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System Name | Dell-y Driver |
---|---|
Processor | Core i5-10400 |
Motherboard | Asrock H410M-HVS |
Cooling | Intel 95w stock cooler |
Memory | 2x8 A-DATA 2999Mhz DDR4 |
Video Card(s) | UHD 630 |
Storage | 1TB WD Green M.2 - 4TB Seagate Barracuda |
Display(s) | Asus PA248 1920x1200 IPS |
Case | Dell Vostro 270S case |
Audio Device(s) | Onboard |
Power Supply | Dell 220w |
Software | Windows 10 64bit |
Ageia Physx was CPU based from the get go. The PPUs were a tie in but not required.
Still nVidia's gimping has been documented several times. Basically physx on CPU runs in x87, a set of instructions that no modern software has used since 10 years ago. x87 is the lowest common denominator but I'd say that whomever wanted to play a physx enabled game would have a CPU with SSE2 support at least.
Still nVidia's gimping has been documented several times. Basically physx on CPU runs in x87, a set of instructions that no modern software has used since 10 years ago. x87 is the lowest common denominator but I'd say that whomever wanted to play a physx enabled game would have a CPU with SSE2 support at least.