• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Balanced Gaming Build for the Next 4-5 Years

Joined
Jul 5, 2013
Messages
29,615 (6.94/day)
Old stones don't reflect like that ever.
I've seen it. Polished floors are a thing.
Its not even just a tad too shiny lol. This is what happens with almost all reflections in RT: its a glass mirror house that makes no sense whatsoever. Cars have the same problem; they're all spotless when RT gets added, perfect mirrors. The same thing applies to the highlights that RT adds that shaders do not. It all reminds me far more of those oversaturated, 100% brightness in-store TV demos: built to impress, not to look realistic. The world doesn't look like a TV commercial, in fact it actually does look rather dull and highlights like that only happen with direct sunlight hitting something actually reflective.
Different strokes, different folks. To each their own.
 
Top