- Joined
- Jan 3, 2021
- Messages
- 3,856 (2.56/day)
- Location
- Slovenia
Processor | i5-6600K |
---|---|
Motherboard | Asus Z170A |
Cooling | some cheap Cooler Master Hyper 103 or similar |
Memory | 16GB DDR4-2400 |
Video Card(s) | IGP |
Storage | Samsung 850 EVO 250GB |
Display(s) | 2x Oldell 24" 1920x1200 |
Case | Bitfenix Nova white windowless non-mesh |
Audio Device(s) | E-mu 1212m PCI |
Power Supply | Seasonic G-360 |
Mouse | Logitech Marble trackball, never had a mouse |
Keyboard | Key Tronic KT2000, no Win key because 1994 |
Software | Oldwin |
Is it correct to call the programming process a change in physical state? No chemical reactions occur and atoms are not moved, it's just electrons that get pushed into the insulating gate, using the quantum tunneling effect. (However, in the slow process of degradation, atoms are moved and/or chemical changes occur.)Physics. This is because the logic gates are programmed by a change in physical state by means of an electrical current, and the constant changes in the physical state of the memory cause the material to lose its property over time, ceasing to function correctly, it's similar in concept to electromigration in CPUs. The more states that a given cell can accomodate, the more sensitive to this electrical current it becomes, and this is the reason why newer lithography nodes with ever smaller logic gates and multi-bit NAND cells all have a cost in write endurance.
Not true ... sadly. The misleding names are not helpful here. QLC stores four bits per cell, which means 2^4 = 16 distinct levels of charge. Those 16 may include "empty" or not, who knows.Single bit per cell NAND (SLC), operates with a single programmable state of "0" and "1", while the 2 bits per cell MLC design does "0" "1" and "2", for example. TLC and QLC have 3 and 4 programmable states in addition to empty.
It would even be possible to store something like 11 levels per cell, yielding 10 bits per 3 cells (11^3 = 1331 > 1024), or 13 levels per cell, yielding 11 bits per 3 cells (13^3 = 2197 > 2048). I know those are weird numbers but 232 layers is a weird number too.