- Joined
- Mar 6, 2007
- Messages
- 720 (0.11/day)
Processor | i9 9900k @ 4.8 Ghz |
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Motherboard | Asrock Z370 Taichi |
Cooling | Xspc raystorm direct die, 2x 480 swiftech rads + 2x 120 block ice rads D5, Monsoon Dualbay Res |
Memory | 32gb G.Skill DDR4 3200mhz CL14 |
Video Card(s) | Gigabyte Aorus 3080 Ti Waterforce WB shunt mod |
Storage | Samsung Evo 860 500gb, Samsung Evo 860 1Tb x2, WD White 12tb x2 |
Display(s) | Acer xb270hu 144hz 2560x1440 |
Case | Enthoo Primo |
Audio Device(s) | Schiit Modi Multibit/Magni3 - M1060 (fuzzor+LQi cable+Eikon suede)/ATH-W1000X (Purrin's mod+suede) |
Power Supply | EVGA SuperNova 1300w |
Mouse | Razer Orochi |
Keyboard | Tesoro |
Software | TeamOS W10 Pro/W7 Pro |
Spaceman Spiff, I too have an undying love for FreeSpace and I curse Interplay for letting it die almost as hard as I curse Fox for letting Firefly die.
Actually, that's not true. Nothing will ever top my rage over Firefly...
But reading this quote and checking your specs got me thinking. Are you using CrossFire with FSO?? My understanding is the OpenGL MediaVPs (or just OpenGL in general) doesn't play nice with CFX because whenever I launched the game or a mod I get to the Main Menu just fine, but whenever I click on the Tech Room which loads the render of the Ulysses, the game crashes even though the Microsoft Anna narration of the Ulysses description continues in the background until I End Task. I disable CFX and repeat the above however, and the game renders perfectly. I'm up to date with the 3.6.12 VPs, and it doesn't matter if I'm launching FS2 or mods like Blue Planet.
So are you saying you've found a way to play FSO with CFX and 11.9s, but not with 12.1s? Or are you saying you too have CFX disabled but even then, 12.1s crash your FSO while 11.9s don't?
I'd be very interested in either answer since I'm playing FSO fine, with CFX Off, and 12.2 previews. So either you can help me get CFX working in FSO, or I can help you get 12.Xs working.
Hmm... As far as I know, CFX was working properly with 11.9's and FSO but I never did check GPU usage, but with 12.1's I have almost the same problem as you. I can load into the menu but when I try to start a campaign I get a black screen and have to end the process. I have not tried 12.1's with only 1 gpu enabled though. I will do some testing, though it will have to be tomorrow evening and get back to you.