FordGT90Concept
"I go fast!1!11!1!"
- Joined
- Oct 13, 2008
- Messages
- 26,263 (4.41/day)
- Location
- IA, USA
System Name | BY-2021 |
---|---|
Processor | AMD Ryzen 7 5800X (65w eco profile) |
Motherboard | MSI B550 Gaming Plus |
Cooling | Scythe Mugen (rev 5) |
Memory | 2 x Kingston HyperX DDR4-3200 32 GiB |
Video Card(s) | AMD Radeon RX 7900 XT |
Storage | Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM |
Display(s) | Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI) |
Case | Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay |
Audio Device(s) | Realtek ALC1150, Micca OriGen+ |
Power Supply | Enermax Platimax 850w |
Mouse | Nixeus REVEL-X |
Keyboard | Tesoro Excalibur |
Software | Windows 10 Home 64-bit |
Benchmark Scores | Faster than the tortoise; slower than the hare. |
At nominal clockspeed, it should perform at about the 1080. Some games it will get closer to 1070, other's (namely those with Vega optimizations) it will toy with the 1080 Ti. The reason for this isn't necessarily architectural, it's that Pascal is a better fit for TSMC 16nm than Vega is a better fit for GloFo 14nm (Pascal can get crazy high clockspeeds--do more with less). For AMD this is an okay tradeoff because Vega will be easy to turn into Ryzen APUs where the big bucks are for them (huge reason to buy AMD over Intel). Pushing Vega to consoles and APUs is the only way to get developers to implement the Vega optimizations. Vega is as much about software as it is hardware (introduces 40 new instructions).