200 with a lag of 5 ms.

I have been thinking about changing to NVIDIA to get the 4090.:love:
 

3x0

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No problems here with Battlefield or any other game I've played so far with 24.1.1.
 

3x0

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Thanks, I´ll have a look at the config again. I run on Ryzen9 with an RX6800XT.
No need to thank me. If you haven't already, I'd try uninstalling the driver then using DDU in Safe Mode to clean up and reinstall the driver afterward.
 
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I've had no issues with the games i'm playing on these so far.
 
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I get a game that feels like 60 FPS and looks like 120 FPS...Also haven't seen any apparent problems with UI elements.
I'd still prefer let's say 90 real FPS to AFMF 120 FPS.

if I had to choose between 60 native and 120 generated I would pick the second every single time (provided it’s implemented properly without atrocious artifacts). But even more likely is that I would drip the settings until I can reach, as you mentioned, 90-100-ish native for that responsiveness benefit. But that isn’t always an option, of course.
Reading this thread is torture, so It's nice so see that you guys get it.
From my testing it looks bad if you get above your freesync range, and it doesn't respect FRTC.
This means you have to limit your real FPS to half of your max refresh to stay in range.

I underclocked my GPU and tested at a few levels.
AFMF shines in situations where you get 60-70 FPS, and you have a 120-144hz screen.
At lower FPS it doesn't work as well, and at higher FPS it isn't needed.
On my monitor and IMO:
72 FPS is choppy
72 FPS+AFMF is smooth, but fast mouse movement=huge FPS dips(xbox controller OK)
90 FPS is almost smooth, and better overall with no FPS dips
90 FPS+AFMF is choppy(above my freesync range)

If (maxFPS / RefreshRate)<=0.5 then AFMF = True

Many people here probably don't need AFMF, but for people that are only getting 60-70 fps, this can give them a nicer experience.
If you get a new GPU every 6 months you don't need this - good for you!
This should be a blessing to console owners.
If I was playing games with a controller limited to 60 FPS, this would be great.
 

Cymob

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Reading this thread is torture, so It's nice so see that you guys get it.
From my testing it looks bad if you get above your freesync range, and it doesn't respect FRTC.
This means you have to limit your real FPS to half of your max refresh to stay in range.

I underclocked my GPU and tested at a few levels.
AFMF shines in situations where you get 60-70 FPS, and you have a 120-144hz screen.
At lower FPS it doesn't work as well, and at higher FPS it isn't needed.
On my monitor and IMO:
72 FPS is choppy
72 FPS+AFMF is smooth, but fast mouse movement=huge FPS dips(xbox controller OK)
90 FPS is almost smooth, and better overall with no FPS dips
90 FPS+AFMF is choppy(above my freesync range)

If (maxFPS / RefreshRate)<=0.5 then AFMF = True

Many people here probably don't need AFMF, but for people that are only getting 60-70 fps, this can give them a nicer experience.
If you get a new GPU every 6 months you don't need this - good for you!
This should be a blessing to console owners.
If I was playing games with a controller limited to 60 FPS, this would be great.
I agree with you. These FPS numbers and latency are not what the game actually feels like. I had a terribly unresponsive gameplay experience. My monitor can do 165Mhz with 0.1 ms response time!

Screenshot 2024-01-26 095811.jpg
 
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