• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.
  • The forums have been upgraded with support for dark mode. By default it will follow the setting on your system/browser. You may override it by scrolling to the end of the page and clicking the gears icon.

OFFICIAL Battlefield 1 (Discussion)

Untitled.png
Don't know what is up with this game.... i get FPS drops from the normal 60-120FPS then i drops to like 10FPS and start stuttering for no reason, Vram is at 1.8GB maximum not even using the 2GB framebuffer fully.

CPU only got to around 80% max.

I noticed this game is using a page file of 20GB... WTF???????????????????

My pagefile is set to auto.

Unless this is a GPU driver problem i can't find the reason for this issue at all.
 
I can't wait to go home and download it, hopefully it has support for SLI. If this game does not run smoothly on my setup I will have to really consider an upgrade :(
 
Tried it, FPS below 30 no matter the resolution. CPU holding me back, seeing as how the GTX760 coupled with more threads perform much better.
 
Tried it, FPS below 30 no matter the resolution. CPU holding me back, seeing as how the GTX760 coupled with more threads perform much better.

Well 760 is slower than my 670 but not much slower, i get over 60FPS almost 100% the time. Hitting up to 120FPS and averaging in 75-80FPS range. Oh and i had TAA on.. it looks horrendous, FXAA is bad too so i run no AA now that's how i got higher numbers than my previous play through.
 
12 minutes and I'll try it as well :D
 
View attachment 78384Don't know what is up with this game.... i get FPS drops from the normal 60-120FPS then i drops to like 10FPS and start stuttering for no reason, Vram is at 1.8GB maximum not even using the 2GB framebuffer fully.

CPU only got to around 80% max.

I noticed this game is using a page file of 20GB... WTF???????????????????

My pagefile is set to auto.

Unless this is a GPU driver problem i can't find the reason for this issue at all.
Can't say I experienced any of that... the PF on my PC was a bit over 5GB (32GB of ram in the system).
 
Can't say I experienced any of that... the PF on my PC was a bit over 5GB (32GB of ram in the system).

I'm thinking 8 GB is cutting it close and Windows starts resorting to page file which would explain the massive frame rate drop whilst everything else is healthy stats wise.
 
getting around 70-100FPS give and take, at ultra settings 2133 x 1200 (DSR) 42% scaling at 64player online using gameready drivers for BF1. It's hammering my old CPU as expected
spockeyebrow.gif~c200


Didn't know there was gameready drivers...I'll check this out when I get home
 
What? That's the best thing!
Tried for about 2h yesterday, and I liked it! Looks great, runs good for me. One question though, how does this compare to BF3/4? Haven't played much of the modern ones, but this one does seem a bit slower paced?

The current map was rather small (maybe there is a Conquest Large version?). The main difference is the shooting mechanics have excessive spread, and every round is a fat tracer. Feels like it was designed after Battlefront's loose, inaccurate console like mechanics. In BF4 you could hit people at a good range if you had good control and accuracy. The guns felt like deadly weapons rather than airsoft guns.

Likewise the menu is clunky and ugly. Seems like it was designed for a gamepad much like the shooting. The server browser isn't that good and gives less options (as of the beta) than Battlelog did. I hated BL at first, but honestly it is a very nice browser. And it prioritizes match making. And then the end of round rewards fills your screen with social media like crap and user avatars. Feels more like CS GO's cluster f*** of a menu that reeks low end budget title than that of a AAA game.

In summary, too much Battlefront influence is the main problem. The lack of effort in the theme (no non-scoped bolt actions?!) is just icing on the turd cake.
 
Thinking of using my extra framerate that i don't need to downsample the game a bit, FXAA and TAA are horrible but if not used do free up GPU resources, and well let's face it i'm at 1.8GB Vram usage, that's not entirely accurate either, so i'm guessing some res scaling is in order to help sort that horrible jaggy mess.
 
Yesterday, rather quick, it used up all my 8 GB RAM so I quit. Now it fails to connect. Probably some of the reasons why I rarely play, too much wasted time.
 
Yesterday, rather quick, it used up all my 8 GB RAM so I quit. Now it fails to connect. Probably some of the reasons why I rarely play, too much wasted time.

Yeah i switched to DX12 because all my results are DX11 and now i can't connect either :(
 
Smooth as butter on my system. Not one issue. DX12 seems to look a bit better. Smoother for sure. I'm not seeing the performance drop.
 
I'm thinking 8 GB is cutting it close and Windows starts resorting to page file which would explain the massive frame rate drop whilst everything else is healthy stats wise.
close, sure... but I'm nowhere close to 28gb used between PF and ram like you are either.
 
close, sure... but I'm nowhere close to 28gb used between PF and ram like you are either.

Tried DX12 worse performance and my game died, starting at 30FPS then gradually got to 1FPS and i got device hung GPU error then game crashed.

Clearly 8GB RAM is not enough.
 
Have anyone tried SLI yet? Mine does not seem to work (one card is at 5% load) other than that the game runs smooth and nice on my rig.
 
seems to be hackers taking down ea serves, so they say on EA fora that i rarely visit.
 
First, remember that the dynamic of the assault class will change in final release. The AT rocket gun is the primary ranged anti armour for the class, it was standard in the alpha but not available in the beta.

The map is a little frustrating to learn, but i kept a posotive KD and stayed near the top of the scoreboard playing as assault (with the automatico no less) stick to the flag cluster as infantry. Leave the outer flags for armor, calvary, or aircraft.

One of the things i noticed was that many people were choosing the light tank, on a map like this thats crippling for the team. The ability to transport infantry from flag to flag especially when moving on outer flags is necessary to win. In several rounds i felt that my team played better and was more organized, but since we had light tanks and they chose heavy tanks and landships they were able to capture and hold flags where we couldn't. To be clear, i dont want the mechanics of choosing your tank class to change, i just hope people become more aware of the implications of that choice.

Dynamite needs to stick to things

No one knows how to play the elite pick ups. I picked it up once and easily went on a 6 kill streak. But i never once got killed by it, and anyone i saw with it was walking around in the open (and getting destroyed)

As the heavy, you can face two or more infantry and tank them (btw the machine gun actually kinda sucks) but if you let people see you in the open, or corner you its all over. Your too slow and your gun is too inaccurate.

Bombers are the best on this map imo. That front machine gun is devastating.

The train is awsome, but very vulnerable to land mines. And if you dont have someone goid on its aa cannon itll get torn apart from the sky.

I think there should be a trench at D to offer a bit of cover from E side.
I wish there was more at E. I dont mind how far out it is, but its honestly worth ignoring if it means diverting resources from the other flags.

There is no ticket bleed, so deaths are irrelevant to winning. Combine that with the fact that a flag cap is worth about 12 kills, and it creats some weird dynamics. Im not sure if its good or bad yet.

The medic class needs more consistent guns. Give them crazy recoil, but the bullets need to go where the crosshair is. The automatic guns are fin as is.

Who said there were no non scoped rifles in the beta? I used one. Its pretty good.

Spotting has been a battlefield mechanic for like a decade, why cant people do it? Gunfire no longer reveals you on the mini anymore, and nobody spots.

Overall i like it, i just think DICE made a weird choice for weapon availability, it doesnt represent how the map will actually be played.
 
This beta saved me a lot of money i am happy.
 
Cheaters are flooding, enjoy your full release guys.


Not my vid.
 
Back
Top