- Joined
- Jul 13, 2016
- Messages
- 3,391 (1.09/day)
Processor | Ryzen 7800X3D |
---|---|
Motherboard | ASRock X670E Taichi |
Cooling | Noctua NH-D15 Chromax |
Memory | 32GB DDR5 6000 CL30 |
Video Card(s) | MSI RTX 4090 Trio |
Storage | P5800X 1.6TB 4x 15.36TB Micron 9300 Pro 4x WD Black 8TB M.2 |
Display(s) | Acer Predator XB3 27" 240 Hz |
Case | Thermaltake Core X9 |
Audio Device(s) | JDS Element IV, DCA Aeon II |
Power Supply | Seasonic Prime Titanium 850w |
Mouse | PMM P-305 |
Keyboard | Wooting HE60 |
VR HMD | Valve Index |
Software | Win 10 |
That first chart is showing VRAM allocation. Games almost always allocate more than the bare minimum required to run smoothly. In the Far Cry 6 example, it's allocating over 10GB on the 6700XT, but still able to function within the 8GB memory pool of the 3070 once FSR is enabled. We have no way of knowing exactly how much crucial date is spilling over.
No, it's showing utilization as the chart says right at the top.
And yet, the 4060 Ti 16GB dusts its 8GB brother (and all other 8GB cards for that matter) in FC6 with RT. It's really one of the clearest examples there is.
Again though other reviews don't show these numbers and as that very chart shows, the 8GB A750 is performing fine. If 8GB is the problem then why is an 8GB card pulling so far ahead?